annotate base/ViewManager.cpp @ 82:bf42d8d63885

* Some work on reloading play parameters from file (not quite working yet) * Win32: redirect stderr to console * A bit of menu reorganisation
author Chris Cannam
date Wed, 26 Apr 2006 14:09:55 +0000
parents f277a171749d
children
rev   line source
Chris@49 1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
Chris@0 2
Chris@0 3 /*
Chris@52 4 Sonic Visualiser
Chris@52 5 An audio file viewer and annotation editor.
Chris@52 6 Centre for Digital Music, Queen Mary, University of London.
Chris@52 7 This file copyright 2006 Chris Cannam.
Chris@0 8
Chris@52 9 This program is free software; you can redistribute it and/or
Chris@52 10 modify it under the terms of the GNU General Public License as
Chris@52 11 published by the Free Software Foundation; either version 2 of the
Chris@52 12 License, or (at your option) any later version. See the file
Chris@52 13 COPYING included with this distribution for more information.
Chris@0 14 */
Chris@0 15
Chris@0 16 #include "ViewManager.h"
Chris@0 17 #include "AudioPlaySource.h"
Chris@0 18 #include "Model.h"
Chris@45 19 #include "CommandHistory.h"
Chris@0 20
Chris@0 21 #include <iostream>
Chris@0 22
Martin@54 23 // #define DEBUG_VIEW_MANAGER 1
Chris@0 24
Chris@0 25 ViewManager::ViewManager() :
Chris@0 26 m_playSource(0),
Chris@0 27 m_globalCentreFrame(0),
Chris@0 28 m_globalZoom(1024),
Chris@24 29 m_playbackFrame(0),
Chris@42 30 m_mainModelSampleRate(0),
Chris@0 31 m_lastLeft(0),
Chris@8 32 m_lastRight(0),
Chris@8 33 m_inProgressExclusive(true),
Chris@9 34 m_toolMode(NavigateMode),
Chris@9 35 m_playLoopMode(false),
Chris@65 36 m_playSelectionMode(false),
Chris@65 37 m_overlayMode(BasicOverlays)
Chris@0 38 {
Chris@0 39 connect(this,
Chris@0 40 SIGNAL(centreFrameChanged(void *, unsigned long, bool)),
Chris@0 41 SLOT(considerSeek(void *, unsigned long, bool)));
Chris@0 42
Chris@0 43 connect(this,
Chris@0 44 SIGNAL(zoomLevelChanged(void *, unsigned long, bool)),
Chris@0 45 SLOT(considerZoomChange(void *, unsigned long, bool)));
Chris@0 46 }
Chris@0 47
Chris@75 48 ViewManager::~ViewManager()
Chris@75 49 {
Chris@75 50 }
Chris@75 51
Chris@0 52 unsigned long
Chris@0 53 ViewManager::getGlobalCentreFrame() const
Chris@0 54 {
Chris@0 55 #ifdef DEBUG_VIEW_MANAGER
Chris@0 56 std::cout << "ViewManager::getGlobalCentreFrame: returning " << m_globalCentreFrame << std::endl;
Chris@0 57 #endif
Chris@0 58 return m_globalCentreFrame;
Chris@0 59 }
Chris@0 60
Chris@0 61 unsigned long
Chris@0 62 ViewManager::getGlobalZoom() const
Chris@0 63 {
Chris@0 64 #ifdef DEBUG_VIEW_MANAGER
Chris@0 65 std::cout << "ViewManager::getGlobalZoom: returning " << m_globalZoom << std::endl;
Chris@0 66 #endif
Chris@0 67 return m_globalZoom;
Chris@0 68 }
Chris@0 69
Chris@24 70 unsigned long
Chris@24 71 ViewManager::getPlaybackFrame() const
Chris@24 72 {
Chris@24 73 if (m_playSource && m_playSource->isPlaying()) {
Chris@24 74 m_playbackFrame = m_playSource->getCurrentPlayingFrame();
Chris@24 75 }
Chris@24 76 return m_playbackFrame;
