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1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
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2
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3 /*
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4 Sonic Visualiser
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5 An audio file viewer and annotation editor.
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6 Centre for Digital Music, Queen Mary, University of London.
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7 This file copyright 2006 Chris Cannam and QMUL.
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8
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9 This program is free software; you can redistribute it and/or
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10 modify it under the terms of the GNU General Public License as
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11 published by the Free Software Foundation; either version 2 of the
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12 License, or (at your option) any later version. See the file
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13 COPYING included with this distribution for more information.
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14 */
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15
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16 #ifndef _PROPERTY_CONTAINER_H_
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17 #define _PROPERTY_CONTAINER_H_
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18
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19 #include "Command.h"
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20
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21 #include <QString>
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22 #include <QObject>
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23 #include <vector>
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24
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25 class PlayParameters;
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26 class RangeMapper;
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27
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28 class PropertyContainer : public QObject
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29 {
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30 Q_OBJECT
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31
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32 public:
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33 virtual ~PropertyContainer() { }
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34
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35 typedef QString PropertyName;
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36 typedef std::vector<PropertyName> PropertyList;
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37
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38 enum PropertyType {
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39 ToggleProperty, // on or off
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40 RangeProperty, // range of integers
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41 ValueProperty, // range of integers given string labels
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42 ColourProperty, // colours, get/set as qRgb
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43 UnitsProperty, // unit from UnitDatabase, get/set unit id
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44 InvalidProperty, // property not found!
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45 };
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46
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47 /**
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48 * Get a list of the names of all the supported properties on this
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49 * container. These should be fixed (i.e. not internationalized).
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50 */
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51 virtual PropertyList getProperties() const;
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52
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53 /**
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54 * Return the human-readable (and i18n'ised) name of a property.
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55 */
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56 virtual QString getPropertyLabel(const PropertyName &) const = 0;
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57
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58 /**
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59 * Return the type of the given property, or InvalidProperty if
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60 * the property is not supported on this container.
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61 */
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62 virtual PropertyType getPropertyType(const PropertyName &) const;
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63
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64 /**
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65 * If this property has something in common with other properties
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66 * on this container, return a name that can be used to group them
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67 * (in order to save screen space, for example). e.g. "Window
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68 * Type" and "Window Size" might both have a group name of "Window".
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69 * If this property is not groupable, return the empty string.
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70 */
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71 virtual QString getPropertyGroupName(const PropertyName &) const;
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72
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73 /**
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74 * Return the minimum and maximum values for the given property
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75 * and its current value in this container. Min and/or max may be
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76 * passed as NULL if their values are not required.
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77 */
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78 virtual int getPropertyRangeAndValue(const PropertyName &,
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79 int *min, int *max) const;
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80
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81 /**
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82 * If the given property is a ValueProperty, return the display
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83 * label to be used for the given value for that property.
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84 */
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85 virtual QString getPropertyValueLabel(const PropertyName &,
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86 int value) const;
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87
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88 /**
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89 * If the given property is a RangeProperty, return a new
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90 * RangeMapper object mapping its integer range onto an underlying
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91 * floating point value range for human-intelligible display, if
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92 * appropriate. The RangeMapper should be allocated with new, and
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93 * the caller takes responsibility for deleting it. Return NULL
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94 * (as in the default implementation) if there is no such mapping.
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95 */
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96 virtual RangeMapper *getNewPropertyRangeMapper(const PropertyName &) const;
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97
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98 virtual QString getPropertyContainerName() const = 0;
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99 virtual QString getPropertyContainerIconName() const = 0;
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100
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101 virtual PlayParameters *getPlayParameters() { return 0; }
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102
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103 signals:
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104 void propertyChanged(PropertyContainer::PropertyName);
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105
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106 public slots:
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107 /**
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108 * Set a property. This is used for all property types. For
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109 * boolean properties, zero is false and non-zero true; for
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110 * colours, the integer value should be treated as a qRgb.
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111 */
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112 virtual void setProperty(const PropertyName &, int value);
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113
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114 /**
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115 * Set a property using a command, supporting undo and redo.
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116 * The default implementation should work for most subclasses.
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117 */
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118 virtual void setPropertyWithCommand(const PropertyName &, int value);
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119
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120 /**
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121 * Set a property using a fuzzy match. Compare nameString with
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122 * the property labels and underlying names, and if it matches one
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123 * (with preference given to labels), try to convert valueString
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124 * appropriately and set it. The valueString should contain a
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125 * value label for value properties, a mapped value for range
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126 * properties, "on" or "off" for toggle properties, a colour or
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127 * unit name, or the underlying integer value for the property.
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128 *
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129 * Note that as property and value labels may be translatable, the
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130 * results of this function may vary by locale. It is intended
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131 * for handling user-originated strings, _not_ persistent storage.
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132 *
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133 * The default implementation should work for most subclasses.
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134 */
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135 virtual void setProperty(QString nameString, QString valueString);
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136
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137 /**
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138 * As above, but using a command.
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139 */
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140 virtual void setPropertyWithCommand(QString nameString, QString valueString);
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141
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142 protected:
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143
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144 class SetPropertyCommand : public Command
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145 {
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146 public:
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147 SetPropertyCommand(PropertyContainer *pc, const PropertyName &pn, int);
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148 virtual ~SetPropertyCommand() { }
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149
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150 virtual void execute();
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151 virtual void unexecute();
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152 virtual QString getName() const;
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153
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154 protected:
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155 PropertyContainer *m_pc;
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156 PropertyName m_pn;
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157 int m_value;
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158 int m_oldValue;
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159 };
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160
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161 virtual bool convertPropertyStrings(QString nameString, QString valueString,
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162 PropertyName &name, int &value);
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163 };
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164
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165 #endif
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