annotate base/RealTime.cpp @ 1025:88b54a185a0a

Use double instead of float for frequencies in Pitch, just for confidence
author Chris Cannam
date Mon, 08 Dec 2014 15:37:12 +0000
parents ee9f4477f65b
children 344c9ea90181
rev   line source
Chris@49 1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
Chris@0 2
Chris@0 3 /*
Chris@52 4 Sonic Visualiser
Chris@52 5 An audio file viewer and annotation editor.
Chris@52 6 Centre for Digital Music, Queen Mary, University of London.
Chris@0 7
Chris@52 8 This program is free software; you can redistribute it and/or
Chris@52 9 modify it under the terms of the GNU General Public License as
Chris@52 10 published by the Free Software Foundation; either version 2 of the
Chris@52 11 License, or (at your option) any later version. See the file
Chris@52 12 COPYING included with this distribution for more information.
Chris@0 13 */
Chris@0 14
Chris@0 15 /*
Chris@0 16 This is a modified version of a source file from the
Chris@0 17 Rosegarden MIDI and audio sequencer and notation editor.
Chris@17 18 This file copyright 2000-2006 Chris Cannam.
Chris@0 19 */
Chris@0 20
Chris@0 21 #include <iostream>
Chris@0 22
Chris@405 23 #include <cstdlib>
Chris@0 24 #include <sstream>
Chris@0 25
Chris@150 26 #include "RealTime.h"
Chris@26 27 #include "sys/time.h"
Chris@0 28
Chris@843 29 #include "Debug.h"
Chris@843 30
Chris@612 31 #include "Preferences.h"
Chris@612 32
Chris@0 33 // A RealTime consists of two ints that must be at least 32 bits each.
Chris@0 34 // A signed 32-bit int can store values exceeding +/- 2 billion. This
Chris@0 35 // means we can safely use our lower int for nanoseconds, as there are
Chris@0 36 // 1 billion nanoseconds in a second and we need to handle double that
Chris@0 37 // because of the implementations of addition etc that we use.
Chris@0 38 //
Chris@0 39 // The maximum valid RealTime on a 32-bit system is somewhere around
Chris@0 40 // 68 years: 999999999 nanoseconds longer than the classic Unix epoch.
Chris@0 41
Chris@0 42 #define ONE_BILLION 1000000000
Chris@0 43
Chris@0 44 RealTime::RealTime(int s, int n) :
Chris@0 45 sec(s), nsec(n)
Chris@0 46 {
Chris@0 47 if (sec == 0) {
Chris@0 48 while (nsec <= -ONE_BILLION) { nsec += ONE_BILLION; --sec; }
Chris@0 49 while (nsec >= ONE_BILLION) { nsec -= ONE_BILLION; ++sec; }
Chris@0 50 } else if (sec < 0) {
Chris@0 51 while (nsec <= -ONE_BILLION) { nsec += ONE_BILLION; --sec; }
Chris@0 52 while (nsec > 0) { nsec -= ONE_BILLION; ++sec; }
Chris@0 53 } else {
Chris@0 54 while (nsec >= ONE_BILLION) { nsec -= ONE_BILLION; ++sec; }
Chris@0 55 while (nsec < 0) { nsec += ONE_BILLION; --sec; }
Chris@0 56 }
Chris@0 57 }
Chris@0 58
Chris@26 59 RealTime
Chris@26 60 RealTime::fromSeconds(double sec)
Chris@26 61 {
Chris@1012 62 if (sec >= 0) {
Chris@1012 63 return RealTime(int(sec), int((sec - int(sec)) * ONE_BILLION + 0.5));
Chris@1012 64 } else {
Chris@1012 65 return -fromSeconds(-sec);
