annotate base/PlayParameters.cpp @ 10:ec6886f0e673

* Fix update and play limits for play-selection mode when not looping * Fix playback in loop mode when no selection -- but the GUI update for this is still wrong on the flyback * Various fixes and improvements to making selections, particularly during playback * Draw selection under non-opaque non-scrollable layers, so as to improve cacheing * Show selection limits as text when drawing selection * Allow user to find missing audio files when loading session * Cross-fade selections when in play-selection mode -- mostly. We don't cross-fade on a processing block boundary, and unfortunately with short selections the selection boundary is quite likely to coincide with a block boundary.
author Chris Cannam
date Wed, 25 Jan 2006 17:46:28 +0000
parents d86891498eef
children 8460b3bf8f04
rev   line source
Chris@0 1 /* -*- c-basic-offset: 4 -*- vi:set ts=8 sts=4 sw=4: */
Chris@0 2
Chris@0 3 /*
Chris@0 4 A waveform viewer and audio annotation editor.
Chris@2 5 Chris Cannam, Queen Mary University of London, 2005-2006
Chris@0 6
Chris@0 7 This is experimental software. Not for distribution.
Chris@0 8 */
Chris@0 9
Chris@0 10 #include "PlayParameters.h"
Chris@0 11
Chris@0 12 void
Chris@0 13 PlayParameters::setPlayMuted(bool muted)
Chris@0 14 {
Chris@0 15 m_playMuted = muted;
Chris@0 16 emit playParametersChanged();
Chris@0 17 }
Chris@0 18
Chris@0 19
Chris@0 20 void
Chris@0 21 PlayParameters::setPlayPan(float pan)
Chris@0 22 {
Chris@0 23 m_playPan = pan;
Chris@0 24 emit playParametersChanged();
Chris@0 25 }
Chris@0 26
Chris@0 27
Chris@0 28 void
Chris@0 29 PlayParameters::setPlayGain(float gain)
Chris@0 30 {
Chris@0 31 m_playGain = gain;
Chris@0 32 emit playParametersChanged();
Chris@0 33 }
Chris@0 34
Chris@0 35