annotate base/Command.h @ 1247:8f076d02569a piper

Make SVDEBUG always write to a log file -- formerly this was disabled in NDEBUG builds. I think there's little use to that, it just means that we keep adding more cerr debug output because we aren't getting the log we need. And SVDEBUG logging is not usually used in tight loops, I don't think the performance overhead is too serious. Also update the About box.
author Chris Cannam
date Thu, 03 Nov 2016 14:57:00 +0000
parents b4a8d8221eaf
children c01cbe41aeb5
rev   line source
Chris@49 1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
Chris@16 2
Chris@16 3 /*
Chris@52 4 Sonic Visualiser
Chris@52 5 An audio file viewer and annotation editor.
Chris@52 6 Centre for Digital Music, Queen Mary, University of London.
Chris@52 7 This file copyright 2006 Chris Cannam.
Chris@16 8
Chris@52 9 This program is free software; you can redistribute it and/or
Chris@52 10 modify it under the terms of the GNU General Public License as
Chris@52 11 published by the Free Software Foundation; either version 2 of the
Chris@52 12 License, or (at your option) any later version. See the file
Chris@52 13 COPYING included with this distribution for more information.
Chris@16 14 */
Chris@16 15
Chris@16 16 #ifndef _COMMAND_H_
Chris@16 17 #define _COMMAND_H_
Chris@16 18
Chris@423 19 #include <QObject>
Chris@17 20 #include <QString>
Chris@17 21 #include <vector>
Chris@17 22
Chris@686 23 #include "Debug.h"
Chris@686 24
Chris@16 25 class Command
Chris@16 26 {
Chris@16 27 public:
Chris@17 28 virtual ~Command() { }
Chris@17 29
Chris@16 30 virtual void execute() = 0;
Chris@16 31 virtual void unexecute() = 0;
Chris@17 32 virtual QString getName() const = 0;
Chris@17 33 };
Chris@17 34
Chris@17 35 class MacroCommand : public Command
Chris@17 36 {
Chris@17 37 public:
Chris@17 38 MacroCommand(QString name);
Chris@17 39 virtual ~MacroCommand();
Chris@17 40
Chris@17 41 virtual void addCommand(Command *command);
Chris@17 42 virtual void deleteCommand(Command *command);
Chris@47 43 virtual bool haveCommands() const;
Chris@17 44
Chris@17 45 virtual void execute();
Chris@17 46 virtual void unexecute();
Chris@17 47
Chris@47 48 virtual QString getName() const;
Chris@47 49 virtual void setName(QString name);
Chris@17 50
Chris@17 51 protected:
Chris@17 52 QString m_name;
Chris@17 53 std::vector<Command *> m_commands;
Chris@16 54 };
Chris@16 55
Chris@423 56 /**
Chris@423 57 * BundleCommand is a MacroCommand whose name includes a note of how
Chris@423 58 * many commands it contains. It is a QObject with Q_OBJECT macro so
Chris@423 59 * that it can do plural-sensitive translations.
Chris@423 60 */
Chris@423 61 class BundleCommand : public QObject, public MacroCommand
Chris@423 62 {
Chris@423 63 Q_OBJECT
Chris@423 64
Chris@423 65 public:
Chris@423 66 BundleCommand(QString name);
Chris@423 67 virtual ~BundleCommand();
Chris@423 68
Chris@423 69 virtual QString getName() const;
Chris@423 70 };
Chris@423 71
Chris@16 72 #endif
Chris@16 73