Chris@49
|
1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
|
Chris@0
|
2
|
Chris@0
|
3 /*
|
Chris@52
|
4 Sonic Visualiser
|
Chris@52
|
5 An audio file viewer and annotation editor.
|
Chris@52
|
6 Centre for Digital Music, Queen Mary, University of London.
|
Chris@0
|
7
|
Chris@52
|
8 This program is free software; you can redistribute it and/or
|
Chris@52
|
9 modify it under the terms of the GNU General Public License as
|
Chris@52
|
10 published by the Free Software Foundation; either version 2 of the
|
Chris@52
|
11 License, or (at your option) any later version. See the file
|
Chris@52
|
12 COPYING included with this distribution for more information.
|
Chris@0
|
13 */
|
Chris@0
|
14
|
Chris@0
|
15 /*
|
Chris@0
|
16 This is a modified version of a source file from the
|
Chris@0
|
17 Rosegarden MIDI and audio sequencer and notation editor.
|
Chris@17
|
18 This file copyright 2000-2006 Chris Cannam.
|
Chris@0
|
19 */
|
Chris@0
|
20
|
Chris@0
|
21 #ifndef _REAL_TIME_H_
|
Chris@0
|
22 #define _REAL_TIME_H_
|
Chris@0
|
23
|
Chris@0
|
24 #include <iostream>
|
Chris@0
|
25 #include <string>
|
Chris@0
|
26
|
Chris@26
|
27 struct timeval;
|
Chris@26
|
28
|
Chris@26
|
29
|
Chris@0
|
30 /**
|
Chris@0
|
31 * RealTime represents time values to nanosecond precision
|
Chris@0
|
32 * with accurate arithmetic and frame-rate conversion functions.
|
Chris@0
|
33 */
|
Chris@0
|
34
|
Chris@0
|
35 struct RealTime
|
Chris@0
|
36 {
|
Chris@0
|
37 int sec;
|
Chris@0
|
38 int nsec;
|
Chris@0
|
39
|
Chris@0
|
40 int usec() const { return nsec / 1000; }
|
Chris@0
|
41 int msec() const { return nsec / 1000000; }
|
Chris@0
|
42
|
Chris@0
|
43 RealTime(): sec(0), nsec(0) {}
|
Chris@0
|
44 RealTime(int s, int n);
|
Chris@0
|
45
|
Chris@0
|
46 RealTime(const RealTime &r) :
|
Chris@0
|
47 sec(r.sec), nsec(r.nsec) { }
|
Chris@0
|
48
|
Chris@26
|
49 static RealTime fromSeconds(double sec);
|
Chris@26
|
50 static RealTime fromMilliseconds(int msec);
|
Chris@26
|
51 static RealTime fromTimeval(const struct timeval &);
|
Chris@26
|
52
|
Chris@0
|
53 RealTime &operator=(const RealTime &r) {
|
Chris@0
|
54 sec = r.sec; nsec = r.nsec; return *this;
|
Chris@0
|
55 }
|
Chris@0
|
56
|
Chris@0
|
57 RealTime operator+(const RealTime &r) const {
|
Chris@0
|
58 return RealTime(sec + r.sec, nsec + r.nsec);
|
Chris@0
|
59 }
|
Chris@0
|
60 RealTime operator-(const RealTime &r) const {
|
Chris@0
|
61 return RealTime(sec - r.sec, nsec - r.nsec);
|
Chris@0
|
62 }
|
Chris@0
|
63 RealTime operator-() const {
|
Chris@0
|
64 return RealTime(-sec, -nsec);
|
Chris@0
|
65 }
|
Chris@0
|
66
|
Chris@0
|
67 bool operator <(const RealTime &r) const {
|
Chris@0
|
68 if (sec == r.sec) return nsec < r.nsec;
|
Chris@0
|
69 else return sec < r.sec;
|
Chris@0
|
70 }
|
Chris@0
|
71
|
Chris@0
|
72 bool operator >(const RealTime &r) const {
|
Chris@0
|
73 if (sec == r.sec) return nsec > r.nsec;
|
Chris@0
|
74 else return sec > r.sec;
|
Chris@0
|
75 }
|
Chris@0
|
76
|
Chris@0
|
77 bool operator==(const RealTime &r) const {
|
Chris@0
|
78 return (sec == r.sec && nsec == r.nsec);
|
Chris@0
|
79 }
|
Chris@0
|
80
|
Chris@0
|
81 bool operator!=(const RealTime &r) const {
|
Chris@0
|
82 return !(r == *this);
|
Chris@0
|
83 }
|
Chris@0
|
84
|
Chris@0
|
85 bool operator>=(const RealTime &r) const {
|
Chris@0
|
86 if (sec == r.sec) return nsec >= r.nsec;
|
Chris@0
|
87 else return sec >= r.sec;
|
Chris@0
|
88 }
|
Chris@0
|
89
|
Chris@0
|
90 bool operator<=(const RealTime &r) const {
|
Chris@0
|
91 if (sec == r.sec) return nsec <= r.nsec;
|
Chris@0
|
92 else return sec <= r.sec;
|
Chris@0
|
93 }
|
Chris@0
|
94
|
Chris@183
|
95 RealTime operator*(int m) const;
|
Chris@0
|
96 RealTime operator/(int d) const;
|
Chris@0
|
97
|
Chris@0
|
98 // Find the fractional difference between times
|
Chris@0
|
99 //
|
Chris@0
|
100 double operator/(const RealTime &r) const;
|
Chris@0
|
101
|
Chris@0
|
102 // Return a human-readable debug-type string to full precision
|
Chris@121
|
103 // (probably not a format to show to a user directly). If align
|
Chris@121
|
104 // is true, prepend " " to the start of positive values so that
|
Chris@121
|
105 // they line up with negative ones (which start with "-").
|
Chris@0
|
106 //
|
Chris@121
|
107 std::string toString(bool align = false) const;
|
Chris@0
|
108
|
Chris@0
|
109 // Return a user-readable string to the nearest millisecond
|
Chris@0
|
110 // in a form like HH:MM:SS.mmm
|
Chris@0
|
111 //
|
Chris@0
|
112 std::string toText(bool fixedDp = false) const;
|
Chris@0
|
113
|
Chris@247
|
114 // Return a user-readable string to the nearest second in a form
|
Chris@247
|
115 // like "6s" (for less than a minute) or "2:21" (for more).
|
Chris@247
|
116 //
|
Chris@247
|
117 std::string toSecText() const;
|
Chris@247
|
118
|
Chris@0
|
119 // Convenience functions for handling sample frames
|
Chris@0
|
120 //
|
Chris@0
|
121 static long realTime2Frame(const RealTime &r, unsigned int sampleRate);
|
Chris@0
|
122 static RealTime frame2RealTime(long frame, unsigned int sampleRate);
|
Chris@0
|
123
|
Chris@0
|
124 static const RealTime zeroTime;
|
Chris@0
|
125 };
|
Chris@0
|
126
|
Chris@0
|
127 std::ostream &operator<<(std::ostream &out, const RealTime &rt);
|
Chris@0
|
128
|
Chris@0
|
129 #endif
|