annotate base/ViewManagerBase.h @ 1886:f803d3c33f76 tip

Switch off copious debug in soft synth driving
author Chris Cannam
date Fri, 14 Aug 2020 10:44:44 +0100
parents ec9e65fcf749
children
rev   line source
Chris@394 1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
Chris@394 2
Chris@394 3 /*
Chris@394 4 Sonic Visualiser
Chris@394 5 An audio file viewer and annotation editor.
Chris@394 6 Centre for Digital Music, Queen Mary, University of London.
Chris@394 7 This file copyright 2006 Chris Cannam and QMUL.
Chris@394 8
Chris@394 9 This program is free software; you can redistribute it and/or
Chris@394 10 modify it under the terms of the GNU General Public License as
Chris@394 11 published by the Free Software Foundation; either version 2 of the
Chris@394 12 License, or (at your option) any later version. See the file
Chris@394 13 COPYING included with this distribution for more information.
Chris@394 14 */
Chris@394 15
Chris@1455 16 #ifndef SV_VIEW_MANAGER_BASE_H
Chris@1455 17 #define SV_VIEW_MANAGER_BASE_H
Chris@394 18
Chris@394 19 #include <QObject>
Chris@394 20
Chris@394 21 #include "Selection.h"
Chris@394 22
Chris@394 23 class AudioPlaySource;
Chris@1338 24 class AudioRecordTarget;
Chris@394 25
Chris@394 26 /**
Chris@394 27 * Base class for ViewManager, with no GUI content. This should
Chris@394 28 * define all of the ViewManager interface that e.g. audio I/O classes
Chris@394 29 * need to refer to.
Chris@394 30 */
Chris@394 31
Chris@394 32 class ViewManagerBase : public QObject
Chris@394 33 {
Chris@394 34 Q_OBJECT
Chris@394 35
Chris@394 36 public:
Chris@396 37 virtual ~ViewManagerBase();
Chris@396 38
Chris@394 39 virtual void setAudioPlaySource(AudioPlaySource *source) = 0;
Chris@1338 40 virtual void setAudioRecordTarget(AudioRecordTarget *target) = 0;
Chris@394 41
Chris@1043 42 virtual sv_frame_t alignPlaybackFrameToReference(sv_frame_t) const = 0;
Chris@1043 43 virtual sv_frame_t alignReferenceToPlaybackFrame(sv_frame_t) const = 0;
Chris@394 44
Chris@394 45 virtual const MultiSelection &getSelection() const = 0;
Chris@394 46 virtual const MultiSelection::SelectionList &getSelections() const = 0;
Chris@1043 47 virtual sv_frame_t constrainFrameToSelection(sv_frame_t frame) const = 0;
Chris@394 48
Chris@394 49 virtual Selection getContainingSelection
Chris@1043 50 (sv_frame_t frame, bool defaultToFollowing) const = 0;
Chris@394 51
Chris@394 52 virtual bool getPlayLoopMode() const = 0;
Chris@394 53 virtual bool getPlaySelectionMode() const = 0;
Chris@394 54 virtual bool getPlaySoloMode() const = 0;
Chris@394 55 virtual bool getAlignMode() const = 0;
Chris@394 56
Chris@394 57 signals:
Chris@394 58 /** Emitted when the selection has changed. */
Chris@394 59 void selectionChanged();
Chris@394 60
Chris@394 61 /** Emitted when the play loop mode has been changed. */
Chris@394 62 void playLoopModeChanged();
Chris@394 63 void playLoopModeChanged(bool);
Chris@394 64
Chris@394 65 /** Emitted when the play selection mode has been changed. */
Chris@394 66 void playSelectionModeChanged();
Chris@394 67 void playSelectionModeChanged(bool);
Chris@394 68
Chris@394 69 /** Emitted when the play solo mode has been changed. */
Chris@394 70 void playSoloModeChanged();
Chris@394 71 void playSoloModeChanged(bool);
Chris@394 72
Chris@394 73 /** Emitted when the alignment mode has been changed. */
Chris@394 74 void alignModeChanged();
Chris@394 75 void alignModeChanged(bool);
Chris@394 76 };
Chris@394 77
Chris@394 78 #endif
Chris@394 79