annotate base/PlayParameters.cpp @ 76:af2725b5d6fe

* Implement harmonic cursor in spectrogram * Implement layer export. This doesn't quite do the right thing for the SV XML layer export yet -- it doesn't include layer display information, so when imported, it only creates an invisible model. Could also do with fixing CSV file import so as to work correctly for note and text layers.
author Chris Cannam
date Mon, 10 Apr 2006 17:22:59 +0000
parents 7439f1696314
children f277a171749d
rev   line source
Chris@49 1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
Chris@0 2
Chris@0 3 /*
Chris@52 4 Sonic Visualiser
Chris@52 5 An audio file viewer and annotation editor.
Chris@52 6 Centre for Digital Music, Queen Mary, University of London.
Chris@52 7 This file copyright 2006 Chris Cannam.
Chris@0 8
Chris@52 9 This program is free software; you can redistribute it and/or
Chris@52 10 modify it under the terms of the GNU General Public License as
Chris@52 11 published by the Free Software Foundation; either version 2 of the
Chris@52 12 License, or (at your option) any later version. See the file
Chris@52 13 COPYING included with this distribution for more information.
Chris@0 14 */
Chris@0 15
Chris@0 16 #include "PlayParameters.h"
Chris@0 17
Chris@29 18 #include <iostream>
Chris@29 19
Chris@0 20 void
Chris@0 21 PlayParameters::setPlayMuted(bool muted)
Chris@0 22 {
Chris@29 23 std::cerr << "PlayParameters: setPlayMuted(" << muted << ")" << std::endl;
Chris@0 24 m_playMuted = muted;
Chris@29 25 emit playMutedChanged(muted);
Chris@30 26 emit playAudibleChanged(!muted);
Chris@0 27 emit playParametersChanged();
Chris@0 28 }
Chris@0 29
Chris@29 30 void
Chris@29 31 PlayParameters::setPlayAudible(bool audible)
Chris@29 32 {
Chris@30 33 std::cerr << "PlayParameters(" << this << "): setPlayAudible(" << audible << ")" << std::endl;
Chris@29 34 setPlayMuted(!audible);
Chris@29 35 }
Chris@0 36
Chris@0 37 void
Chris@0 38 PlayParameters::setPlayPan(float pan)
Chris@0 39 {
Chris@57 40 if (m_playPan != pan) {
Chris@57 41 m_playPan = pan;
Chris@57 42 emit playPanChanged(pan);
Chris@57 43 emit playParametersChanged();
Chris@57 44 }
Chris@0 45 }
Chris@0 46
Chris@0 47 void
Chris@0 48 PlayParameters::setPlayGain(float gain)
Chris@0 49 {
Chris@57 50 if (m_playGain != gain) {
Chris@57 51 m_playGain = gain;
Chris@57 52 emit playGainChanged(gain);
Chris@57 53 emit playParametersChanged();
Chris@57 54 }
Chris@0 55 }
Chris@0 56
Chris@57 57 void
Chris@57 58 PlayParameters::setPlayPluginId(QString id)
Chris@57 59 {
Chris@57 60 if (m_playPluginId != id) {
Chris@57 61 m_playPluginId = id;
Chris@57 62 emit playPluginIdChanged(id);
Chris@57 63 emit playParametersChanged();
Chris@57 64 }
Chris@57 65 }
Chris@0 66
Chris@57 67 void
Chris@57 68 PlayParameters::setPlayPluginConfiguration(QString configuration)
Chris@57 69 {
Chris@57 70 if (m_playPluginConfiguration != configuration) {
Chris@57 71 m_playPluginConfiguration = configuration;
Chris@57 72 emit playPluginConfigurationChanged(configuration);
Chris@57 73 emit playParametersChanged();
Chris@57 74 }
Chris@57 75 }
Chris@57 76
Chris@57 77