Chris@24 77 }
Chris@24 78
Chris@24 79 void
Chris@24 80 ViewManager::setPlaybackFrame(unsigned long f)
Chris@24 81 {
Chris@24 82 if (m_playbackFrame != f) {
Chris@24 83 m_playbackFrame = f;
Chris@60 84 emit playbackFrameChanged(f);
Chris@24 85 if (m_playSource && m_playSource->isPlaying()) {
Chris@24 86 m_playSource->play(f);
Chris@24 87 }
Chris@24 88 }
Chris@24 89 }
Chris@24 90
Chris@8 91 bool
Chris@8 92 ViewManager::haveInProgressSelection() const
Chris@8 93 {
Chris@8 94 return !m_inProgressSelection.isEmpty();
Chris@8 95 }
Chris@8 96
Chris@8 97 const Selection &
Chris@8 98 ViewManager::getInProgressSelection(bool &exclusive) const
Chris@8 99 {
Chris@8 100 exclusive = m_inProgressExclusive;
Chris@8 101 return m_inProgressSelection;
Chris@8 102 }
Chris@8 103
Chris@8 104 void
Chris@8 105 ViewManager::setInProgressSelection(const Selection &selection, bool exclusive)
Chris@8 106 {
Chris@8 107 m_inProgressExclusive = exclusive;
Chris@8 108 m_inProgressSelection = selection;
Chris@8 109 if (exclusive) clearSelections();
Chris@9 110 emit inProgressSelectionChanged();
Chris@8 111 }
Chris@8 112
Chris@8 113 void
Chris@8 114 ViewManager::clearInProgressSelection()
Chris@8 115 {
Chris@8 116 m_inProgressSelection = Selection();
Chris@9 117 emit inProgressSelectionChanged();
Chris@8 118 }
Chris@8 119
Chris@34 120 const MultiSelection &
Chris@34 121 ViewManager::getSelection() const
Chris@34 122 {
Chris@34 123 return m_selections;
Chris@34 124 }
Chris@34 125
Chris@24 126 const MultiSelection::SelectionList &
Chris@8 127 ViewManager::getSelections() const
Chris@8 128 {
Chris@24 129 return m_selections.getSelections();
Chris@8 130 }
Chris@8 131
Chris@8 132 void
Chris@8 133 ViewManager::setSelection(const Selection &selection)
Chris@8 134 {
Chris@45 135 MultiSelection ms(m_selections);
Chris@45 136 ms.setSelection(selection);
Chris@45 137 setSelections(ms);
Chris@8 138 }
Chris@8 139
Chris@8 140 void
Chris@8 141 ViewManager::addSelection(const Selection &selection)
Chris@8 142 {
Chris@45 143 MultiSelection ms(m_selections);
Chris@45 144 ms.addSelection(selection);
Chris@45 145 setSelections(ms);
Chris@8 146 }
Chris@8 147
Chris@8 148 void
Chris@8 149 ViewManager::removeSelection(const Selection &selection)
Chris@8 150 {
Chris@45 151 MultiSelection ms(m_selections);
Chris@45 152 ms.removeSelection(selection);
Chris@45 153 setSelections(ms);
Chris@8 154 }
Chris@8 155
Chris@8 156 void
Chris@8 157 ViewManager::clearSelections()
Chris@8 158 {
Chris@45 159 MultiSelection ms(m_selections);
Chris@45 160 ms.clearSelections();
Chris@45 161 setSelections(ms);
Chris@45 162 }
Chris@45 163
Chris@45 164 void
Chris@45 165 ViewManager::setSelections(const MultiSelection &ms)
Chris@45 166 {
Chris@45 167 if (m_selections.getSelections() == ms.getSelections()) return;
Chris@45 168 SetSelectionCommand *command = new SetSelectionCommand(this, ms);
Chris@45 169 CommandHistory::getInstance()->addCommand(command);
Chris@45 170 }
Chris@45 171
Chris@45 172 void
Chris@45 173 ViewManager::signalSelectionChange()
