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1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
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2
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3 /*
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4 Sonic Visualiser
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5 An audio file viewer and annotation editor.
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6 Centre for Digital Music, Queen Mary, University of London.
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7
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8 This program is free software; you can redistribute it and/or
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9 modify it under the terms of the GNU General Public License as
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10 published by the Free Software Foundation; either version 2 of the
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11 License, or (at your option) any later version. See the file
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12 COPYING included with this distribution for more information.
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13 */
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14
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15 /*
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16 This is a modified version of a source file from the
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17 Rosegarden MIDI and audio sequencer and notation editor.
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18 This file copyright 2000-2006 Chris Cannam.
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19 */
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20
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21 #ifndef _REAL_TIME_H_
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22 #define _REAL_TIME_H_
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23
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24 #include <iostream>
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25 #include <string>
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26
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27 struct timeval;
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28
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29
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30 /**
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31 * RealTime represents time values to nanosecond precision
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32 * with accurate arithmetic and frame-rate conversion functions.
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33 */
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34
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35 struct RealTime
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36 {
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37 int sec;
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38 int nsec;
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39
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40 int usec() const { return nsec / 1000; }
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41 int msec() const { return nsec / 1000000; }
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42
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43 RealTime(): sec(0), nsec(0) {}
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44 RealTime(int s, int n);
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45
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46 RealTime(const RealTime &r) :
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47 sec(r.sec), nsec(r.nsec) { }
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48
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49 static RealTime fromSeconds(double sec);
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50 static RealTime fromMilliseconds(int msec);
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51 static RealTime fromTimeval(const struct timeval &);
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52
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53 RealTime &operator=(const RealTime &r) {
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54 sec = r.sec; nsec = r.nsec; return *this;
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55 }
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56
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57 RealTime operator+(const RealTime &r) const {
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58 return RealTime(sec + r.sec, nsec + r.nsec);
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59 }
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60 RealTime operator-(const RealTime &r) const {
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61 return RealTime(sec - r.sec, nsec - r.nsec);
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62 }
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63 RealTime operator-() const {
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64 return RealTime(-sec, -nsec);
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65 }
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66
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67 bool operator <(const RealTime &r) const {
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68 if (sec == r.sec) return nsec < r.nsec;
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69 else return sec < r.sec;
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70 }
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71
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72 bool operator >(const RealTime &r) const {
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73 if (sec == r.sec) return nsec > r.nsec;
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74 else return sec > r.sec;
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75 }
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76
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77 bool operator==(const RealTime &r) const {
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78 return (sec == r.sec && nsec == r.nsec);
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79 }
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80
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81 bool operator!=(const RealTime &r) const {
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82 return !(r == *this);
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83 }
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84
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85 bool operator>=(const RealTime &r) const {
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86 if (sec == r.sec) return nsec >= r.nsec;
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87 else return sec >= r.sec;
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88 }
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89
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90 bool operator<=(const RealTime &r) const {
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91 if (sec == r.sec) return nsec <= r.nsec;
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92 else return sec <= r.sec;
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93 }
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94
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95 RealTime operator*(int m) const;
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96 RealTime operator/(int d) const;
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97
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98 RealTime operator*(double m) const;
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99 RealTime operator/(double d) const;
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100
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101 /**
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102 * Return the ratio of two times.
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103 */
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104 double operator/(const RealTime &r) const;
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105
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106 /**
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107 * Return a human-readable debug-type string to full precision
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108 * (probably not a format to show to a user directly). If align
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109 * is true, prepend " " to the start of positive values so that
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110 * they line up with negative ones (which start with "-").
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111 */
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112 std::string toString(bool align = false) const;
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113
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114 /**
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115 * Convert a string as obtained from toString back to a RealTime
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116 * object.
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117 */
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118 static RealTime fromString(std::string);
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119
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120 /**
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121 * Return a user-readable string to the nearest millisecond, in a
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122 * form like HH:MM:SS.mmm
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123 */
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124 std::string toText(bool fixedDp = false) const;
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125
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126 /**
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127 * Return a user-readable string to the nearest second, in a form
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128 * like "6s" (for less than a minute) or "2:21" (for more).
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129 */
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130 std::string toSecText() const;
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131
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132 /**
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133 * Convert a RealTime into a sample frame at the given sample rate.
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134 */
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135 static long realTime2Frame(const RealTime &r, unsigned int sampleRate);
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136
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137 /**
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138 * Convert a sample frame at the given sample rate into a RealTime.
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139 */
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140 static RealTime frame2RealTime(long frame, unsigned int sampleRate);
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141
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142 static const RealTime zeroTime;
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143 };
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144
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145 std::ostream &operator<<(std::ostream &out, const RealTime &rt);
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146
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147 #endif
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