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1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
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2
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3 /*
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4 Sonic Visualiser
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5 An audio file viewer and annotation editor.
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6 Centre for Digital Music, Queen Mary, University of London.
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7
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8 This program is free software; you can redistribute it and/or
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9 modify it under the terms of the GNU General Public License as
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10 published by the Free Software Foundation; either version 2 of the
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11 License, or (at your option) any later version. See the file
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12 COPYING included with this distribution for more information.
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13 */
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14
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15 /*
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16 This is a modified version of a source file from the
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17 Rosegarden MIDI and audio sequencer and notation editor.
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18 This file copyright 2000-2006 Chris Cannam.
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19 */
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20
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21 #include "AudioLevel.h"
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22 #include <cmath>
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23 #include <iostream>
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24 #include <map>
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25 #include <vector>
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26 #include <cassert>
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27 #include "system/System.h"
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28
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29 const double AudioLevel::DB_FLOOR = -1000.;
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30
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31 struct FaderDescription
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32 {
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33 FaderDescription(double _minDb, double _maxDb, double _zeroPoint) :
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34 minDb(_minDb), maxDb(_maxDb), zeroPoint(_zeroPoint) { }
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35
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36 double minDb;
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37 double maxDb;
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38 double zeroPoint; // as fraction of total throw
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39 };
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40
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41 static const FaderDescription faderTypes[] = {
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42 FaderDescription(-40., +6., 0.75), // short
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43 FaderDescription(-70., +10., 0.80), // long
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44 FaderDescription(-70., 0., 1.00), // IEC268
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45 FaderDescription(-70., +10., 0.80), // IEC268 long
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46 FaderDescription(-40., 0., 1.00), // preview
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47 };
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48
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49 //typedef std::vector<double> LevelList;
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50 //static std::map<int, LevelList> previewLevelCache;
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51 //static const LevelList &getPreviewLevelCache(int levels);
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52
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53 double
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54 AudioLevel::multiplier_to_dB(double multiplier)
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55 {
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56 if (multiplier == 0.) return DB_FLOOR;
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57 else if (multiplier < 0.) return multiplier_to_dB(-multiplier);
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58 double dB = 10 * log10(multiplier);
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59 return dB;
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60 }
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61
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62 double
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63 AudioLevel::dB_to_multiplier(double dB)
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64 {
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65 if (dB == DB_FLOOR) return 0.;
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66 double m = pow(10., dB / 10.);
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67 return m;
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68 }
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69
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70 /* IEC 60-268-18 fader levels. Thanks to Steve Harris. */
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71
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72 static double iec_dB_to_fader(double db)
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73 {
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74 double def = 0.0f; // Meter deflection %age
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75
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76 if (db < -70.0f) {
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77 def = 0.0f;
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78 } else if (db < -60.0f) {
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79 def = (db + 70.0f) * 0.25f;
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80 } else if (db < -50.0f) {
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81 def = (db + 60.0f) * 0.5f + 2.5f; // corrected from 5.0f base, thanks Robin Gareus
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82 } else if (db < -40.0f) {
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83 def = (db + 50.0f) * 0.75f + 7.5f;
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84 } else if (db < -30.0f) {
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85 def = (db + 40.0f) * 1.5f + 15.0f;
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86 } else if (db < -20.0f) {
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87 def = (db + 30.0f) * 2.0f + 30.0f;
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88 } else {
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89 def = (db + 20.0f) * 2.5f + 50.0f;
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90 }
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91
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92 return def;
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93 }
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94
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95 static double iec_fader_to_dB(double def) // Meter deflection %age
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96 {
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97 double db = 0.0f;
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98
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99 if (def >= 50.0f) {
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100 db = (def - 50.0f) / 2.5f - 20.0f;
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101 } else if (def >= 30.0f) {
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102 db = (def - 30.0f) / 2.0f - 30.0f;
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103 } else if (def >= 15.0f) {
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104 db = (def - 15.0f) / 1.5f - 40.0f;
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105 } else if (def >= 7.5f) {
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106 db = (def - 7.5f) / 0.75f - 50.0f;
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107 } else if (def >= 2.5f) {
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108 db = (def - 2.5f) / 0.5f - 60.0f;
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109 } else {
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110 db = (def / 0.25f) - 70.0f;
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111 }
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112
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113 return db;
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114 }
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115
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116 double
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117 AudioLevel::fader_to_dB(int level, int maxLevel, FaderType type)
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118 {
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119 if (level == 0) return DB_FLOOR;
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120
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121 if (type == IEC268Meter || type == IEC268LongMeter) {
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122
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123 double maxPercent = iec_dB_to_fader(faderTypes[type].maxDb);
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124 double percent = double(level) * maxPercent / double(maxLevel);
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125 double dB = iec_fader_to_dB(percent);
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126 return dB;
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127
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128 } else { // scale proportional to sqrt(fabs(dB))
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129
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130 int zeroLevel = int(maxLevel * faderTypes[type].zeroPoint);
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131
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132 if (level >= zeroLevel) {
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133
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134 double value = level - zeroLevel;
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135 double scale = (maxLevel - zeroLevel) /
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136 sqrt(faderTypes[type].maxDb);
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137 value /= scale;
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138 double dB = pow(value, 2.);
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139 return dB;
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140
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141 } else {
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142
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143 double value = zeroLevel - level;
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144 double scale = zeroLevel / sqrt(0. - faderTypes[type].minDb);
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145 value /= scale;
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146 double dB = pow(value, 2.);
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147 return 0. - dB;
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148 }
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149 }
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150 }
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151
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152
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153 int
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154 AudioLevel::dB_to_fader(double dB, int maxLevel, FaderType type)
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155 {
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156 if (dB == DB_FLOOR) return 0;
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157
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158 if (type == IEC268Meter || type == IEC268LongMeter) {
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159
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160 // The IEC scale gives a "percentage travel" for a given dB
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161 // level, but it reaches 100% at 0dB. So we want to treat the
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162 // result not as a percentage, but as a scale between 0 and
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163 // whatever the "percentage" for our (possibly >0dB) max dB is.