Chris@45 174 {
Chris@24 175 emit selectionChanged();
Chris@8 176 }
Chris@8 177
Chris@45 178 ViewManager::SetSelectionCommand::SetSelectionCommand(ViewManager *vm,
Chris@45 179 const MultiSelection &ms) :
Chris@45 180 m_vm(vm),
Chris@45 181 m_oldSelection(vm->m_selections),
Chris@45 182 m_newSelection(ms)
Chris@45 183 {
Chris@45 184 }
Chris@45 185
Chris@45 186 ViewManager::SetSelectionCommand::~SetSelectionCommand() { }
Chris@45 187
Chris@45 188 void
Chris@45 189 ViewManager::SetSelectionCommand::execute()
Chris@45 190 {
Chris@45 191 m_vm->m_selections = m_newSelection;
Chris@45 192 m_vm->signalSelectionChange();
Chris@45 193 }
Chris@45 194
Chris@45 195 void
Chris@45 196 ViewManager::SetSelectionCommand::unexecute()
Chris@45 197 {
Chris@45 198 m_vm->m_selections = m_oldSelection;
Chris@45 199 m_vm->signalSelectionChange();
Chris@45 200 }
Chris@45 201
Chris@45 202 QString
Chris@45 203 ViewManager::SetSelectionCommand::getName() const
Chris@45 204 {
Chris@45 205 if (m_newSelection.getSelections().empty()) return tr("Clear Selection");
Chris@45 206 else return tr("Select");
Chris@45 207 }
Chris@45 208
Chris@9 209 Selection
Chris@36 210 ViewManager::getContainingSelection(size_t frame, bool defaultToFollowing) const
Chris@9 211 {
Chris@24 212 return m_selections.getContainingSelection(frame, defaultToFollowing);
Chris@9 213 }
Chris@9 214
Chris@8 215 void
Chris@8 216 ViewManager::setToolMode(ToolMode mode)
Chris@8 217 {
Chris@8 218 m_toolMode = mode;
Chris@8 219
Chris@8 220 emit toolModeChanged();
Chris@8 221 }
Chris@8 222
Chris@0 223 void
Chris@9 224 ViewManager::setPlayLoopMode(bool mode)
Chris@9 225 {
Chris@9 226 m_playLoopMode = mode;
Chris@9 227
Chris@9 228 emit playLoopModeChanged();
Chris@9 229 }
Chris@9 230
Chris@9 231 void
Chris@9 232 ViewManager::setPlaySelectionMode(bool mode)
Chris@9 233 {
Chris@9 234 m_playSelectionMode = mode;
Chris@9 235
Chris@9 236 emit playSelectionModeChanged();
Chris@9 237 }
Chris@9 238
Chris@40 239 size_t
Chris@40 240 ViewManager::getPlaybackSampleRate() const
Chris@40 241 {
Chris@40 242 if (m_playSource) {
Chris@40 243 return m_playSource->getTargetSampleRate();
Chris@40 244 }
Chris@40 245 return 0;
Chris@40 246 }
Chris@40 247
Chris@9 248 void
Chris@0 249 ViewManager::setAudioPlaySource(AudioPlaySource *source)
Chris@0 250 {
Chris@0 251 if (!m_playSource) {
Chris@0 252 QTimer::singleShot(100, this, SLOT(checkPlayStatus()));
Chris@0 253 }
Chris@0 254 m_playSource = source;
Chris@0 255 }
Chris@0 256
Chris@0 257 void
Chris@10 258 ViewManager::playStatusChanged(bool playing)
Chris@10 259 {
Chris@10 260 checkPlayStatus();
Chris@10 261 }
Chris@10 262
Chris@10 263 void
Chris@0 264 ViewManager::checkPlayStatus()
Chris@0 265 {
Chris@0 266 if (m_playSource && m_playSource->isPlaying()) {
Chris@0 267
Chris@0 268 float left = 0, right = 0;
Chris@0 269 if (m_playSource->getOutputLevels(left, right)) {
Chris@0 270 if (left != m_lastLeft || right != m_lastRight) {
Chris@0 271 emit outputLevelsChanged(left, right);
Chris@0 272 m_lastLeft = left;
