annotate base/CommandHistory.h @ 188:f86b74d1b143

* Simplify maker names in plugin menu * Make sure derived models have a name (based on the transform) * Don't start deriving a model from a derived model until the derived model is ready * Tidy up completion management in writable wave file model * Make writable models save/reload correctly from session file (i.e. regenerating from the original transform) * Same for dense 3d models -- don't save the data, just the transform details * Add a comment describing the SV file format
author Chris Cannam
date Fri, 13 Oct 2006 12:51:05 +0000
parents 90ade4fa63be
children 4c5c62784211
rev   line source
Chris@49 1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
Chris@16 2
Chris@16 3 /*
Chris@52 4 Sonic Visualiser
Chris@52 5 An audio file viewer and annotation editor.
Chris@52 6 Centre for Digital Music, Queen Mary, University of London.
Chris@16 7
Chris@52 8 This program is free software; you can redistribute it and/or
Chris@52 9 modify it under the terms of the GNU General Public License as
Chris@52 10 published by the Free Software Foundation; either version 2 of the
Chris@52 11 License, or (at your option) any later version. See the file
Chris@52 12 COPYING included with this distribution for more information.
Chris@16 13 */
Chris@16 14
Chris@16 15 /*
Chris@16 16 This is a modified version of a source file from the Rosegarden
Chris@16 17 MIDI and audio sequencer and notation editor, copyright 2000-2006
Chris@16 18 Chris Cannam, distributed under the GNU General Public License.
Chris@16 19
Chris@16 20 This file contains traces of the KCommandHistory class from the KDE
Chris@16 21 project, copyright 2000 Werner Trobin and David Faure and
Chris@16 22 distributed under the GNU Lesser General Public License.
Chris@16 23 */
Chris@16 24
Chris@16 25 #ifndef _MULTI_VIEW_COMMAND_HISTORY_H_
Chris@16 26 #define _MULTI_VIEW_COMMAND_HISTORY_H_
Chris@16 27
Chris@16 28 #include <QObject>
Chris@16 29 #include <QString>
Chris@16 30
Chris@16 31 #include <stack>
Chris@16 32 #include <set>
Chris@16 33 #include <map>
Chris@16 34
Chris@16 35 class Command;
Chris@44 36 class MacroCommand;
Chris@16 37 class QAction;
Chris@16 38 class QMenu;
Chris@16 39 class QToolBar;
Chris@47 40 class QTimer;
Chris@16 41
Chris@16 42 /**
Chris@17 43 * The CommandHistory class stores a list of executed commands and
Chris@17 44 * maintains Undo and Redo actions synchronised with those commands.
Chris@16 45 *
Chris@17 46 * CommandHistory allows you to associate more than one Undo and Redo
Chris@17 47 * menu or toolbar with the same command history, and it keeps them
Chris@17 48 * all up-to-date at once. This makes it effective in systems where
Chris@17 49 * multiple views may be editing the same data.
Chris@16 50 */
Chris@16 51
Chris@17 52 class CommandHistory : public QObject
Chris@16 53 {
Chris@16 54 Q_OBJECT
Chris@16 55
Chris@16 56 public:
Chris@17 57 virtual ~CommandHistory();
Chris@17 58
Chris@17 59 static CommandHistory *getInstance();
Chris@16 60
Chris@16 61 void clear();
Chris@16 62
Chris@16 63 void registerMenu(QMenu *menu);
Chris@16 64 void registerToolbar(QToolBar *toolbar);
Chris@16 65
Chris@47 66 /**
Chris@47 67 * Add a command to the command history.
Chris@115 68 *
Chris@115 69 * The command will normally be executed before being added; but
Chris@115 70 * if a compound operation is in use (see startCompoundOperation
Chris@115 71 * below), the execute status of the compound operation will
Chris@115 72 * determine whether the command is executed or not.
Chris@115 73 */
Chris@115 74 void addCommand(Command *command);
Chris@115 75
Chris@115 76 /**
Chris@115 77 * Add a command to the command history.
Chris@47 78 *
Chris@47 79 * If execute is true, the command will be executed before being
Chris@47 80 * added. Otherwise it will be assumed to have been already
Chris@47 81 * executed -- a command should not be added to the history unless
Chris@47 82 * its work has actually been done somehow!
Chris@47 83 *
Chris@47 84 * If a compound operation is in use (see startCompoundOperation
Chris@115 85 * below), the execute value passed to this method will override
Chris@115 86 * the execute status of the compound operation. In this way it's
Chris@115 87 * possible to have a compound operation mixing both to-execute
Chris@115 88 * and pre-executed commands.
Chris@47 89 *
Chris@47 90 * If bundle is true, the command will be a candidate for bundling
Chris@47 91 * with any adjacent bundeable commands that have the same name,
Chris@47 92 * into a single compound command. This is useful for small
Chris@47 93 * commands that may be executed repeatedly altering the same data
Chris@47 94 * (e.g. type text, set a parameter) whose number and extent is
Chris@47 95 * not known in advance. The bundle parameter will be ignored if
Chris@47 96 * a compound operation is already in use.
Chris@47 97 */
Chris@115 98 void addCommand(Command *command, bool execute, bool bundle = false);
Chris@16 99
Chris@16 100 /// Return the maximum number of items in the undo history.
Chris@46 101 int getUndoLimit() const { return m_undoLimit; }
Chris@16 102
Chris@16 103 /// Set the maximum number of items in the undo history.
