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1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
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2
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3 /*
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4 Sonic Visualiser
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5 An audio file viewer and annotation editor.
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6 Centre for Digital Music, Queen Mary, University of London.
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7
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8 This program is free software; you can redistribute it and/or
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9 modify it under the terms of the GNU General Public License as
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10 published by the Free Software Foundation; either version 2 of the
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11 License, or (at your option) any later version. See the file
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12 COPYING included with this distribution for more information.
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13 */
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14
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15 /*
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16 This is a modified version of a source file from the
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17 Rosegarden MIDI and audio sequencer and notation editor.
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18 This file copyright 2000-2006 Chris Cannam.
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19 */
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20
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21 #include <iostream>
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22
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23 #include <cstdlib>
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24
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25 #if (__GNUC__ < 3)
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26 #include <strstream>
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27 #define stringstream strstream
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28 #else
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29 #include <sstream>
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30 #endif
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31
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32 using std::cerr;
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33 using std::endl;
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34
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35 #include "RealTime.h"
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36 #include "sys/time.h"
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37
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38 // A RealTime consists of two ints that must be at least 32 bits each.
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39 // A signed 32-bit int can store values exceeding +/- 2 billion. This
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40 // means we can safely use our lower int for nanoseconds, as there are
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41 // 1 billion nanoseconds in a second and we need to handle double that
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42 // because of the implementations of addition etc that we use.
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43 //
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44 // The maximum valid RealTime on a 32-bit system is somewhere around
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45 // 68 years: 999999999 nanoseconds longer than the classic Unix epoch.
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46
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47 #define ONE_BILLION 1000000000
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48
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49 RealTime::RealTime(int s, int n) :
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50 sec(s), nsec(n)
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51 {
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52 if (sec == 0) {
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53 while (nsec <= -ONE_BILLION) { nsec += ONE_BILLION; --sec; }
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54 while (nsec >= ONE_BILLION) { nsec -= ONE_BILLION; ++sec; }
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55 } else if (sec < 0) {
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56 while (nsec <= -ONE_BILLION) { nsec += ONE_BILLION; --sec; }
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57 while (nsec > 0) { nsec -= ONE_BILLION; ++sec; }
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58 } else {
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59 while (nsec >= ONE_BILLION) { nsec -= ONE_BILLION; ++sec; }
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60 while (nsec < 0) { nsec += ONE_BILLION; --sec; }
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61 }
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62 }
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63
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64 RealTime
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65 RealTime::fromSeconds(double sec)
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66 {
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67 return RealTime(int(sec), int((sec - int(sec)) * ONE_BILLION + 0.5));
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68 }
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69
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70 RealTime
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71 RealTime::fromMilliseconds(int msec)
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72 {
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73 return RealTime(msec / 1000, (msec % 1000) * 1000000);
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74 }
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75
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76 RealTime
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77 RealTime::fromTimeval(const struct timeval &tv)
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78 {
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79 return RealTime(tv.tv_sec, tv.tv_usec * 1000);
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80 }
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81
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82 std::ostream &operator<<(std::ostream &out, const RealTime &rt)
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83 {
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84 if (rt < RealTime::zeroTime) {
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85 out << "-";
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86 } else {
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87 out << " ";
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88 }
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89
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90 int s = (rt.sec < 0 ? -rt.sec : rt.sec);
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91 int n = (rt.nsec < 0 ? -rt.nsec : rt.nsec);
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92
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93 out << s << ".";
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94
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95 int nn(n);
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96 if (nn == 0) out << "00000000";
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97 else while (nn < (ONE_BILLION / 10)) {
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98 out << "0";
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99 nn *= 10;
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100 }
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101
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102 out << n << "R";
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103 return out;
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104 }
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105
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106 std::string
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107 RealTime::toString(bool align) const
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108 {
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109 std::stringstream out;
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110 out << *this;
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111
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112 #if (__GNUC__ < 3)
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113 out << std::ends;
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114 #endif
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115
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116 std::string s = out.str();
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117
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118 if (!align && *this >= RealTime::zeroTime) {
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119 // remove leading " "
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120 s = s.substr(1, s.length() - 1);
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121 }
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122
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123 // remove trailing R
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124 return s.substr(0, s.length() - 1);
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125 }
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126
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127 RealTime
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128 RealTime::fromString(std::string s)
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129 {
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130 bool negative = false;
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131 bool faulty = false;
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132 bool section = 0;
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133 std::string ssec, snsec;
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134
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135 for (size_t i = 0; i < s.length(); ++i) {
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136
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137 char c = s[i];
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138 if (isspace(c)) continue;
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139
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140 if (section == 0) {
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141
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142 if (c == '-') negative = true;
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143 else if (isdigit(c)) { section = 1; ssec += c; }
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144 else if (c == '.') section = 2;
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145 else break;
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146
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147 } else if (section == 1) {
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148
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149 if (c == '.') section = 2;
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150 else if (isdigit(c)) ssec += c;
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151 else break;
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152
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153 } else if (section == 2) {
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154
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155 if (isdigit(c)) snsec += c;
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156 else break;
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157 }
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158 }
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159
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160 while (snsec.length() < 8) snsec += '0';
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161
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162 int sec = atoi(ssec.c_str());
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163 int nsec = atoi(snsec.c_str());