Chris@0 273 m_lastRight = right;
Chris@0 274 }
Chris@0 275 }
Chris@0 276
Chris@24 277 m_playbackFrame = m_playSource->getCurrentPlayingFrame();
Chris@0 278
Chris@0 279 #ifdef DEBUG_VIEW_MANAGER
Chris@24 280 std::cout << "ViewManager::checkPlayStatus: Playing, frame " << m_playbackFrame << ", levels " << m_lastLeft << "," << m_lastRight << std::endl;
Chris@0 281 #endif
Chris@0 282
Chris@24 283 emit playbackFrameChanged(m_playbackFrame);
Chris@0 284
Chris@0 285 QTimer::singleShot(20, this, SLOT(checkPlayStatus()));
Chris@0 286
Chris@0 287 } else {
Chris@0 288
Chris@0 289 QTimer::singleShot(100, this, SLOT(checkPlayStatus()));
Chris@0 290
Chris@0 291 if (m_lastLeft != 0.0 || m_lastRight != 0.0) {
Chris@0 292 emit outputLevelsChanged(0.0, 0.0);
Chris@0 293 m_lastLeft = 0.0;
Chris@0 294 m_lastRight = 0.0;
Chris@0 295 }
Chris@0 296
Chris@0 297 #ifdef DEBUG_VIEW_MANAGER
Chris@0 298 // std::cout << "ViewManager::checkPlayStatus: Not playing" << std::endl;
Chris@0 299 #endif
Chris@0 300 }
Chris@0 301 }
Chris@0 302
Chris@8 303 bool
Chris@8 304 ViewManager::isPlaying() const
Chris@8 305 {
Chris@8 306 return m_playSource && m_playSource->isPlaying();
Chris@8 307 }
Chris@8 308
Chris@0 309 void
Chris@0 310 ViewManager::considerSeek(void *p, unsigned long f, bool locked)
Chris@0 311 {
Chris@0 312 if (locked) {
Chris@0 313 m_globalCentreFrame = f;
Chris@0 314 }
Chris@0 315
Chris@0 316 #ifdef DEBUG_VIEW_MANAGER
Chris@0 317 std::cout << "ViewManager::considerSeek(" << p << ", " << f << ", " << locked << ")" << std::endl;
Chris@0 318 #endif
Chris@0 319
Chris@0 320 if (p == this || !locked) return;
Chris@0 321
Chris@0 322 if (m_playSource && m_playSource->isPlaying()) {
Chris@0 323 unsigned long playFrame = m_playSource->getCurrentPlayingFrame();
Chris@0 324 unsigned long diff = std::max(f, playFrame) - std::min(f, playFrame);
Chris@0 325 if (diff > 20000) {
Chris@24 326 m_playbackFrame = f;
Chris@0 327 m_playSource->play(f);
Chris@0 328 #ifdef DEBUG_VIEW_MANAGER
Chris@0 329 std::cout << "ViewManager::considerSeek: reseeking from " << playFrame << " to " << f << std::endl;
Chris@0 330 #endif
Chris@0 331 }
Chris@24 332 } else {
Chris@24 333 m_playbackFrame = f; //!!! only if that view is in scroll mode?
Chris@0 334 }
Chris@0 335 }
Chris@0 336
Chris@0 337 void
Chris@0 338 ViewManager::considerZoomChange(void *p, unsigned long z, bool locked)
Chris@0 339 {
Chris@0 340 if (locked) {
Chris@0 341 m_globalZoom = z;
Chris@0 342 }
Chris@0 343
Chris@0 344 #ifdef DEBUG_VIEW_MANAGER
Chris@0 345 std::cout << "ViewManager::considerZoomChange(" << p << ", " << z << ", " << locked << ")" << std::endl;
Chris@0 346 #endif
Chris@0 347 }
Chris@0 348
Chris@65 349 void
Chris@65 350 ViewManager::setOverlayMode(OverlayMode mode)
Chris@65 351 {
Chris@65 352 if (m_overlayMode != mode) {
Chris@65 353 m_overlayMode = mode;
Chris@65 354 emit overlayModeChanged();
Chris@65 355 }
Chris@65 356 }
Chris@65 357
Chris@0 358 #ifdef INCLUDE_MOCFILES
Chris@0 359 #include "ViewManager.moc.cpp"
Chris@0 360 #endif
Chris@0 361