annotate base/RealTimeSV.cpp @ 1690:ea1aa24ebf89

Add function to request multiple filenames
author Chris Cannam
date Tue, 23 Apr 2019 16:17:13 +0100
parents 70e172e6cc59
children
rev   line source
Chris@49 1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
Chris@0 2
Chris@0 3 /*
Chris@52 4 Sonic Visualiser
Chris@52 5 An audio file viewer and annotation editor.
Chris@52 6 Centre for Digital Music, Queen Mary, University of London.
Chris@0 7
Chris@52 8 This program is free software; you can redistribute it and/or
Chris@52 9 modify it under the terms of the GNU General Public License as
Chris@52 10 published by the Free Software Foundation; either version 2 of the
Chris@52 11 License, or (at your option) any later version. See the file
Chris@52 12 COPYING included with this distribution for more information.
Chris@0 13 */
Chris@0 14
Chris@0 15 /*
Chris@0 16 This is a modified version of a source file from the
Chris@0 17 Rosegarden MIDI and audio sequencer and notation editor.
Chris@17 18 This file copyright 2000-2006 Chris Cannam.
Chris@0 19 */
Chris@0 20
Chris@0 21 #include <iostream>
Chris@1427 22 #include <limits.h>
Chris@0 23
Chris@405 24 #include <cstdlib>
Chris@0 25 #include <sstream>
Chris@0 26
Chris@150 27 #include "RealTime.h"
Chris@0 28
Chris@843 29 #include "Debug.h"
Chris@843 30
Chris@612 31 #include "Preferences.h"
Chris@612 32
Chris@0 33 // A RealTime consists of two ints that must be at least 32 bits each.
Chris@0 34 // A signed 32-bit int can store values exceeding +/- 2 billion. This
Chris@0 35 // means we can safely use our lower int for nanoseconds, as there are
Chris@0 36 // 1 billion nanoseconds in a second and we need to handle double that
Chris@0 37 // because of the implementations of addition etc that we use.
Chris@0 38 //
Chris@0 39 // The maximum valid RealTime on a 32-bit system is somewhere around
Chris@0 40 // 68 years: 999999999 nanoseconds longer than the classic Unix epoch.
Chris@0 41
Chris@0 42 #define ONE_BILLION 1000000000
Chris@0 43
Chris@0 44 RealTime::RealTime(int s, int n) :
Chris@0 45 sec(s), nsec(n)
Chris@0 46 {
Chris@1427 47 while (nsec <= -ONE_BILLION && sec > INT_MIN) { nsec += ONE_BILLION; --sec; }
Chris@1427 48 while (nsec >= ONE_BILLION && sec < INT_MAX) { nsec -= ONE_BILLION; ++sec; }
Chris@1427 49 while (nsec > 0 && sec < 0) { nsec -= ONE_BILLION; ++sec; }
Chris@1427 50 while (nsec < 0 && sec > 0) { nsec += ONE_BILLION; --sec; }
Chris@0 51 }
Chris@0 52
Chris@26 53 RealTime
Chris@26 54 RealTime::fromSeconds(double sec)
Chris@26 55 {
Chris@1012 56 if (sec >= 0) {
Chris@1012 57 return RealTime(int(sec), int((sec - int(sec)) * ONE_BILLION + 0.5));
Chris@1012 58 } else {
Chris@1012 59 return -fromSeconds(-sec);
Chris@1012 60 }
Chris@26 61 }
Chris@26 62
Chris@26 63 RealTime
Chris@1542 64 RealTime::fromMilliseconds(int64_t msec)
Chris@26 65 {
Chris@1542 66 int64_t sec = msec / 1000;
