annotate data/fileio/AudioFileReader.h @ 297:c022976d18e8

* Merge from sv-match-alignment branch (excluding alignment-specific document). - add aggregate wave model (not yet complete enough to be added as a true model in a layer, but there's potential) - add play solo mode - add alignment model -- unused in plain SV - fix two plugin leaks - add m3u playlist support (opens all files at once, potentially hazardous) - fix retrieval of pre-encoded URLs - add ability to resample audio files on import, so as to match rates with other files previously loaded; add preference for same - add preliminary support in transform code for range and rate of transform input - reorganise preferences dialog, move dark-background option to preferences, add option for temporary directory location
author Chris Cannam
date Fri, 28 Sep 2007 13:56:38 +0000
parents 92e8dbde73cd
children 3a6725f285d6
rev   line source
Chris@148 1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
Chris@148 2
Chris@148 3 /*
Chris@148 4 Sonic Visualiser
Chris@148 5 An audio file viewer and annotation editor.
Chris@148 6 Centre for Digital Music, Queen Mary, University of London.
Chris@148 7 This file copyright 2006 Chris Cannam.
Chris@148 8
Chris@148 9 This program is free software; you can redistribute it and/or
Chris@148 10 modify it under the terms of the GNU General Public License as
Chris@148 11 published by the Free Software Foundation; either version 2 of the
Chris@148 12 License, or (at your option) any later version. See the file
Chris@148 13 COPYING included with this distribution for more information.
Chris@148 14 */
Chris@148 15
Chris@148 16 #ifndef _AUDIO_FILE_READER_H_
Chris@148 17 #define _AUDIO_FILE_READER_H_
Chris@148 18
Chris@290 19 #include <QString>
Chris@290 20 #include "model/Model.h" // for SampleBlock
Chris@148 21
Chris@175 22 class AudioFileReader : public QObject
Chris@148 23 {
Chris@175 24 Q_OBJECT
Chris@175 25
Chris@148 26 public:
Chris@148 27 virtual ~AudioFileReader() { }
Chris@148 28
Chris@148 29 bool isOK() const { return (m_channelCount > 0); }
Chris@148 30
Chris@290 31 virtual QString getError() const { return ""; }
Chris@148 32
Chris@148 33 size_t getFrameCount() const { return m_frameCount; }
Chris@148 34 size_t getChannelCount() const { return m_channelCount; }
Chris@148 35 size_t getSampleRate() const { return m_sampleRate; }
Chris@297 36 size_t getNativeRate() const { return m_sampleRate; } // if resampled
Chris@148 37
Chris@271 38 /**
Chris@271 39 * Return the title of the work in the audio file, if known. This
Chris@271 40 * may be implemented by subclasses that support file tagging.
Chris@271 41 * This is not the same thing as the file name.
Chris@271 42 */
Chris@290 43 virtual QString getTitle() const { return ""; }
Chris@271 44
Chris@148 45 /**
Chris@148 46 * The subclass implementations of this function must be
Chris@148 47 * thread-safe -- that is, safe to call from multiple threads with
Chris@148 48 * different arguments on the same object at the same time.
Chris@148 49 */
Chris@148 50 virtual void getInterleavedFrames(size_t start, size_t count,
Chris@148 51 SampleBlock &frames) const = 0;
Chris@175 52
Chris@265 53 // only subclasses that do not know exactly how long the audio
Chris@265 54 // file is until it's been completely decoded should implement this
Chris@265 55 virtual int getDecodeCompletion() const { return 100; } // %
Chris@265 56
Chris@176 57 virtual bool isUpdating() const { return false; }
Chris@176 58
Chris@175 59 signals:
Chris@175 60 void frameCountChanged();
Chris@148 61
Chris@148 62 protected:
Chris@148 63 size_t m_frameCount;
Chris@148 64 size_t m_channelCount;
Chris@148 65 size_t m_sampleRate;
Chris@148 66 };
Chris@148 67
Chris@148 68 #endif