Chris@1012 66 }
Chris@26 67 }
Chris@26 68
Chris@26 69 RealTime
Chris@26 70 RealTime::fromMilliseconds(int msec)
Chris@26 71 {
Chris@26 72 return RealTime(msec / 1000, (msec % 1000) * 1000000);
Chris@26 73 }
Chris@26 74
Chris@26 75 RealTime
Chris@26 76 RealTime::fromTimeval(const struct timeval &tv)
Chris@26 77 {
Chris@26 78 return RealTime(tv.tv_sec, tv.tv_usec * 1000);
Chris@26 79 }
Chris@0 80
Chris@439 81 RealTime
Chris@439 82 RealTime::fromXsdDuration(std::string xsdd)
Chris@439 83 {
Chris@439 84 RealTime t;
Chris@439 85
Chris@439 86 int year = 0, month = 0, day = 0, hour = 0, minute = 0;
Chris@439 87 double second = 0.0;
Chris@439 88
Chris@439 89 int i = 0;
Chris@439 90
Chris@439 91 const char *s = xsdd.c_str();
Chris@439 92 int len = xsdd.length();
Chris@439 93
Chris@439 94 bool negative = false, afterT = false;
Chris@439 95
Chris@439 96 while (i < len) {
Chris@439 97
Chris@439 98 if (s[i] == '-') {
Chris@439 99 if (i == 0) negative = true;
Chris@439 100 ++i;
Chris@439 101 continue;
Chris@439 102 }
Chris@439 103
Chris@439 104 double value = 0.0;
Chris@439 105 char *eptr = 0;
Chris@439 106
Chris@439 107 if (isdigit(s[i]) || s[i] == '.') {
Chris@439 108 value = strtod(&s[i], &eptr);
Chris@439 109 i = eptr - s;
Chris@439 110 }
Chris@439 111
Chris@439 112 if (i == len) break;
Chris@439 113
Chris@439 114 switch (s[i]) {
Chris@439 115 case 'Y': year = int(value + 0.1); break;
Chris@439 116 case 'D': day = int(value + 0.1); break;
Chris@439 117 case 'H': hour = int(value + 0.1); break;
Chris@439 118 case 'M':
Chris@439 119 if (afterT) minute = int(value + 0.1);
Chris@439 120 else month = int(value + 0.1);
Chris@439 121 break;
Chris@439 122 case 'S':
Chris@439 123 second = value;
Chris@439 124 break;
Chris@439 125 case 'T': afterT = true; break;
Chris@439 126 };
Chris@439 127
Chris@439 128 ++i;
Chris@439 129 }
Chris@439 130
Chris@439 131 if (year > 0) {
Chris@843 132 cerr << "WARNING: This xsd:duration (\"" << xsdd << "\") contains a non-zero year.\nWith no origin and a limited data size, I will treat a year as exactly 31556952\nseconds and you should expect overflow and/or poor results." << endl;
Chris@439 133 t = t + RealTime(year * 31556952, 0);
Chris@439 134 }
Chris@439 135
Chris@439 136 if (month > 0) {
Chris@843 137 cerr << "WARNING: This xsd:duration (\"" << xsdd << "\") contains a non-zero month.\nWith no origin and a limited data size, I will treat a month as exactly 2629746\nseconds and you should expect overflow and/or poor results." << endl;
Chris@439 138 t = t + RealTime(month * 2629746, 0);
Chris@439 139 }
Chris@439 140
Chris@439 141 if (day > 0) {
Chris@439 142 t = t + RealTime(day * 86400, 0);
Chris@439 143 }
Chris@439 144
Chris@439 145 if (hour > 0) {
Chris@439 146 t = t + RealTime(hour * 3600, 0);
Chris@439 147 }
Chris@439 148
Chris@439 149 if (minute > 0) {
Chris@439 150 t = t + RealTime(minute * 60, 0);
Chris@439 151 }