Chris@1542 67 if (sec > INT_MAX || sec < INT_MIN) {
Chris@1542 68 cerr << "WARNING: millisecond value out of range for RealTime, "
Chris@1542 69 << "returning zero instead: " << msec << endl;
Chris@1542 70 return RealTime::zeroTime;
Chris@1542 71 }
Chris@1542 72
Chris@1542 73 return RealTime(int(sec), int(msec % 1000) * 1000000);
Chris@26 74 }
Chris@26 75
Chris@26 76 RealTime
Chris@1542 77 RealTime::fromMicroseconds(int64_t usec)
Chris@1541 78 {
Chris@1542 79 int64_t sec = usec / 1000000;
Chris@1542 80 if (sec > INT_MAX || sec < INT_MIN) {
Chris@1542 81 cerr << "WARNING: microsecond value out of range for RealTime, "
Chris@1542 82 << "returning zero instead: " << usec << endl;
Chris@1542 83 return RealTime::zeroTime;
Chris@1542 84 }
Chris@1542 85
Chris@1542 86 return RealTime(int(sec), int(usec % 1000000) * 1000);
Chris@1541 87 }
Chris@1541 88
Chris@1541 89 RealTime
Chris@26 90 RealTime::fromTimeval(const struct timeval &tv)
Chris@26 91 {
Chris@1038 92 return RealTime(int(tv.tv_sec), int(tv.tv_usec * 1000));
Chris@26 93 }
Chris@0 94
Chris@439 95 RealTime
Chris@439 96 RealTime::fromXsdDuration(std::string xsdd)
Chris@439 97 {
Chris@439 98 RealTime t;
Chris@439 99
Chris@439 100 int year = 0, month = 0, day = 0, hour = 0, minute = 0;
Chris@439 101 double second = 0.0;
Chris@439 102
Chris@1572 103 char *formerLoc = setlocale(LC_NUMERIC, "C"); // avoid strtod expecting ,-separator in DE
Chris@1298 104
Chris@439 105 int i = 0;
Chris@439 106
Chris@439 107 const char *s = xsdd.c_str();
Chris@1038 108 int len = int(xsdd.length());
Chris@439 109
Chris@439 110 bool negative = false, afterT = false;
Chris@439 111
Chris@439 112 while (i < len) {
Chris@439 113
Chris@439 114 if (s[i] == '-') {
Chris@439 115 if (i == 0) negative = true;
Chris@439 116 ++i;
Chris@439 117 continue;
Chris@439 118 }
Chris@439 119
Chris@439 120 double value = 0.0;
Chris@1582 121 char *eptr = nullptr;
Chris@439 122
Chris@439 123 if (isdigit(s[i]) || s[i] == '.') {
Chris@439 124 value = strtod(&s[i], &eptr);
Chris@1038 125 i = int(eptr - s);
Chris@439 126 }
Chris@439 127
Chris@439 128 if (i == len) break;
Chris@439 129
Chris@439 130 switch (s[i]) {
Chris@439 131 case 'Y': year = int(value + 0.1); break;
Chris@439 132 case 'D': day = int(value + 0.1); break;
Chris@439 133 case 'H': hour = int(value + 0.1); break;
Chris@439 134 case 'M':
Chris@439 135 if (afterT) minute = int(value + 0.1);
Chris@439 136 else month = int(value + 0.1);
Chris@439 137 break;
Chris@439 138 case 'S':
Chris@439 139 second = value;
Chris@439 140 break;
Chris@439 141 case 'T': afterT = true; break;
Chris@439 142 };
Chris@439 143
Chris@439 144 ++i;
Chris@439 145 }
Chris@439 146
Chris@439 147 if (year > 0) {
Chris@843 148 cerr << "WARNING: This xsd:duration (\"" << xsdd << "\") contains a non-zero year.\nWith no origin and a limited data size, I will treat a year as exactly 31556952\nseconds and you should expect overflow and/or poor results." << endl;
