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1 /* -*- c-basic-offset: 4 -*- vi:set ts=8 sts=4 sw=4: */
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2
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3 /*
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4 A waveform viewer and audio annotation editor.
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5 Chris Cannam, Queen Mary University of London, 2005-2006
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6
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7 This is experimental software. Not for distribution.
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8 */
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9
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10 #include "Selection.h"
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11
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12 Selection::Selection() :
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13 m_startFrame(0),
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14 m_endFrame(0)
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15 {
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16 }
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17
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18 Selection::Selection(size_t startFrame, size_t endFrame) :
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19 m_startFrame(startFrame),
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20 m_endFrame(endFrame)
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21 {
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22 if (m_startFrame > m_endFrame) {
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23 size_t tmp = m_endFrame;
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24 m_endFrame = m_startFrame;
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25 m_startFrame = tmp;
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26 }
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27 }
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28
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29 Selection::Selection(const Selection &s) :
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30 m_startFrame(s.m_startFrame),
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31 m_endFrame(s.m_endFrame)
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32 {
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33 }
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34
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35 Selection &
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36 Selection::operator=(const Selection &s)
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37 {
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38 if (this != &s) {
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39 m_startFrame = s.m_startFrame;
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40 m_endFrame = s.m_endFrame;
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41 }
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42 return *this;
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43 }
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44
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45 Selection::~Selection()
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46 {
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47 }
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48
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49 bool
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50 Selection::isEmpty() const
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51 {
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52 return m_startFrame == m_endFrame;
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53 }
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54
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55 size_t
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56 Selection::getStartFrame() const
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57 {
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58 return m_startFrame;
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59 }
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60
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61 size_t
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62 Selection::getEndFrame() const
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63 {
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64 return m_endFrame;
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65 }
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66
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67 bool
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68 Selection::contains(size_t frame) const
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69 {
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70 return (frame >= m_startFrame) && (frame < m_endFrame);
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71 }
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72
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73 bool
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74 Selection::operator<(const Selection &s) const
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75 {
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76 if (isEmpty()) {
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77 if (s.isEmpty()) return false;
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78 else return true;
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79 } else {
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80 if (s.isEmpty()) return false;
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81 else return (m_startFrame < s.m_startFrame);
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82 }
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83 }
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84
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85 bool
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86 Selection::operator==(const Selection &s) const
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87 {
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88 if (isEmpty()) return s.isEmpty();
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89
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90 return (m_startFrame == s.m_startFrame &&
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91 m_endFrame == s.m_endFrame);
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92 }
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93
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94
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95 MultiSelection::MultiSelection()
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96 {
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97 }
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98
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99 MultiSelection::~MultiSelection()
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100 {
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101 }
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102
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103 const MultiSelection::SelectionList &
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104 MultiSelection::getSelections() const
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105 {
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106 return m_selections;
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107 }
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108
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109 void
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110 MultiSelection::setSelection(const Selection &selection)
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111 {
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112 clearSelections();
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113 addSelection(selection);
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114 }
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115
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116 void
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117 MultiSelection::addSelection(const Selection &selection)
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118 {
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119 m_selections.insert(selection);
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120
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121 // Cope with a sitation where the new selection overlaps one or
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122 // more existing ones. This is a terribly inefficient way to do
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123 // this, but that probably isn't significant in real life.
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124
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125 // It's essential for the correct operation of
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126 // getContainingSelection that the selections do not overlap, so
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127 // this is not just a frill.
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128
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129 for (SelectionList::iterator i = m_selections.begin();
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130 i != m_selections.end(); ) {
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131
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132 SelectionList::iterator j = i;
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133 if (++j == m_selections.end()) break;
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134
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135 if (i->getEndFrame() >= j->getStartFrame()) {
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136 Selection merged(i->getStartFrame(),
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137 std::max(i->getEndFrame(), j->getEndFrame()));
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138 m_selections.erase(i);
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139 m_selections.erase(j);
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140 m_selections.insert(merged);
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141 i = m_selections.begin();
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142 } else {
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143 ++i;
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144 }
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145 }
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146 }
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147
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148 void
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149 MultiSelection::removeSelection(const Selection &selection)
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150 {
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151 //!!! Likewise this needs to cope correctly with the situation
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152 //where selection is not one of the original selection set but
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153 //simply overlaps one of them (cutting down the original selection
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154 //appropriately)
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155
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156 if (m_selections.find(selection) != m_selections.end()) {
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157 m_selections.erase(selection);
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158 }
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159 }
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160
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161 void
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162 MultiSelection::clearSelections()
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163 {
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164 if (!m_selections.empty()) {
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165 m_selections.clear();
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166 }
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167 }
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168
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169 Selection
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170 MultiSelection::getContainingSelection(size_t frame, bool defaultToFollowing)
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171 {
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172 // This scales very badly with the number of selections, but it's
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173 // more efficient for very small numbers of selections than a more
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174 // scalable method, and I think that may be what we need
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175
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176 for (SelectionList::const_iterator i = m_selections.begin();
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177 i != m_selections.end(); ++i) {
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178
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179 if (i->contains(frame)) return *i;
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180
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181 if (i->getStartFrame() > frame) {
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182 if (defaultToFollowing) return *i;
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183 else return Selection();
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184 }
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185 }
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186
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187 return Selection();
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188 }
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