Mercurial > hg > svcore
comparison transform/BeatDetectTransform.cpp @ 9:73d85d19919f
* Add play-selection and looping modes. Looping seems to work OK, but
the plain play-selection is miscalculating current frame number to
feed back to the GUI.
* Cache selection rectanges wherever possible in View::paintEvent.
author | Chris Cannam |
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date | Tue, 24 Jan 2006 16:20:58 +0000 |
parents | d86891498eef |
children | 39ae3dee27b9 |
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8:214054a0d8b8 | 9:73d85d19919f |
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