Chris@439 149 t = t + RealTime(year * 31556952, 0);
Chris@439 150 }
Chris@439 151
Chris@439 152 if (month > 0) {
Chris@843 153 cerr << "WARNING: This xsd:duration (\"" << xsdd << "\") contains a non-zero month.\nWith no origin and a limited data size, I will treat a month as exactly 2629746\nseconds and you should expect overflow and/or poor results." << endl;
Chris@439 154 t = t + RealTime(month * 2629746, 0);
Chris@439 155 }
Chris@439 156
Chris@439 157 if (day > 0) {
Chris@439 158 t = t + RealTime(day * 86400, 0);
Chris@439 159 }
Chris@439 160
Chris@439 161 if (hour > 0) {
Chris@439 162 t = t + RealTime(hour * 3600, 0);
Chris@439 163 }
Chris@439 164
Chris@439 165 if (minute > 0) {
Chris@439 166 t = t + RealTime(minute * 60, 0);
Chris@439 167 }
Chris@439 168
Chris@439 169 t = t + fromSeconds(second);
Chris@439 170
Chris@1572 171 setlocale(LC_NUMERIC, formerLoc);
Chris@1298 172
Chris@928 173 if (negative) {
Chris@928 174 return -t;
Chris@928 175 } else {
Chris@928 176 return t;
Chris@928 177 }
Chris@439 178 }
Chris@439 179
Chris@439 180 double
Chris@439 181 RealTime::toDouble() const
Chris@439 182 {
Chris@439 183 double d = sec;
Chris@439 184 d += double(nsec) / double(ONE_BILLION);
Chris@439 185 return d;
Chris@439 186 }
Chris@439 187
Chris@0 188 std::ostream &operator<<(std::ostream &out, const RealTime &rt)
Chris@0 189 {
Chris@0 190 if (rt < RealTime::zeroTime) {
Chris@1429 191 out << "-";
Chris@0 192 } else {
Chris@1429 193 out << " ";
Chris@0 194 }
Chris@0 195
Chris@0 196 int s = (rt.sec < 0 ? -rt.sec : rt.sec);
Chris@0 197 int n = (rt.nsec < 0 ? -rt.nsec : rt.nsec);
Chris@0 198
Chris@0 199 out << s << ".";
Chris@0 200
Chris@0 201 int nn(n);
Chris@0 202 if (nn == 0) out << "00000000";
Chris@0 203 else while (nn < (ONE_BILLION / 10)) {
Chris@1429 204 out << "0";
Chris@1429 205 nn *= 10;
Chris@0 206 }
Chris@0 207
Chris@0 208 out << n << "R";
Chris@0 209 return out;
Chris@0 210 }
Chris@0 211
Chris@0 212 std::string
Chris@121 213 RealTime::toString(bool align) const
Chris@0 214 {
Chris@0 215 std::stringstream out;
Chris@0 216 out << *this;
Chris@0 217
Chris@0 218 std::string s = out.str();
Chris@0 219
Chris@121 220 if (!align && *this >= RealTime::zeroTime) {
Chris@121 221 // remove leading " "
Chris@121 222 s = s.substr(1, s.length() - 1);
Chris@121 223 }
Chris@121 224
Chris@0 225 // remove trailing R
Chris@0 226 return s.substr(0, s.length() - 1);
Chris@0 227 }
Chris@0 228
Chris@350 229 RealTime
Chris@350 230 RealTime::fromString(std::string s)
Chris@350 231 {
Chris@350 232 bool negative = false;
Chris@957 233 int section = 0;
Chris@350 234 std::string ssec, snsec;
Chris@350 235
Chris@350 236 for (size_t i = 0; i < s.length(); ++i) {
Chris@350 237
Chris@350 238 char c = s[i];
Chris@350 239 if (isspace(c)) continue;
Chris@350 240
Chris@350 241 if (section == 0) {
Chris@350 242
Chris@350 243 if (c == '-') negative = true;