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164 if (negative) sec = -sec;
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165
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166 // std::cerr << "RealTime::fromString: string " << s << " -> "
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167 // << sec << " sec, " << nsec << " nsec" << std::endl;
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168
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169 return RealTime(sec, nsec);
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170 }
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171
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172 std::string
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173 RealTime::toText(bool fixedDp) const
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174 {
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175 if (*this < RealTime::zeroTime) return "-" + (-*this).toText(fixedDp);
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176
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177 std::stringstream out;
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178
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179 if (sec >= 3600) {
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180 out << (sec / 3600) << ":";
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181 }
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182
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183 if (sec >= 60) {
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184 out << (sec % 3600) / 60 << ":";
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185 }
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186
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187 if (sec >= 10) {
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188 out << ((sec % 60) / 10);
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189 }
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190
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191 out << (sec % 10);
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192
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193 int ms = msec();
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194
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195 if (ms != 0) {
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196 out << ".";
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197 out << (ms / 100);
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198 ms = ms % 100;
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199 if (ms != 0) {
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200 out << (ms / 10);
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201 ms = ms % 10;
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202 } else if (fixedDp) {
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203 out << "0";
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204 }
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205 if (ms != 0) {
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206 out << ms;
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207 } else if (fixedDp) {
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208 out << "0";
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209 }
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210 } else if (fixedDp) {
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211 out << ".000";
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212 }
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213
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214 #if (__GNUC__ < 3)
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215 out << std::ends;
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216 #endif
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217
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218 std::string s = out.str();
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219
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220 return s;
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221 }
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222
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223 std::string
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224 RealTime::toSecText() const
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225 {
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226 if (*this < RealTime::zeroTime) return "-" + (-*this).toSecText();
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227
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228 std::stringstream out;
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229
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230 if (sec >= 3600) {
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231 out << (sec / 3600) << ":";
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232 }
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233
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234 if (sec >= 60) {
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235 out << (sec % 3600) / 60 << ":";
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236 }
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237
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238 if (sec >= 10) {
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239 out << ((sec % 60) / 10);
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240 }
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241
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242 out << (sec % 10);
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243
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244 if (sec < 60) {
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245 out << "s";
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246 }
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247
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248
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249 #if (__GNUC__ < 3)
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250 out << std::ends;
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251 #endif
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252
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253 std::string s = out.str();
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254
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255 return s;
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256 }
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257
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258 RealTime
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259 RealTime::operator*(int m) const
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260 {
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261 double t = (double(nsec) / ONE_BILLION) * m;
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262 t += sec * m;
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263 return fromSeconds(t);
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264 }
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265
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266 RealTime
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267 RealTime::operator/(int d) const
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268 {
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269 int secdiv = sec / d;
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270 int secrem = sec % d;
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271
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272 double nsecdiv = (double(nsec) + ONE_BILLION * double(secrem)) / d;
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273
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274 return RealTime(secdiv, int(nsecdiv + 0.5));
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275 }
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276
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277 RealTime
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278 RealTime::operator*(double m) const
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279 {
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280 double t = (double(nsec) / ONE_BILLION) * m;
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281 t += sec * m;
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282 return fromSeconds(t);
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283 }
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284
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285 RealTime
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286 RealTime::operator/(double d) const
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287 {
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288 double t = (double(nsec) / ONE_BILLION) / d;
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289 t += sec / d;
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290 return fromSeconds(t);
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291 }
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292
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293 double
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294 RealTime::operator/(const RealTime &r) const
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295 {
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296 double lTotal = double(sec) * ONE_BILLION + double(nsec);
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297 double rTotal = double(r.sec) * ONE_BILLION + double(r.nsec);
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298
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299 if (rTotal == 0) return 0.0;
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300 else return lTotal/rTotal;
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301 }
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302
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303 long
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304 RealTime::realTime2Frame(const RealTime &time, unsigned int sampleRate)
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305 {
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306 if (time < zeroTime) return -realTime2Frame(-time, sampleRate);
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307
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308 // We like integers. The last term is always zero unless the
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309 // sample rate is greater than 1MHz, but hell, you never know...
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310
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311 long frame =
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312 time.sec * sampleRate +
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313 (time.msec() * sampleRate) / 1000 +
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314 ((time.usec() - 1000 * time.msec()) * sampleRate) / 1000000 +
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315 ((time.nsec - 1000 * time.usec()) * sampleRate) / 1000000000;
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316
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317 return frame;
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318 }
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319
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320 RealTime
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321 RealTime::frame2RealTime(long frame, unsigned int sampleRate)
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322 {
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323 if (frame < 0) return -frame2RealTime(-frame, sampleRate);
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324
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325 RealTime rt;
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326 rt.sec = frame / long(sampleRate);
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327 frame -= rt.sec * long(sampleRate);
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328 rt.nsec = (int)(((float(frame) * 1000000) / long(sampleRate)) * 1000);
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329 return rt;
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330 }
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331
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332 const RealTime RealTime::zeroTime(0,0);
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333
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