annotate base/RealTime.h @ 1008:d9e0e59a1581

When using an aggregate model to pass data to a transform, zero-pad the shorter input to the duration of the longer rather than truncating the longer. (This is better behaviour for e.g. MATCH, and in any case the code was previously truncating incorrectly and ending up with garbage data at the end.)
author Chris Cannam
date Fri, 14 Nov 2014 13:51:33 +0000
parents 75f154085a4d
children cc27f35aa75c
rev   line source
Chris@49 1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
Chris@0 2
Chris@0 3 /*
Chris@52 4 Sonic Visualiser
Chris@52 5 An audio file viewer and annotation editor.
Chris@52 6 Centre for Digital Music, Queen Mary, University of London.
Chris@0 7
Chris@52 8 This program is free software; you can redistribute it and/or
Chris@52 9 modify it under the terms of the GNU General Public License as
Chris@52 10 published by the Free Software Foundation; either version 2 of the
Chris@52 11 License, or (at your option) any later version. See the file
Chris@52 12 COPYING included with this distribution for more information.
Chris@0 13 */
Chris@0 14
Chris@0 15 /*
Chris@0 16 This is a modified version of a source file from the
Chris@0 17 Rosegarden MIDI and audio sequencer and notation editor.
Chris@17 18 This file copyright 2000-2006 Chris Cannam.
Chris@0 19 */
Chris@0 20
Chris@0 21 #ifndef _REAL_TIME_H_
Chris@0 22 #define _REAL_TIME_H_
Chris@0 23
Chris@0 24 #include <iostream>
Chris@0 25 #include <string>
Chris@0 26
Chris@26 27 struct timeval;
Chris@26 28
Chris@26 29
Chris@0 30 /**
Chris@0 31 * RealTime represents time values to nanosecond precision
Chris@0 32 * with accurate arithmetic and frame-rate conversion functions.
Chris@0 33 */
Chris@0 34
Chris@0 35 struct RealTime
Chris@0 36 {
Chris@0 37 int sec;
Chris@0 38 int nsec;
Chris@0 39
Chris@0 40 int usec() const { return nsec / 1000; }
Chris@0 41 int msec() const { return nsec / 1000000; }
Chris@0 42
Chris@0 43 RealTime(): sec(0), nsec(0) {}
Chris@0 44 RealTime(int s, int n);
Chris@0 45
Chris@0 46 RealTime(const RealTime &r) :
Chris@0 47 sec(r.sec), nsec(r.nsec) { }
Chris@0 48
Chris@26 49 static RealTime fromSeconds(double sec);
Chris@26 50 static RealTime fromMilliseconds(int msec);
Chris@26 51 static RealTime fromTimeval(const struct timeval &);
Chris@439 52 static RealTime fromXsdDuration(std::string xsdd);
Chris@439 53
Chris@439 54 double toDouble() const;
Chris@26 55
Chris@0 56 RealTime &operator=(const RealTime &r) {
Chris@0 57 sec = r.sec; nsec = r.nsec; return *this;
Chris@0 58 }
Chris@0 59
Chris@0 60 RealTime operator+(const RealTime &r) const {
Chris@0 61 return RealTime(sec + r.sec, nsec + r.nsec);
Chris@0 62 }
Chris@0 63 RealTime operator-(const RealTime &r) const {
Chris@0 64 return RealTime(sec - r.sec, nsec - r.nsec);
Chris@0 65 }
Chris@0 66 RealTime operator-() const {
Chris@0 67 return RealTime(-sec, -nsec);
Chris@0 68 }
Chris@0 69
Chris@0 70 bool operator <(const RealTime &r) const {
Chris@0 71 if (sec == r.sec) return nsec < r.nsec;
Chris@0 72 else return sec < r.sec;
Chris@0 73 }
Chris@0 74
Chris@0 75 bool operator >(const RealTime &r) const {
Chris@0 76 if (sec == r.sec) return nsec > r.nsec;
Chris@0 77 else return sec > r.sec;
Chris@0 78 }
Chris@0 79