Chris@350 244 else if (isdigit(c)) { section = 1; ssec += c; }
Chris@350 245 else if (c == '.') section = 2;
Chris@350 246 else break;
Chris@350 247
Chris@350 248 } else if (section == 1) {
Chris@350 249
Chris@350 250 if (c == '.') section = 2;
Chris@350 251 else if (isdigit(c)) ssec += c;
Chris@350 252 else break;
Chris@350 253
Chris@350 254 } else if (section == 2) {
Chris@350 255
Chris@350 256 if (isdigit(c)) snsec += c;
Chris@350 257 else break;
Chris@350 258 }
Chris@350 259 }
Chris@350 260
Chris@350 261 while (snsec.length() < 8) snsec += '0';
Chris@350 262
Chris@350 263 int sec = atoi(ssec.c_str());
Chris@350 264 int nsec = atoi(snsec.c_str());
Chris@350 265 if (negative) sec = -sec;
Chris@350 266
Chris@690 267 // SVDEBUG << "RealTime::fromString: string " << s << " -> "
Chris@687 268 // << sec << " sec, " << nsec << " nsec" << endl;
Chris@350 269
Chris@350 270 return RealTime(sec, nsec);
Chris@350 271 }
Chris@350 272
Chris@0 273 std::string
Chris@0 274 RealTime::toText(bool fixedDp) const
Chris@0 275 {
Chris@247 276 if (*this < RealTime::zeroTime) return "-" + (-*this).toText(fixedDp);
Chris@0 277
Chris@612 278 Preferences *p = Preferences::getInstance();
Chris@1070 279 bool hms = true;
Chris@1542 280 std::string frameDelimiter = ":";
Chris@1070 281
Chris@612 282 if (p) {
Chris@1070 283 hms = p->getShowHMS();
Chris@612 284 int fps = 0;
Chris@612 285 switch (p->getTimeToTextMode()) {
Chris@1542 286 case Preferences::TimeToTextMs:
Chris@1542 287 break;
Chris@1542 288 case Preferences::TimeToTextUs:
Chris@1542 289 fps = 1000000;
Chris@1542 290 frameDelimiter = ".";
Chris@1542 291 break;
Chris@612 292 case Preferences::TimeToText24Frame: fps = 24; break;
Chris@612 293 case Preferences::TimeToText25Frame: fps = 25; break;
Chris@612 294 case Preferences::TimeToText30Frame: fps = 30; break;
Chris@612 295 case Preferences::TimeToText50Frame: fps = 50; break;
Chris@612 296 case Preferences::TimeToText60Frame: fps = 60; break;
Chris@612 297 }
Chris@1542 298 if (fps != 0) {
Chris@1542 299 return toFrameText(fps, hms, frameDelimiter);
Chris@1542 300 }
Chris@612 301 }
Chris@612 302
Chris@1070 303 return toMSText(fixedDp, hms);
Chris@1070 304 }
Chris@0 305
Chris@1070 306 static void
Chris@1070 307 writeSecPart(std::stringstream &out, bool hms, int sec)
Chris@1070 308 {
Chris@1070 309 if (hms) {
Chris@1031 310 if (sec >= 3600) {
Chris@1031 311 out << (sec / 3600) << ":";
Chris@1031 312 }
Chris@1031 313
Chris@1031 314 if (sec >= 60) {
Chris@1070 315 int minutes = (sec % 3600) / 60;
Chris@1070 316 if (sec >= 3600 && minutes < 10) out << "0";
Chris@1070 317 out << minutes << ":";
Chris@1031 318 }
Chris@1031 319
Chris@1031 320 if (sec >= 10) {
Chris@1031 321 out << ((sec % 60) / 10);
Chris@1031 322 }
Chris@1031 323
Chris@1031 324 out << (sec % 10);
Chris@1031 325
Chris@1031 326 } else {
Chris@1031 327 out << sec;
Chris@0 328 }
Chris@1070 329 }
Chris@1070 330
