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1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
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2
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3 /*
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4 Sonic Visualiser
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5 An audio file viewer and annotation editor.
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6 Centre for Digital Music, Queen Mary, University of London.
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7
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8 This program is free software; you can redistribute it and/or
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9 modify it under the terms of the GNU General Public License as
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10 published by the Free Software Foundation; either version 2 of the
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11 License, or (at your option) any later version. See the file
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12 COPYING included with this distribution for more information.
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13 */
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14
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15 /*
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16 This is a modified version of a source file from the
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17 Rosegarden MIDI and audio sequencer and notation editor.
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18 This file copyright 2000-2006 Chris Cannam.
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19 */
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20
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21 #ifndef SV_REAL_TIME_H
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22 #define SV_REAL_TIME_H
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23
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24 #include "BaseTypes.h"
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25
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26 #include <iostream>
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27 #include <string>
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28
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29 #include <vamp-hostsdk/RealTime.h>
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30
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31 #ifdef _MSC_VER
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32 #include "winsock.h" // struct timeval is in here
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33 #else
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34 #include "sys/time.h"
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35 #endif
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36
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37 /**
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38 * RealTime represents time values to nanosecond precision
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39 * with accurate arithmetic and frame-rate conversion functions.
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40 */
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41
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42 struct RealTime
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43 {
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44 int sec;
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45 int nsec;
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46
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47 int usec() const { return nsec / 1000; }
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48 int msec() const { return nsec / 1000000; }
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49
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50 RealTime(): sec(0), nsec(0) {}
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51 RealTime(int s, int n);
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52
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53 RealTime(const RealTime &r) :
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54 sec(r.sec), nsec(r.nsec) { }
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55
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56 RealTime(const Vamp::RealTime &r) :
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57 sec(r.sec), nsec(r.nsec) { }
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58
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59 static RealTime fromSeconds(double sec);
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60 static RealTime fromMilliseconds(int64_t msec);
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61 static RealTime fromMicroseconds(int64_t usec);
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62 static RealTime fromTimeval(const struct timeval &);
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63 static RealTime fromXsdDuration(std::string xsdd);
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64
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65 double toDouble() const;
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66 Vamp::RealTime toVampRealTime() const { return Vamp::RealTime(sec, nsec); }
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67
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68 RealTime &operator=(const RealTime &r) {
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69 sec = r.sec; nsec = r.nsec; return *this;
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70 }
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71
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72 RealTime operator+(const RealTime &r) const {
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73 return RealTime(sec + r.sec, nsec + r.nsec);
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74 }
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75 RealTime operator-(const RealTime &r) const {
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76 return RealTime(sec - r.sec, nsec - r.nsec);
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77 }
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78 RealTime operator-() const {
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79 return RealTime(-sec, -nsec);
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80 }
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81
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82 bool operator <(const RealTime &r) const {
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83 if (sec == r.sec) return nsec < r.nsec;
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84 else return sec < r.sec;
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85 }
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86
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87 bool operator >(const RealTime &r) const {
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88 if (sec == r.sec) return nsec > r.nsec;
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89 else return sec > r.sec;
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90 }
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91
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92 bool operator==(const RealTime &r) const {
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93 return (sec == r.sec && nsec == r.nsec);
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94 }
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95
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96 bool operator!=(const RealTime &r) const {
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97 return !(r == *this);
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98 }
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99
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100 bool operator>=(const RealTime &r) const {
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101 if (sec == r.sec) return nsec >= r.nsec;
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102 else return sec >= r.sec;
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103 }
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104
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105 bool operator<=(const RealTime &r) const {
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106 if (sec == r.sec) return nsec <= r.nsec;
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107 else return sec <= r.sec;
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108 }
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109
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110 RealTime operator*(int m) const;
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111 RealTime operator/(int d) const;
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112
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113 RealTime operator*(double m) const;
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114 RealTime operator/(double d) const;
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115
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116 /**
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117 * Return the ratio of two times.
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118 */
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119 double operator/(const RealTime &r) const;
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120
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121 /**
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122 * Return a human-readable debug-type string to full precision
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123 * (probably not a format to show to a user directly). If align
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124 * is true, prepend " " to the start of positive values so that
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125 * they line up with negative ones (which start with "-").
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126 */
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127 std::string toString(bool align = false) const;
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128
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129 /**
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130 * Convert a string as obtained from toString back to a RealTime
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131 * object.
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132 */
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133 static RealTime fromString(std::string);
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134
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135 /**
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136 * Return a user-readable string to the nearest millisecond,
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137 * typically in a form like HH:MM:SS.mmm. The exact format will
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138 * depend on the application preferences for time display
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139 * precision and hours:minutes:seconds format -- this function
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140 * simply dispatches to toMSText or toFrameText with appropriate
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141 * arguments depending on the preferences.
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142 *
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143 * If fixedDp is true, the result will be padded to 3 dp,
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144 * i.e. millisecond resolution, even if the number of milliseconds
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145 * is a multiple of 10.
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146 */
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147 std::string toText(bool fixedDp = false) const;
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148
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149 /**
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150 * Return a user-readable string to the nearest millisecond.
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151 *
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152 * If fixedDp is true, the result will be padded to 3 dp,
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153 * i.e. millisecond resolution, even if the number of milliseconds
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154 * is a multiple of 10.
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155 *
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156 * If hms is true, results may be returned in the form
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157 * HH:MM:SS.mmm (if the time is large enough). If hms is false,
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158 * the result will always be a (fractional) number of seconds.
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159 *
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160 * Unlike toText, this function does not depend on the application
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161 * preferences.
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162 */
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163 std::string toMSText(bool fixedDp, bool hms) const;
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164
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165 /**
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166 * Return a user-readable string in which seconds are divided into
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167 * frames (presumably at a lower frame rate than audio rate,
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168 * e.g. 24 or 25 video frames), in a form like HH:MM:SS:FF. fps
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169 * gives the number of frames per second, and must be integral
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170 * (29.97 not supported).
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171 *
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172 * Unlike toText, this function does not depend on the application
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173 * preferences.
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174 */
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175 std::string toFrameText(int fps, bool hms,
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176 std::string frameDelimiter = ":") const;
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177
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178 /**
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179 * Return a user-readable string to the nearest second, in H:M:S
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180 * form. Does not include milliseconds or frames. The result will
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181 * be suffixed "s" if it contains only seconds (no hours or
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182 * minutes).
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183 *
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184 * Unlike toText, this function does not depend on the application
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185 * preferences.
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186 */
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187 std::string toSecText() const;
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188
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189 /**
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190 * Return a string in xsd:duration format.
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191 */
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192 std::string toXsdDuration() const;
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193
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194 /**
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195 * Convert a RealTime into a sample frame at the given sample rate.
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196 */
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197 static sv_frame_t realTime2Frame(const RealTime &r, sv_samplerate_t sampleRate);
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198
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199 /**
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200 * Convert a sample frame at the given sample rate into a RealTime.
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201 */
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202 static RealTime frame2RealTime(sv_frame_t frame, sv_samplerate_t sampleRate);
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203
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204 static const RealTime zeroTime;
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205 };
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206
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207 std::ostream &operator<<(std::ostream &out, const RealTime &rt);
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208
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209 #endif
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