annotate base/PlayParameterRepository.h @ 47:bac8b14ab355

* Add menu for re-adding existing layers * Fix layer tree window so that it at least approximates correct * Add bundled operations in command history, for use with things like multiple consecutive changes to a parameter value * Disambiguate plugins that happen to have identical descriptions * Add spectral centroid plugin (could use some parameters!) * Some other fixes
author Chris Cannam
date Fri, 17 Mar 2006 17:38:28 +0000
parents a6ef94ecbe74
children 39ae3dee27b9
rev   line source
Chris@28 1 /* -*- c-basic-offset: 4 -*- vi:set ts=8 sts=4 sw=4: */
Chris@28 2
Chris@28 3 /*
Chris@28 4 A waveform viewer and audio annotation editor.
Chris@28 5 Chris Cannam, Queen Mary University of London, 2005-2006
Chris@28 6
Chris@28 7 This is experimental software. Not for distribution.
Chris@28 8 */
Chris@28 9
Chris@28 10 #ifndef _PLAY_PARAMETER_REPOSITORY_H_
Chris@28 11 #define _PLAY_PARAMETER_REPOSITORY_H_
Chris@28 12
Chris@28 13 class PlayParameters;
Chris@28 14 class Model;
Chris@28 15
Chris@28 16 #include <map>
Chris@28 17
Chris@29 18 #include <QObject>
Chris@29 19
Chris@29 20 class PlayParameterRepository : public QObject
Chris@28 21 {
Chris@29 22 Q_OBJECT
Chris@29 23
Chris@28 24 public:
Chris@28 25 static PlayParameterRepository *instance();
Chris@28 26
Chris@28 27 virtual ~PlayParameterRepository();
Chris@28 28
Chris@30 29 void addModel(const Model *model);
Chris@30 30 void removeModel(const Model *model);
Chris@30 31
Chris@30 32 PlayParameters *getPlayParameters(const Model *model) const;
Chris@28 33
Chris@28 34 void clear();
Chris@28 35
Chris@29 36 signals:
Chris@29 37 void playParametersChanged(PlayParameters *);
Chris@29 38
Chris@29 39 protected slots:
Chris@29 40 void playParametersChanged();
Chris@29 41
Chris@28 42 protected:
Chris@28 43 std::map<const Model *, PlayParameters *> m_playParameters;
Chris@28 44
Chris@28 45 static PlayParameterRepository *m_instance;
Chris@28 46 };
Chris@28 47
Chris@28 48 #endif