Chris@1070 331 std::string
Chris@1070 332 RealTime::toMSText(bool fixedDp, bool hms) const
Chris@1070 333 {
Chris@1070 334 if (*this < RealTime::zeroTime) return "-" + (-*this).toMSText(fixedDp, hms);
Chris@1070 335
Chris@1070 336 std::stringstream out;
Chris@1070 337
Chris@1070 338 writeSecPart(out, hms, sec);
Chris@0 339
Chris@0 340 int ms = msec();
Chris@0 341
Chris@0 342 if (ms != 0) {
Chris@1429 343 out << ".";
Chris@1429 344 out << (ms / 100);
Chris@1429 345 ms = ms % 100;
Chris@1429 346 if (ms != 0) {
Chris@1429 347 out << (ms / 10);
Chris@1429 348 ms = ms % 10;
Chris@1429 349 } else if (fixedDp) {
Chris@1429 350 out << "0";
Chris@1429 351 }
Chris@1429 352 if (ms != 0) {
Chris@1429 353 out << ms;
Chris@1429 354 } else if (fixedDp) {
Chris@1429 355 out << "0";
Chris@1429 356 }
Chris@0 357 } else if (fixedDp) {
Chris@1429 358 out << ".000";
Chris@0 359 }
Chris@1429 360
Chris@612 361 std::string s = out.str();
Chris@0 362
Chris@612 363 return s;
Chris@612 364 }
Chris@612 365
Chris@612 366 std::string
Chris@1542 367 RealTime::toFrameText(int fps, bool hms, std::string frameDelimiter) const
Chris@612 368 {
Chris@1542 369 if (*this < RealTime::zeroTime) {
Chris@1542 370 return "-" + (-*this).toFrameText(fps, hms);
Chris@1542 371 }
Chris@1031 372
Chris@612 373 std::stringstream out;
Chris@612 374
Chris@1070 375 writeSecPart(out, hms, sec);
Chris@1031 376
Chris@1070 377 // avoid rounding error if fps does not divide into ONE_BILLION
Chris@1070 378 int64_t fbig = nsec;
Chris@1070 379 fbig *= fps;
Chris@1070 380 int f = int(fbig / ONE_BILLION);
Chris@612 381
Chris@612 382 int div = 1;
Chris@612 383 int n = fps - 1;
Chris@612 384 while ((n = n / 10)) {
Chris@612 385 div *= 10;
Chris@612 386 }
Chris@612 387
Chris@1542 388 out << frameDelimiter;
Chris@612 389
Chris@843 390 // cerr << "div = " << div << ", f = "<< f << endl;
Chris@612 391
Chris@612 392 while (div) {
Chris@612 393 int d = (f / div) % 10;
Chris@612 394 out << d;
Chris@612 395 div /= 10;
Chris@612 396 }
Chris@1429 397
Chris@0 398 std::string s = out.str();
Chris@0 399
Chris@843 400 // cerr << "converted " << toString() << " to " << s << endl;
Chris@612 401
Chris@0 402 return s;
Chris@0 403 }
Chris@0 404
Chris@247 405 std::string
Chris@247 406 RealTime::toSecText() const
Chris@247 407 {
Chris@247 408 if (*this < RealTime::zeroTime) return "-" + (-*this).toSecText();
Chris@247 409
Chris@247 410 std::stringstream out;
Chris@247 411
Chris@1070 412 writeSecPart(out, true, sec);
Chris@247 413
Chris@247 414 if (sec < 60) {
Chris@247 415 out << "s";
Chris@247 416 }
Chris@247 417
Chris@247 418 std::string s = out.str();
Chris@247 419
Chris@247 420 return s;
Chris@247 421 }
Chris@247 422
Chris@494 423 std::string
Chris@494 424 RealTime::toXsdDuration() const
Chris@494 425 {
Chris@494 426 std::string s = "PT" + toString(false) + "S";
Chris@494 427 return s;
Chris@494 428 }
Chris@494 429