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164
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165 double maxPercent = iec_dB_to_fader(faderTypes[type].maxDb);
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166 double percent = iec_dB_to_fader(dB);
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167 int faderLevel = int((maxLevel * percent) / maxPercent + 0.01f);
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168
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169 if (faderLevel < 0) faderLevel = 0;
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170 if (faderLevel > maxLevel) faderLevel = maxLevel;
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171 return faderLevel;
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172
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173 } else {
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174
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175 int zeroLevel = int(maxLevel * faderTypes[type].zeroPoint);
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176
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177 if (dB >= 0.) {
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178
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179 if (faderTypes[type].maxDb <= 0.) {
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180
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181 return maxLevel;
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182
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183 } else {
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184
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185 double value = sqrt(dB);
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186 double scale = (maxLevel - zeroLevel) / sqrt(faderTypes[type].maxDb);
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187 value *= scale;
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188 int level = int(value + 0.01f) + zeroLevel;
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189 if (level > maxLevel) level = maxLevel;
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190 return level;
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191 }
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192
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193 } else {
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194
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195 dB = 0. - dB;
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196 double value = sqrt(dB);
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197 double scale = zeroLevel / sqrt(0. - faderTypes[type].minDb);
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198 value *= scale;
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199 int level = zeroLevel - int(value + 0.01f);
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200 if (level < 0) level = 0;
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201 return level;
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202 }
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203 }
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204 }
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205
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206
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207 double
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208 AudioLevel::fader_to_multiplier(int level, int maxLevel, FaderType type)
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209 {
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210 if (level == 0) return 0.;
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211 return dB_to_multiplier(fader_to_dB(level, maxLevel, type));
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212 }
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213
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214 int
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215 AudioLevel::multiplier_to_fader(double multiplier, int maxLevel, FaderType type)
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216 {
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217 if (multiplier == 0.) return 0;
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218 double dB = multiplier_to_dB(multiplier);
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219 int fader = dB_to_fader(dB, maxLevel, type);
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220 return fader;
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221 }
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222
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223 /*
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224 const LevelList &
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225 getPreviewLevelCache(int levels)
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226 {
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227 LevelList &ll = previewLevelCache[levels];
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228 if (ll.empty()) {
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229 for (int i = 0; i <= levels; ++i) {
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230 double m = AudioLevel::fader_to_multiplier
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231 (i + levels/4, levels + levels/4, AudioLevel::PreviewLevel);
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232 if (levels == 1) m /= 100; // noise
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233 ll.push_back(m);
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234 }
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235 }
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236 return ll;
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237 }
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238 */
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239
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240 int
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241 AudioLevel::multiplier_to_preview(double m, int levels)
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242 {
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243 assert(levels > 0);
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244 return multiplier_to_fader(m, levels, PreviewLevel);
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245
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246 /* The original multiplier_to_preview which follows is not thread-safe.
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247
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248 if (m < 0.) return -multiplier_to_preview(-m, levels);
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249
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250 const LevelList &ll = getPreviewLevelCache(levels);
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251 int result = -1;
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252
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253 int lo = 0, hi = levels;
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254
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255 // binary search
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256 int level = -1;
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257 while (result < 0) {
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258 int newlevel = (lo + hi) / 2;
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259 if (newlevel == level ||
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260 newlevel == 0 ||
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261 newlevel == levels) {
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262 result = newlevel;
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263 break;
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264 }
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265 level = newlevel;
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266 if (ll[level] >= m) {
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267 hi = level;
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268 } else if (ll[level+1] >= m) {
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269 result = level;
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270 } else {
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271 lo = level;
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272 }
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273 }
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274
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275 return result;
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276
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277 */
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278 }
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279
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280 double
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281 AudioLevel::preview_to_multiplier(int level, int levels)
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282 {
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283 assert(levels > 0);
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284 return fader_to_multiplier(level, levels, PreviewLevel);
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285 /*
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286 if (level < 0) return -preview_to_multiplier(-level, levels);
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287 const LevelList &ll = getPreviewLevelCache(levels);
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288 return ll[level];
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289 */
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290 }
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291
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292
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