Chris@0 80 bool operator==(const RealTime &r) const {
Chris@0 81 return (sec == r.sec && nsec == r.nsec);
Chris@0 82 }
Chris@0 83
Chris@0 84 bool operator!=(const RealTime &r) const {
Chris@0 85 return !(r == *this);
Chris@0 86 }
Chris@0 87
Chris@0 88 bool operator>=(const RealTime &r) const {
Chris@0 89 if (sec == r.sec) return nsec >= r.nsec;
Chris@0 90 else return sec >= r.sec;
Chris@0 91 }
Chris@0 92
Chris@0 93 bool operator<=(const RealTime &r) const {
Chris@0 94 if (sec == r.sec) return nsec <= r.nsec;
Chris@0 95 else return sec <= r.sec;
Chris@0 96 }
Chris@0 97
Chris@183 98 RealTime operator*(int m) const;
Chris@0 99 RealTime operator/(int d) const;
Chris@0 100
Chris@378 101 RealTime operator*(double m) const;
Chris@378 102 RealTime operator/(double d) const;
Chris@378 103
Chris@350 104 /**
Chris@350 105 * Return the ratio of two times.
Chris@350 106 */
Chris@0 107 double operator/(const RealTime &r) const;
Chris@0 108
Chris@350 109 /**
Chris@350 110 * Return a human-readable debug-type string to full precision
Chris@350 111 * (probably not a format to show to a user directly). If align
Chris@350 112 * is true, prepend " " to the start of positive values so that
Chris@350 113 * they line up with negative ones (which start with "-").
Chris@350 114 */
Chris@121 115 std::string toString(bool align = false) const;
Chris@0 116
Chris@350 117 /**
Chris@350 118 * Convert a string as obtained from toString back to a RealTime
Chris@350 119 * object.
Chris@350 120 */
Chris@350 121 static RealTime fromString(std::string);
Chris@350 122
Chris@350 123 /**
Chris@350 124 * Return a user-readable string to the nearest millisecond, in a
Chris@350 125 * form like HH:MM:SS.mmm
Chris@350 126 */
Chris@0 127 std::string toText(bool fixedDp = false) const;
Chris@0 128
Chris@350 129 /**
Chris@612 130 * Return a user-readable string in which seconds are divided into
Chris@612 131 * frames (presumably at a lower frame rate than audio rate,
Chris@612 132 * e.g. 24 or 25 video frames), in a form like HH:MM:SS:FF. fps
Chris@612 133 * gives the number of frames per second, and must be integral
Chris@612 134 * (29.97 not supported).
Chris@612 135 */
Chris@612 136 std::string toFrameText(int fps) const;
Chris@612 137
Chris@612 138 /**
Chris@350 139 * Return a user-readable string to the nearest second, in a form
Chris@350 140 * like "6s" (for less than a minute) or "2:21" (for more).
Chris@350 141 */
Chris@247 142 std::string toSecText() const;
Chris@247 143
Chris@350 144 /**
Chris@494 145 * Return a string in xsd:duration format.
Chris@494 146 */
Chris@494 147 std::string toXsdDuration() const;
Chris@494 148
Chris@494 149 /**
Chris@350 150 * Convert a RealTime into a sample frame at the given sample rate.
Chris@350 151 */
Chris@0 152 static long realTime2Frame(const RealTime &r, unsigned int sampleRate);
Chris@350 153
Chris@350 154 /**
Chris@350 155 * Convert a sample frame at the given sample rate into a RealTime.
Chris@350 156 */
Chris@0 157 static RealTime frame2RealTime(long frame, unsigned int sampleRate);
Chris@0 158
Chris@0 159 static const RealTime zeroTime;
Chris@0 160 };
Chris@0 161
Chris@0 162 std::ostream &operator<<(std::ostream &out, const RealTime &rt);
Chris@0 163
Chris@0 164 #endif