Mercurial > hg > svcore
annotate base/AudioPlaySource.h @ 34:aaf73f7309f2
* Add "Export Audio File" option
* Make note layer align in frequency with any spectrogram layer on the same
view (if it's set to frequency mode)
* Start to implement mouse editing for ranges of points by dragging the
selection
* First scrappy attempt at a vertical scale for time value layer
author | Chris Cannam |
---|---|
date | Mon, 27 Feb 2006 17:34:41 +0000 |
parents | 070e9e1e40ea |
children | b2d1a61ab916 |
rev | line source |
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Chris@0 | 1 /* -*- c-basic-offset: 4 -*- vi:set ts=8 sts=4 sw=4: */ |
Chris@0 | 2 |
Chris@0 | 3 /* |
Chris@0 | 4 A waveform viewer and audio annotation editor. |
Chris@2 | 5 Chris Cannam, Queen Mary University of London, 2005-2006 |
Chris@0 | 6 |
Chris@0 | 7 This is experimental software. Not for distribution. |
Chris@0 | 8 */ |
Chris@0 | 9 |
Chris@0 | 10 #ifndef _AUDIO_PLAY_SOURCE_H_ |
Chris@0 | 11 #define _AUDIO_PLAY_SOURCE_H_ |
Chris@0 | 12 |
Chris@0 | 13 /** |
Chris@0 | 14 * Simple interface for audio playback. This should be all that the |
Chris@0 | 15 * ViewManager needs to know about to synchronise with playback by |
Chris@0 | 16 * sample frame, but it doesn't provide enough to determine what is |
Chris@0 | 17 * actually being played or how. See the audioio directory for a |
Chris@0 | 18 * concrete subclass. |
Chris@0 | 19 */ |
Chris@0 | 20 |
Chris@0 | 21 class AudioPlaySource |
Chris@0 | 22 { |
Chris@0 | 23 public: |
Chris@27 | 24 virtual ~AudioPlaySource() { } |
Chris@27 | 25 |
Chris@0 | 26 /** |
Chris@0 | 27 * Start playing from the given frame. If playback is already |
Chris@0 | 28 * under way, reseek to the given frame and continue. |
Chris@0 | 29 */ |
Chris@0 | 30 virtual void play(size_t startFrame) = 0; |
Chris@0 | 31 |
Chris@0 | 32 /** |
Chris@0 | 33 * Stop playback. |
Chris@0 | 34 */ |
Chris@0 | 35 virtual void stop() = 0; |
Chris@0 | 36 |
Chris@0 | 37 /** |
Chris@0 | 38 * Return whether playback is currently supposed to be happening. |
Chris@0 | 39 */ |
Chris@0 | 40 virtual bool isPlaying() const = 0; |
Chris@0 | 41 |
Chris@0 | 42 /** |
Chris@0 | 43 * Return the frame number that is currently expected to be coming |
Chris@0 | 44 * out of the speakers. (i.e. compensating for playback latency.) |
Chris@0 | 45 */ |
Chris@0 | 46 virtual size_t getCurrentPlayingFrame() = 0; |
Chris@0 | 47 |
Chris@0 | 48 /** |
Chris@0 | 49 * Return the current (or thereabouts) output levels in the range |
Chris@0 | 50 * 0.0 -> 1.0, for metering purposes. |
Chris@0 | 51 */ |
Chris@0 | 52 virtual bool getOutputLevels(float &left, float &right) = 0; |
Chris@0 | 53 }; |
Chris@0 | 54 |
Chris@0 | 55 #endif |