Chris@439 152
Chris@439 153 t = t + fromSeconds(second);
Chris@439 154
Chris@928 155 if (negative) {
Chris@928 156 return -t;
Chris@928 157 } else {
Chris@928 158 return t;
Chris@928 159 }
Chris@439 160 }
Chris@439 161
Chris@439 162 double
Chris@439 163 RealTime::toDouble() const
Chris@439 164 {
Chris@439 165 double d = sec;
Chris@439 166 d += double(nsec) / double(ONE_BILLION);
Chris@439 167 return d;
Chris@439 168 }
Chris@439 169
Chris@0 170 std::ostream &operator<<(std::ostream &out, const RealTime &rt)
Chris@0 171 {
Chris@0 172 if (rt < RealTime::zeroTime) {
Chris@0 173 out << "-";
Chris@0 174 } else {
Chris@0 175 out << " ";
Chris@0 176 }
Chris@0 177
Chris@0 178 int s = (rt.sec < 0 ? -rt.sec : rt.sec);
Chris@0 179 int n = (rt.nsec < 0 ? -rt.nsec : rt.nsec);
Chris@0 180
Chris@0 181 out << s << ".";
Chris@0 182
Chris@0 183 int nn(n);
Chris@0 184 if (nn == 0) out << "00000000";
Chris@0 185 else while (nn < (ONE_BILLION / 10)) {
Chris@0 186 out << "0";
Chris@0 187 nn *= 10;
Chris@0 188 }
Chris@0 189
Chris@0 190 out << n << "R";
Chris@0 191 return out;
Chris@0 192 }
Chris@0 193
Chris@0 194 std::string
Chris@121 195 RealTime::toString(bool align) const
Chris@0 196 {
Chris@0 197 std::stringstream out;
Chris@0 198 out << *this;
Chris@0 199
Chris@0 200 std::string s = out.str();
Chris@0 201
Chris@121 202 if (!align && *this >= RealTime::zeroTime) {
Chris@121 203 // remove leading " "
Chris@121 204 s = s.substr(1, s.length() - 1);
Chris@121 205 }
Chris@121 206
Chris@0 207 // remove trailing R
Chris@0 208 return s.substr(0, s.length() - 1);
Chris@0 209 }
Chris@0 210
Chris@350 211 RealTime
Chris@350 212 RealTime::fromString(std::string s)
Chris@350 213 {
Chris@350 214 bool negative = false;
Chris@957 215 int section = 0;
Chris@350 216 std::string ssec, snsec;
Chris@350 217
Chris@350 218 for (size_t i = 0; i < s.length(); ++i) {
Chris@350 219
Chris@350 220 char c = s[i];
Chris@350 221 if (isspace(c)) continue;
Chris@350 222
Chris@350 223 if (section == 0) {
Chris@350 224
Chris@350 225 if (c == '-') negative = true;
Chris@350 226 else if (isdigit(c)) { section = 1; ssec += c; }
Chris@350 227 else if (c == '.') section = 2;
Chris@350 228 else break;
Chris@350 229
Chris@350 230 } else if (section == 1) {
Chris@350 231
Chris@350 232 if (c == '.') section = 2;
Chris@350 233 else if (isdigit(c)) ssec += c;
Chris@350 234 else break;
Chris@350 235
Chris@350 236 } else if (section == 2) {
Chris@350 237
Chris@350 238 if (isdigit(c)) snsec += c;
Chris@350 239 else break;
Chris@350 240 }
Chris@350 241 }
Chris@350 242
Chris@350 243 while (snsec.length() < 8) snsec += '0';
Chris@350 244
Chris@350 245 int sec = atoi(ssec.c_str());
Chris@350 246 int nsec = atoi(snsec.c_str());
Chris@350 247 if (negative) sec = -sec;
Chris@350 248
Chris@690 249 // SVDEBUG << "RealTime::fromString: string " << s << " -> "
Chris@687 250 // << sec << " sec, " << nsec << " nsec" << endl;
