Mercurial > hg > svcore
diff base/PropertyContainer.h @ 29:8460b3bf8f04
* Implement play mute, level and pan controls and a layer visibility control
* Handle swapping the buffers in AudioCallbackPlaySource more gracefully, so
that in many cases it can be done inaudibly. Still gets it wrong when
playing in a noncontiguous selection.
* Fix to SV file save for non-2d sparse models
* Fixes to LED button drawing and AudioDial mouse functionality
* Add progress bar for Ogg file import
* Reshuffle PropertyContainer and its subclasses so it can be a QObject
* Add layer dormancy (invisible layer permitted to free its cache space)
* Optimisations to SpectrogramLayer, removing locks when reading/writing
individual pixels in the cache (should be unnecessary there) -- there's
still an issue here as we need a lock when reading from the model in
case the model is replaced, and we don't currently have one
* Several munlock() calls to make it harder to exhaust real memory if
running in an RT mode with mlockall() active
author | Chris Cannam |
---|---|
date | Fri, 17 Feb 2006 18:04:26 +0000 |
parents | 4b16526b011b |
children | 5364a9d338a2 |
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--- a/base/PropertyContainer.h Wed Feb 15 17:58:35 2006 +0000 +++ b/base/PropertyContainer.h Fri Feb 17 18:04:26 2006 +0000 @@ -16,8 +16,10 @@ class PlayParameters; -class PropertyContainer +class PropertyContainer : public QObject { + Q_OBJECT + public: virtual ~PropertyContainer() { } @@ -72,17 +74,21 @@ virtual QString getPropertyValueLabel(const PropertyName &, int value) const; + virtual QString getPropertyContainerName() const = 0; + virtual QString getPropertyContainerIconName() const = 0; + + virtual PlayParameters *getPlayParameters() { return 0; } + +signals: + void propertyChanged(PropertyName); + +public slots: /** * Set a property. This is used for all property types. For * boolean properties, zero is false and non-zero true; for * colours, the integer value should be treated as a qRgb. */ virtual void setProperty(const PropertyName &, int value); - - virtual QString getPropertyContainerName() const = 0; - virtual QString getPropertyContainerIconName() const = 0; - - virtual PlayParameters *getPlayParameters() const { return 0; } }; #endif