diff base/Selection.h @ 9:73d85d19919f

* Add play-selection and looping modes. Looping seems to work OK, but the plain play-selection is miscalculating current frame number to feed back to the GUI. * Cache selection rectanges wherever possible in View::paintEvent.
author Chris Cannam
date Tue, 24 Jan 2006 16:20:58 +0000
parents 214054a0d8b8
children bb9291d84810
line wrap: on
line diff
--- a/base/Selection.h	Mon Jan 23 17:02:57 2006 +0000
+++ b/base/Selection.h	Tue Jan 24 16:20:58 2006 +0000
@@ -24,6 +24,7 @@
     bool isEmpty() const;
     size_t getStartFrame() const;
     size_t getEndFrame() const;
+    bool contains(size_t frame) const;
 
     bool operator<(const Selection &) const;
     bool operator==(const Selection &) const;