Chris@16 104 void setUndoLimit(int limit);
Chris@16 105
Chris@16 106 /// Return the maximum number of items in the redo history.
Chris@46 107 int getRedoLimit() const { return m_redoLimit; }
Chris@16 108
Chris@16 109 /// Set the maximum number of items in the redo history.
Chris@16 110 void setRedoLimit(int limit);
Chris@16 111
Chris@46 112 /// Return the maximum number of items visible in undo and redo menus.
Chris@46 113 int getMenuLimit() const { return m_menuLimit; }
Chris@46 114
Chris@46 115 /// Set the maximum number of items in the menus.
Chris@46 116 void setMenuLimit(int limit);
Chris@46 117
Chris@47 118 /// Return the time after which a bundle will be closed if nothing is added.
Chris@47 119 int getBundleTimeout() const { return m_bundleTimeout; }
Chris@47 120
Chris@47 121 /// Set the time after which a bundle will be closed if nothing is added.
Chris@47 122 void setBundleTimeout(int msec);
Chris@47 123
Chris@44 124 /// Start recording commands to batch up into a single compound command.
Chris@44 125 void startCompoundOperation(QString name, bool execute);
Chris@44 126
Chris@44 127 /// Finish recording commands and store the compound command.
Chris@44 128 void endCompoundOperation();
Chris@44 129
Chris@16 130 public slots:
Chris@16 131 /**
Chris@16 132 * Checkpoint function that should be called when the document is
Chris@16 133 * saved. If the undo/redo stack later returns to the point at
Chris@16 134 * which the document was saved, the documentRestored signal will
Chris@16 135 * be emitted.
Chris@16 136 */
Chris@16 137 virtual void documentSaved();
Chris@16 138
Chris@17 139 /**
Chris@17 140 * Add a command to the history that has already been executed,
Chris@17 141 * without executing it again. Equivalent to addCommand(command, false).
Chris@17 142 */
Chris@17 143 void addExecutedCommand(Command *);
Chris@17 144
Chris@17 145 /**
Chris@17 146 * Add a command to the history and also execute it. Equivalent
Chris@17 147 * to addCommand(command, true).
Chris@17 148 */
Chris@17 149 void addCommandAndExecute(Command *);
Chris@17 150
Chris@16 151 protected slots:
Chris@16 152 void undo();
Chris@16 153 void redo();
Chris@16 154 void undoActivated(QAction *);
Chris@16 155 void redoActivated(QAction *);
Chris@47 156 void bundleTimerTimeout();
Chris@47 157
Chris@16 158 signals:
Chris@16 159 /**
Chris@17 160 * Emitted whenever a command has just been executed or
Chris@17 161 * unexecuted, whether by addCommand, undo, or redo.
Chris@17 162 */
Chris@17 163 void commandExecuted();
Chris@17 164
Chris@17 165 /**
Chris@16 166 * Emitted whenever a command has just been executed, whether by
Chris@17 167 * addCommand or redo.
Chris@16 168 */
Chris@16 169 void commandExecuted(Command *);
Chris@16 170
Chris@16 171 /**
Chris@17 172 * Emitted whenever a command has just been unexecuted, whether by
Chris@17 173 * addCommand or undo.
Chris@16 174 */
Chris@17 175 void commandUnexecuted(Command *);
Chris@16 176
Chris@16 177 /**
Chris@16 178 * Emitted when the undo/redo stack has reached the same state at
Chris@16 179 * which the documentSaved slot was last called.
Chris@16 180 */
Chris@16 181 void documentRestored();
Chris@16 182
Chris@17 183 protected:
Chris@17 184 CommandHistory();
Chris@17 185 static CommandHistory *m_instance;
Chris@17 186
Chris@16 187 QAction *m_undoAction;
Chris@16 188 QAction *m_redoAction;
Chris@17 189 QAction *m_undoMenuAction;
Chris@17 190 QAction *m_redoMenuAction;
Chris@16 191 QMenu *m_undoMenu;
Chris@16 192 QMenu *m_redoMenu;
Chris@16 193
Chris@16 194 std::map<QAction *, int> m_actionCounts;
Chris@16 195
Chris@16 196 typedef std::stack<Command *> CommandStack;
Chris@16 197 CommandStack m_undoStack;
Chris@16 198 CommandStack m_redoStack;
Chris@16 199
Chris@16 200 int m_undoLimit;
Chris@16 201 int m_redoLimit;
Chris@46 202 int m_menuLimit;
Chris@16 203 int m_savedAt;
Chris@16 204
Chris@47 205 MacroCommand *m_currentCompound;
Chris@47 206 bool m_executeCompound;
Chris@115 207 void addToCompound(Command *command, bool execute);
Chris@47 208
Chris@47 209 MacroCommand *m_currentBundle;
Chris@47 210 QString m_currentBundleName;
Chris@47 211 QTimer *m_bundleTimer;
Chris@47 212 int m_bundleTimeout;
Chris@47 213 void addToBundle(Command *command, bool execute);
Chris@47 214 void closeBundle();
Chris@44 215
Chris@16 216 void updateActions();
Chris@16 217
Chris@16 218 void clipCommands();
Chris@16 219
Chris@16 220 void clipStack(CommandStack &stack, int limit);
Chris@16 221 void clearStack(CommandStack &stack);
Chris@16 222 };
Chris@16 223
Chris@16 224
Chris@16 225 #endif