Mercurial > hg > svcore
diff transform/ModelTransformer.h @ 388:370aa9714ef5
* Move plugin/transform to plain transform. This way transform can depend on
model and GUI classes, but plugin doesn't have to.
author | Chris Cannam |
---|---|
date | Wed, 12 Mar 2008 18:02:17 +0000 |
parents | plugin/transform/ModelTransformer.h@399ea254afd6 |
children | 418cd2064769 |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/transform/ModelTransformer.h Wed Mar 12 18:02:17 2008 +0000 @@ -0,0 +1,111 @@ +/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ + +/* + Sonic Visualiser + An audio file viewer and annotation editor. + Centre for Digital Music, Queen Mary, University of London. + This file copyright 2006 Chris Cannam. + + This program is free software; you can redistribute it and/or + modify it under the terms of the GNU General Public License as + published by the Free Software Foundation; either version 2 of the + License, or (at your option) any later version. See the file + COPYING included with this distribution for more information. +*/ + +#ifndef _TRANSFORMER_H_ +#define _TRANSFORMER_H_ + +#include "base/Thread.h" + +#include "data/model/Model.h" + +#include "Transform.h" + +/** + * A ModelTransformer turns one data model into another. + * + * Typically in this application, a ModelTransformer might have a + * DenseTimeValueModel as its input (e.g. an audio waveform) and a + * SparseOneDimensionalModel (e.g. detected beats) as its output. + * + * The ModelTransformer typically runs in the background, as a + * separate thread populating the output model. The model is + * available to the user of the ModelTransformer immediately, but may + * be initially empty until the background thread has populated it. + */ + +class ModelTransformer : public Thread +{ +public: + virtual ~ModelTransformer(); + + class Input { + public: + Input(Model *m) : m_model(m), m_channel(-1) { } + Input(Model *m, int c) : m_model(m), m_channel(c) { } + + Model *getModel() const { return m_model; } + void setModel(Model *m) { m_model = m; } + + int getChannel() const { return m_channel; } + void setChannel(int c) { m_channel = c; } + + protected: + Model *m_model; + int m_channel; + }; + + /** + * Hint to the processing thread that it should give up, for + * example because the process is going to exit or we want to get + * rid of the input model. Caller should still wait() and/or + * delete the transform before assuming its input and output + * models are no longer required. + */ + void abandon() { m_abandoned = true; } + + /** + * Return the input model for the transform. + */ + Model *getInputModel() { return m_input.getModel(); } + + /** + * Return the input channel spec for the transform. + */ + int getInputChannel() { return m_input.getChannel(); } + + /** + * Return the output model created by the transform. Returns a + * null model if the transform could not be initialised; an error + * message may be available via getMessage() in this situation. + */ + Model *getOutputModel() { return m_output; } + + /** + * Return the output model, also detaching it from the transformer + * so that it will not be deleted when the transformer is. The + * caller takes ownership of the model. + */ + Model *detachOutputModel() { m_detached = true; return m_output; } + + /** + * Return a warning or error message. If getOutputModel returned + * a null pointer, this should contain a fatal error message for + * the transformer; otherwise it may contain a warning to show to + * the user about e.g. suboptimal block size or whatever. + */ + QString getMessage() const { return m_message; } + +protected: + ModelTransformer(Input input, const Transform &transform); + + Transform m_transform; + Input m_input; // I don't own the model in this + Model *m_output; // I own this, unless... + bool m_detached; // ... this is true. + bool m_abandoned; + QString m_message; +}; + +#endif