diff transform/TransformDescription.h @ 388:370aa9714ef5

* Move plugin/transform to plain transform. This way transform can depend on model and GUI classes, but plugin doesn't have to.
author Chris Cannam
date Wed, 12 Mar 2008 18:02:17 +0000
parents plugin/transform/TransformDescription.h@9203b82a8c53
children 381ec750eeee
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/transform/TransformDescription.h	Wed Mar 12 18:02:17 2008 +0000
@@ -0,0 +1,77 @@
+/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*-  vi:set ts=8 sts=4 sw=4: */
+
+/*
+    Sonic Visualiser
+    An audio file viewer and annotation editor.
+    Centre for Digital Music, Queen Mary, University of London.
+    This file copyright 2006-2007 Chris Cannam and QMUL.
+   
+    This program is free software; you can redistribute it and/or
+    modify it under the terms of the GNU General Public License as
+    published by the Free Software Foundation; either version 2 of the
+    License, or (at your option) any later version.  See the file
+    COPYING included with this distribution for more information.
+*/
+
+#ifndef _TRANSFORM_DESCRIPTION_H_
+#define _TRANSFORM_DESCRIPTION_H_
+
+#include "Transform.h"
+
+#include <QString>
+
+#include <vector>
+
+/**
+ * Metadata associated with a transform.
+ *
+ * The transform ID is the same as that used in the Transform class.
+ * It is intended to be computer-referenceable and unique within the
+ * application.
+ * 
+ * The name is intended to be human readable.  In principle it doesn't
+ * have to be unique, but the factory that creates these objects
+ * should add suffixes to ensure that it is, all the same (just to
+ * avoid user confusion).
+ *
+ * The friendly name is a shorter version of the name.
+ *
+ * The type is also intended to be user-readable, for use in menus.
+ *
+ * To obtain these objects, use
+ * TransformFactory::getAllTransformDescriptions and
+ * TransformFactory::getTransformDescription.
+ */
+
+struct TransformDescription
+{
+    TransformDescription() { }
+    TransformDescription(QString _type, QString _category,
+                         TransformId _identifier, QString _name,
+                         QString _friendlyName, QString _description,
+                         QString _maker, QString _units, bool _configurable) :
+        type(_type), category(_category),
+        identifier(_identifier), name(_name),
+        friendlyName(_friendlyName), description(_description),
+        maker(_maker), units(_units), configurable(_configurable) { }
+
+    QString type; // e.g. feature extraction plugin
+    QString category; // e.g. time > onsets
+    TransformId identifier; // e.g. vamp:vamp-aubio:aubioonset
+    QString name; // plugin's name if 1 output, else "name: output"
+    QString friendlyName; // short text for layer name
+    QString description; // sentence describing transform
+    QString maker;
+    QString units;
+    bool configurable;
+    
+    bool operator<(const TransformDescription &od) const {
+        return
+            (name <  od.name) ||
+            (name == od.name && identifier < od.identifier);
+    };
+};
+
+typedef std::vector<TransformDescription> TransformList;
+
+#endif