annotate base/PropertyContainer.h @ 497:b6dc6c7f402c

Various fixes: * Fix handling of HTTP redirects (avoiding crashes... I hope) * Fix failure to delete FFT models when a feature extraction model transformer was abandoned (also a cause of crashes in the past) * Fix deadlock when said transform was abandoned before its source model was ready because the session was being cleared (and so the source model would never be ready)
author Chris Cannam
date Fri, 28 Nov 2008 13:36:13 +0000
parents 7aa1de571880
children 57857a57a03a
rev   line source
Chris@49 1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
Chris@0 2
Chris@0 3 /*
Chris@52 4 Sonic Visualiser
Chris@52 5 An audio file viewer and annotation editor.
Chris@52 6 Centre for Digital Music, Queen Mary, University of London.
Chris@202 7 This file copyright 2006 Chris Cannam and QMUL.
Chris@0 8
Chris@52 9 This program is free software; you can redistribute it and/or
Chris@52 10 modify it under the terms of the GNU General Public License as
Chris@52 11 published by the Free Software Foundation; either version 2 of the
Chris@52 12 License, or (at your option) any later version. See the file
Chris@52 13 COPYING included with this distribution for more information.
Chris@0 14 */
Chris@0 15
Chris@0 16 #ifndef _PROPERTY_CONTAINER_H_
Chris@0 17 #define _PROPERTY_CONTAINER_H_
Chris@0 18
Chris@46 19 #include "Command.h"
Chris@46 20
Chris@0 21 #include <QString>
Chris@0 22 #include <QObject>
Chris@0 23 #include <vector>
Chris@0 24
Chris@28 25 class PlayParameters;
Chris@190 26 class RangeMapper;
Chris@0 27
Chris@29 28 class PropertyContainer : public QObject
Chris@0 29 {
Chris@29 30 Q_OBJECT
Chris@29 31
Chris@0 32 public:
Chris@27 33 virtual ~PropertyContainer() { }
Chris@27 34
Chris@0 35 typedef QString PropertyName;
Chris@0 36 typedef std::vector<PropertyName> PropertyList;
Chris@0 37
Chris@0 38 enum PropertyType {
Chris@0 39 ToggleProperty, // on or off
Chris@0 40 RangeProperty, // range of integers
Chris@0 41 ValueProperty, // range of integers given string labels
Chris@277 42 ColourProperty, // colours, get/set as ColourDatabase indices
Chris@116 43 UnitsProperty, // unit from UnitDatabase, get/set unit id
Chris@0 44 InvalidProperty, // property not found!
Chris@0 45 };
Chris@0 46
Chris@0 47 /**
Chris@0 48 * Get a list of the names of all the supported properties on this
Chris@94 49 * container. These should be fixed (i.e. not internationalized).
Chris@0 50 */
Chris@0 51 virtual PropertyList getProperties() const;
Chris@0 52
Chris@0 53 /**
Chris@94 54 * Return the human-readable (and i18n'ised) name of a property.
Chris@94 55 */
Chris@94 56 virtual QString getPropertyLabel(const PropertyName &) const = 0;
Chris@94 57
Chris@94 58 /**
Chris@0 59 * Return the type of the given property, or InvalidProperty if
Chris@0 60 * the property is not supported on this container.
Chris@0 61 */
Chris@0 62 virtual PropertyType getPropertyType(const PropertyName &) const;
Chris@0 63
Chris@0 64 /**
Chris@340 65 * Return an icon for the property, if any.
Chris@340 66 */
Chris@340 67 virtual QString getPropertyIconName(const PropertyName &) const;
Chris@340 68
Chris@340 69 /**
Chris@0 70 * If this property has something in common with other properties
Chris@0 71 * on this container, return a name that can be used to group them
Chris@0 72 * (in order to save screen space, for example). e.g. "Window
Chris@0 73 * Type" and "Window Size" might both have a group name of "Window".
Chris@0 74 * If this property is not groupable, return the empty string.
Chris@0 75 */
Chris@0 76 virtual QString getPropertyGroupName(const PropertyName &) const;
Chris@0 77
Chris@0 78 /**
Chris@0 79 * Return the minimum and maximum values for the given property
Chris@0 80 * and its current value in this container. Min and/or max may be
Chris@0 81 * passed as NULL if their values are not required.
