Mercurial > hg > svcore
annotate base/UnitDatabase.h @ 188:f86b74d1b143
* Simplify maker names in plugin menu
* Make sure derived models have a name (based on the transform)
* Don't start deriving a model from a derived model until the derived model is
ready
* Tidy up completion management in writable wave file model
* Make writable models save/reload correctly from session file (i.e.
regenerating from the original transform)
* Same for dense 3d models -- don't save the data, just the transform details
* Add a comment describing the SV file format
author | Chris Cannam |
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date | Fri, 13 Oct 2006 12:51:05 +0000 |
parents | a08718723b20 |
children | 1d789d688f59 |
rev | line source |
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Chris@116 | 1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */ |
Chris@116 | 2 |
Chris@116 | 3 /* |
Chris@116 | 4 Sonic Visualiser |
Chris@116 | 5 An audio file viewer and annotation editor. |
Chris@116 | 6 Centre for Digital Music, Queen Mary, University of London. |
Chris@116 | 7 This file copyright 2006 Chris Cannam. |
Chris@116 | 8 |
Chris@116 | 9 This program is free software; you can redistribute it and/or |
Chris@116 | 10 modify it under the terms of the GNU General Public License as |
Chris@116 | 11 published by the Free Software Foundation; either version 2 of the |
Chris@116 | 12 License, or (at your option) any later version. See the file |
Chris@116 | 13 COPYING included with this distribution for more information. |
Chris@116 | 14 */ |
Chris@116 | 15 |
Chris@116 | 16 #ifndef _UNIT_DATABASE_H_ |
Chris@116 | 17 #define _UNIT_DATABASE_H_ |
Chris@116 | 18 |
Chris@116 | 19 #include <QObject> |
Chris@116 | 20 #include <QString> |
Chris@116 | 21 #include <QStringList> |
Chris@116 | 22 #include <map> |
Chris@116 | 23 |
Chris@116 | 24 // This grandly named class is just a list of the names of known scale |
Chris@116 | 25 // units for the various models, for use as the set of fixed values in |
Chris@116 | 26 // unit dropdown menus etc. Of course, the user should be allowed to |
Chris@116 | 27 // enter their own as well. |
Chris@116 | 28 |
Chris@116 | 29 class UnitDatabase : public QObject |
Chris@116 | 30 { |
Chris@116 | 31 Q_OBJECT |
Chris@116 | 32 |
Chris@116 | 33 public: |
Chris@116 | 34 static UnitDatabase *getInstance(); |
Chris@116 | 35 |
Chris@116 | 36 QStringList getKnownUnits() const; |
Chris@116 | 37 void registerUnit(QString unit); |
Chris@116 | 38 |
Chris@116 | 39 int getUnitId(QString unit); |
Chris@116 | 40 QString getUnitById(int id); |
Chris@116 | 41 |
Chris@116 | 42 signals: |
Chris@116 | 43 void unitDatabaseChanged(); |
Chris@116 | 44 |
Chris@116 | 45 protected: |
Chris@116 | 46 UnitDatabase(); |
Chris@116 | 47 |
Chris@116 | 48 typedef std::map<QString, int> UnitMap; |
Chris@116 | 49 UnitMap m_units; |
Chris@116 | 50 int m_nextId; |
Chris@116 | 51 |
Chris@116 | 52 static UnitDatabase m_instance; |
Chris@116 | 53 }; |
Chris@116 | 54 |
Chris@116 | 55 #endif |
Chris@116 | 56 |