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1 /* -*- c-basic-offset: 4 -*- vi:set ts=8 sts=4 sw=4: */
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2
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3 /*
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4 A waveform viewer and audio annotation editor.
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5 Chris Cannam, Queen Mary University of London, 2005-2006
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6
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7 This is experimental software. Not for distribution.
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8 */
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9
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10 /*
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11 This is a modified version of a source file from the
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12 Rosegarden MIDI and audio sequencer and notation editor.
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13 This file copyright 2000-2006 Chris Cannam.
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14 */
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15
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16 #ifndef _SCAVENGER_H_
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17 #define _SCAVENGER_H_
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18
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19 #include "System.h"
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20
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21 #include <vector>
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22 #include <sys/time.h>
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23
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24 /**
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25 * A very simple class that facilitates running things like plugins
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26 * without locking, by collecting unwanted objects and deleting them
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27 * after a delay so as to be sure nobody's in the middle of using
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28 * them. Requires scavenge() to be called regularly from a non-RT
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29 * thread.
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30 *
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31 * This is currently not at all suitable for large numbers of objects
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32 * -- it's just a quick hack for use with things like plugins.
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33 */
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34
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35 template <typename T>
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36 class Scavenger
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37 {
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38 public:
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39 Scavenger(int sec = 2, int defaultObjectListSize = 200);
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40
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41 /**
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42 * Call from an RT thread etc., to pass ownership of t to us.
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43 * Only one thread should be calling this on any given scavenger.
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44 */
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45 void claim(T *t);
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46
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47 /**
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48 * Call from a non-RT thread.
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49 * Only one thread should be calling this on any given scavenger.
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50 */
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51 void scavenge(bool clearNow = false);
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52
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53 protected:
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54 typedef std::pair<T *, int> ObjectTimePair;
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55 typedef std::vector<ObjectTimePair> ObjectTimeList;
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56 ObjectTimeList m_objects;
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57 int m_sec;
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58
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59 unsigned int m_claimed;
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60 unsigned int m_scavenged;
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61 };
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62
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63 /**
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64 * A wrapper to permit arrays to be scavenged.
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65 */
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66
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67 template <typename T>
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68 class ScavengerArrayWrapper
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69 {
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70 public:
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71 ScavengerArrayWrapper(T *array) : m_array(array) { }
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72 ~ScavengerArrayWrapper() { delete[] m_array; }
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73
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74 private:
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75 T *m_array;
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76 };
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77
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78
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79 template <typename T>
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80 Scavenger<T>::Scavenger(int sec, int defaultObjectListSize) :
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81 m_objects(ObjectTimeList(defaultObjectListSize)),
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82 m_sec(sec),
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83 m_claimed(0),
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84 m_scavenged(0)
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85 {
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86 }
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87
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88 template <typename T>
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89 void
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90 Scavenger<T>::claim(T *t)
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91 {
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92 // std::cerr << "Scavenger::claim(" << t << ")" << std::endl;
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93
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94 struct timeval tv;
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95 (void)gettimeofday(&tv, 0);
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96 int sec = tv.tv_sec;
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97
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98 for (size_t i = 0; i < m_objects.size(); ++i) {
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99 ObjectTimePair &pair = m_objects[i];
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100 if (pair.first == 0) {
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101 pair.second = sec;
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102 pair.first = t;
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103 ++m_claimed;
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104 return;
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105 }
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106 }
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107
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108 // Oh no -- run out of slots! Warn and discard something at
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109 // random (without deleting it -- it's probably safer to leak).
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110
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111 for (size_t i = 0; i < m_objects.size(); ++i) {
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112 ObjectTimePair &pair = m_objects[i];
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113 if (pair.first != 0) {
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114 pair.second = sec;
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115 pair.first = t;
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116 ++m_claimed;
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117 ++m_scavenged;
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118 }
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119 }
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120 }
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121
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122 template <typename T>
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123 void
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124 Scavenger<T>::scavenge(bool clearNow)
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125 {
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126 // std::cerr << "Scavenger::scavenge: scavenged " << m_scavenged << ", claimed " << m_claimed << std::endl;
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127
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128 if (m_scavenged >= m_claimed) return;
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129
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130 struct timeval tv;
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131 (void)gettimeofday(&tv, 0);
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132 int sec = tv.tv_sec;
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133
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134 for (size_t i = 0; i < m_objects.size(); ++i) {
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135 ObjectTimePair &pair = m_objects[i];
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136 if (clearNow ||
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137 (pair.first != 0 && pair.second + m_sec < sec)) {
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138 T *ot = pair.first;
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139 pair.first = 0;
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140 delete ot;
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141 ++m_scavenged;
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142 }
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143 }
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144 }
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145
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146 #endif
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