Chris@0 82 */
Chris@0 83 virtual int getPropertyRangeAndValue(const PropertyName &,
Chris@245 84 int *min, int *max, int *deflt) const;
Chris@0 85
Chris@0 86 /**
Chris@0 87 * If the given property is a ValueProperty, return the display
Chris@0 88 * label to be used for the given value for that property.
Chris@0 89 */
Chris@0 90 virtual QString getPropertyValueLabel(const PropertyName &,
Chris@0 91 int value) const;
Chris@0 92
Chris@190 93 /**
Chris@190 94 * If the given property is a RangeProperty, return a new
Chris@190 95 * RangeMapper object mapping its integer range onto an underlying
Chris@190 96 * floating point value range for human-intelligible display, if
Chris@190 97 * appropriate. The RangeMapper should be allocated with new, and
Chris@190 98 * the caller takes responsibility for deleting it. Return NULL
Chris@190 99 * (as in the default implementation) if there is no such mapping.
Chris@190 100 */
Chris@190 101 virtual RangeMapper *getNewPropertyRangeMapper(const PropertyName &) const;
Chris@190 102
Chris@29 103 virtual QString getPropertyContainerName() const = 0;
Chris@29 104 virtual QString getPropertyContainerIconName() const = 0;
Chris@29 105
Chris@29 106 virtual PlayParameters *getPlayParameters() { return 0; }
Chris@29 107
Chris@29 108 signals:
Chris@141 109 void propertyChanged(PropertyContainer::PropertyName);
Chris@224 110
Chris@29 111 public slots:
Chris@0 112 /**
Chris@0 113 * Set a property. This is used for all property types. For
Chris@0 114 * boolean properties, zero is false and non-zero true; for
Chris@277 115 * colours, the integer value is an index into the colours in the
Chris@277 116 * global ColourDatabase.
Chris@0 117 */
Chris@0 118 virtual void setProperty(const PropertyName &, int value);
Chris@46 119
Chris@46 120 /**
Chris@387 121 * Obtain a command that sets the given property, which can be
Chris@387 122 * added to the command history for undo/redo. Returns NULL
Chris@387 123 * if the property is already set to the given value.
Chris@46 124 */
Chris@387 125 virtual Command *getSetPropertyCommand(const PropertyName &, int value);
Chris@46 126
Chris@199 127 /**
Chris@199 128 * Set a property using a fuzzy match. Compare nameString with
Chris@199 129 * the property labels and underlying names, and if it matches one
Chris@199 130 * (with preference given to labels), try to convert valueString
Chris@199 131 * appropriately and set it. The valueString should contain a
Chris@199 132 * value label for value properties, a mapped value for range
Chris@199 133 * properties, "on" or "off" for toggle properties, a colour or
Chris@199 134 * unit name, or the underlying integer value for the property.
Chris@199 135 *
Chris@199 136 * Note that as property and value labels may be translatable, the
Chris@199 137 * results of this function may vary by locale. It is intended
Chris@199 138 * for handling user-originated strings, _not_ persistent storage.
Chris@199 139 *
Chris@199 140 * The default implementation should work for most subclasses.
Chris@199 141 */
Chris@199 142 virtual void setProperty(QString nameString, QString valueString);
Chris@199 143
Chris@199 144 /**
Chris@387 145 * As above, but returning a command.
Chris@199 146 */
Chris@387 147 virtual Command *getSetPropertyCommand(QString nameString, QString valueString);
Chris@199 148
Chris@46 149 protected:
Chris@46 150
Chris@46 151 class SetPropertyCommand : public Command
Chris@46 152 {
Chris@46 153 public:
Chris@46 154 SetPropertyCommand(PropertyContainer *pc, const PropertyName &pn, int);
Chris@46 155 virtual ~SetPropertyCommand() { }
Chris@46 156
Chris@46 157 virtual void execute();
Chris@46 158 virtual void unexecute();
Chris@46 159 virtual QString getName() const;
Chris@46 160
Chris@46 161 protected:
Chris@46 162 PropertyContainer *m_pc;
Chris@46 163 PropertyName m_pn;
Chris@46 164 int m_value;
Chris@46 165 int m_oldValue;
Chris@46 166 };
Chris@199 167
Chris@199 168 virtual bool convertPropertyStrings(QString nameString, QString valueString,
Chris@199 169 PropertyName &name, int &value);
Chris@0 170 };
Chris@0 171
Chris@0 172 #endif