Mercurial > hg > svcore
diff base/Scavenger.h @ 0:da6937383da8
initial import
author | Chris Cannam |
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date | Tue, 10 Jan 2006 16:33:16 +0000 |
parents | |
children | d86891498eef |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/base/Scavenger.h Tue Jan 10 16:33:16 2006 +0000 @@ -0,0 +1,145 @@ +/* -*- c-basic-offset: 4 -*- vi:set ts=8 sts=4 sw=4: */ + +/* + A waveform viewer and audio annotation editor. + Chris Cannam, Queen Mary University of London, 2005 + + This is experimental software. Not for distribution. +*/ + +/* + This is a modified version of a source file from the + Rosegarden MIDI and audio sequencer and notation editor. + This file copyright 2000-2005 Chris Cannam. +*/ + +#ifndef _SCAVENGER_H_ +#define _SCAVENGER_H_ + +#include "System.h" + +#include <vector> +#include <sys/time.h> + +/** + * A very simple class that facilitates running things like plugins + * without locking, by collecting unwanted objects and deleting them + * after a delay so as to be sure nobody's in the middle of using + * them. Requires scavenge() to be called regularly from a non-RT + * thread. + * + * This is currently not at all suitable for large numbers of objects + * -- it's just a quick hack for use with things like plugins. + */ + +template <typename T> +class Scavenger +{ +public: + Scavenger(int sec = 2, int defaultObjectListSize = 200); + + /** + * Call from an RT thread etc., to pass ownership of t to us. + * Only one thread should be calling this on any given scavenger. + */ + void claim(T *t); + + /** + * Call from a non-RT thread. + * Only one thread should be calling this on any given scavenger. + */ + void scavenge(); + +protected: + typedef std::pair<T *, int> ObjectTimePair; + typedef std::vector<ObjectTimePair> ObjectTimeList; + ObjectTimeList m_objects; + int m_sec; + + unsigned int m_claimed; + unsigned int m_scavenged; +}; + +/** + * A wrapper to permit arrays to be scavenged. + */ + +template <typename T> +class ScavengerArrayWrapper +{ +public: + ScavengerArrayWrapper(T *array) : m_array(array) { } + ~ScavengerArrayWrapper() { delete[] m_array; } + +private: + T *m_array; +}; + + +template <typename T> +Scavenger<T>::Scavenger(int sec, int defaultObjectListSize) : + m_objects(ObjectTimeList(defaultObjectListSize)), + m_sec(sec), + m_claimed(0), + m_scavenged(0) +{ +} + +template <typename T> +void +Scavenger<T>::claim(T *t) +{ +// std::cerr << "Scavenger::claim(" << t << ")" << std::endl; + + struct timeval tv; + (void)gettimeofday(&tv, 0); + int sec = tv.tv_sec; + + for (size_t i = 0; i < m_objects.size(); ++i) { + ObjectTimePair &pair = m_objects[i]; + if (pair.first == 0) { + pair.second = sec; + pair.first = t; + ++m_claimed; + return; + } + } + + // Oh no -- run out of slots! Warn and discard something at + // random (without deleting it -- it's probably safer to leak). + + for (size_t i = 0; i < m_objects.size(); ++i) { + ObjectTimePair &pair = m_objects[i]; + if (pair.first != 0) { + pair.second = sec; + pair.first = t; + ++m_claimed; + ++m_scavenged; + } + } +} + +template <typename T> +void +Scavenger<T>::scavenge() +{ +// std::cerr << "Scavenger::scavenge: scavenged " << m_scavenged << ", claimed " << m_claimed << std::endl; + + if (m_scavenged >= m_claimed) return; + + struct timeval tv; + (void)gettimeofday(&tv, 0); + int sec = tv.tv_sec; + + for (size_t i = 0; i < m_objects.size(); ++i) { + ObjectTimePair &pair = m_objects[i]; + if (pair.first != 0 && pair.second + m_sec < sec) { + T *ot = pair.first; + pair.first = 0; + delete ot; + ++m_scavenged; + } + } +} + +#endif