Chris@183 430 RealTime
Chris@183 431 RealTime::operator*(int m) const
Chris@183 432 {
Chris@183 433 double t = (double(nsec) / ONE_BILLION) * m;
Chris@183 434 t += sec * m;
Chris@183 435 return fromSeconds(t);
Chris@183 436 }
Chris@0 437
Chris@0 438 RealTime
Chris@0 439 RealTime::operator/(int d) const
Chris@0 440 {
Chris@0 441 int secdiv = sec / d;
Chris@0 442 int secrem = sec % d;
Chris@0 443
Chris@0 444 double nsecdiv = (double(nsec) + ONE_BILLION * double(secrem)) / d;
Chris@0 445
Chris@0 446 return RealTime(secdiv, int(nsecdiv + 0.5));
Chris@0 447 }
Chris@0 448
Chris@378 449 RealTime
Chris@378 450 RealTime::operator*(double m) const
Chris@378 451 {
Chris@378 452 double t = (double(nsec) / ONE_BILLION) * m;
Chris@378 453 t += sec * m;
Chris@378 454 return fromSeconds(t);
Chris@378 455 }
Chris@378 456
Chris@378 457 RealTime
Chris@378 458 RealTime::operator/(double d) const
Chris@378 459 {
Chris@378 460 double t = (double(nsec) / ONE_BILLION) / d;
Chris@378 461 t += sec / d;
Chris@378 462 return fromSeconds(t);
Chris@378 463 }
Chris@378 464
Chris@0 465 double
Chris@0 466 RealTime::operator/(const RealTime &r) const
Chris@0 467 {
Chris@0 468 double lTotal = double(sec) * ONE_BILLION + double(nsec);
Chris@0 469 double rTotal = double(r.sec) * ONE_BILLION + double(r.nsec);
Chris@0 470
Chris@0 471 if (rTotal == 0) return 0.0;
Chris@0 472 else return lTotal/rTotal;
Chris@0 473 }
Chris@0 474
Chris@1040 475 static RealTime
Chris@1040 476 frame2RealTime_i(sv_frame_t frame, sv_frame_t iSampleRate)
Chris@1040 477 {
Chris@1040 478 if (frame < 0) return -frame2RealTime_i(-frame, iSampleRate);
Chris@1040 479
Chris@1262 480 int sec = int(frame / iSampleRate);
Chris@1040 481 frame -= sec * iSampleRate;
Chris@1262 482 int nsec = int((double(frame) / double(iSampleRate)) * ONE_BILLION + 0.5);
Chris@1262 483 // Use ctor here instead of setting data members directly to
Chris@1262 484 // ensure nsec > ONE_BILLION is handled properly. It's extremely
Chris@1262 485 // unlikely, but not impossible.
Chris@1262 486 return RealTime(sec, nsec);
Chris@1040 487 }
Chris@1040 488
Chris@1038 489 sv_frame_t
Chris@1040 490 RealTime::realTime2Frame(const RealTime &time, sv_samplerate_t sampleRate)
Chris@0 491 {
Chris@0 492 if (time < zeroTime) return -realTime2Frame(-time, sampleRate);
Chris@1262 493 double s = time.sec + double(time.nsec) / 1000000000.0;
Chris@1262 494 return sv_frame_t(s * sampleRate + 0.5);
Chris@0 495 }
Chris@0 496
Chris@0 497 RealTime
Chris@1040 498 RealTime::frame2RealTime(sv_frame_t frame, sv_samplerate_t sampleRate)
Chris@0 499 {
Chris@1040 500 if (sampleRate == double(int(sampleRate))) {
Chris@1040 501 return frame2RealTime_i(frame, int(sampleRate));
Chris@1040 502 }
Chris@0 503
Chris@1040 504 double sec = double(frame) / sampleRate;
Chris@1040 505 return fromSeconds(sec);
Chris@0 506 }
Chris@0 507
Chris@0 508 const RealTime RealTime::zeroTime(0,0);
Chris@0 509