Chris@350 251
Chris@350 252 return RealTime(sec, nsec);
Chris@350 253 }
Chris@350 254
Chris@0 255 std::string
Chris@0 256 RealTime::toText(bool fixedDp) const
Chris@0 257 {
Chris@247 258 if (*this < RealTime::zeroTime) return "-" + (-*this).toText(fixedDp);
Chris@0 259
Chris@612 260 Preferences *p = Preferences::getInstance();
Chris@612 261 if (p) {
Chris@612 262 int fps = 0;
Chris@612 263 switch (p->getTimeToTextMode()) {
Chris@612 264 case Preferences::TimeToTextMs: break;
Chris@612 265 case Preferences::TimeToTextUs: fps = 1000000; break;
Chris@612 266 case Preferences::TimeToText24Frame: fps = 24; break;
Chris@612 267 case Preferences::TimeToText25Frame: fps = 25; break;
Chris@612 268 case Preferences::TimeToText30Frame: fps = 30; break;
Chris@612 269 case Preferences::TimeToText50Frame: fps = 50; break;
Chris@612 270 case Preferences::TimeToText60Frame: fps = 60; break;
Chris@612 271 }
Chris@612 272 if (fps != 0) return toFrameText(fps);
Chris@612 273 }
Chris@612 274
Chris@0 275 std::stringstream out;
Chris@0 276
Chris@0 277 if (sec >= 3600) {
Chris@0 278 out << (sec / 3600) << ":";
Chris@0 279 }
Chris@0 280
Chris@0 281 if (sec >= 60) {
Chris@0 282 out << (sec % 3600) / 60 << ":";
Chris@0 283 }
Chris@0 284
Chris@0 285 if (sec >= 10) {
Chris@0 286 out << ((sec % 60) / 10);
Chris@0 287 }
Chris@0 288
Chris@0 289 out << (sec % 10);
Chris@0 290
Chris@0 291 int ms = msec();
Chris@0 292
Chris@0 293 if (ms != 0) {
Chris@0 294 out << ".";
Chris@0 295 out << (ms / 100);
Chris@0 296 ms = ms % 100;
Chris@0 297 if (ms != 0) {
Chris@0 298 out << (ms / 10);
Chris@0 299 ms = ms % 10;
Chris@0 300 } else if (fixedDp) {
Chris@0 301 out << "0";
Chris@0 302 }
Chris@0 303 if (ms != 0) {
Chris@0 304 out << ms;
Chris@0 305 } else if (fixedDp) {
Chris@0 306 out << "0";
Chris@0 307 }
Chris@0 308 } else if (fixedDp) {
Chris@0 309 out << ".000";
Chris@0 310 }
Chris@0 311
Chris@612 312 std::string s = out.str();
Chris@0 313
Chris@612 314 return s;
Chris@612 315 }
Chris@612 316
Chris@612 317 std::string
Chris@612 318 RealTime::toFrameText(int fps) const
Chris@612 319 {
Chris@612 320 if (*this < RealTime::zeroTime) return "-" + (-*this).toFrameText(fps);
Chris@612 321
Chris@612 322 std::stringstream out;
Chris@612 323
Chris@612 324 if (sec >= 3600) {
Chris@612 325 out << (sec / 3600) << ":";
Chris@612 326 }
Chris@612 327
Chris@612 328 if (sec >= 60) {
Chris@612 329 out << (sec % 3600) / 60 << ":";
Chris@612 330 }
Chris@612 331
Chris@612 332 if (sec >= 10) {
Chris@612 333 out << ((sec % 60) / 10);
Chris@612 334 }
Chris@612 335
Chris@612 336 out << (sec % 10);
Chris@612 337
Chris@612 338 int f = nsec / (ONE_BILLION / fps);
Chris@612 339
Chris@612 340 int div = 1;
Chris@612 341 int n = fps - 1;
Chris@612 342 while ((n = n / 10)) {
Chris@612 343 div *= 10;
Chris@612 344 }
Chris@612 345
Chris@612 346 out << ":";
Chris@612 347
Chris@843 348 // cerr << "div = " << div << ", f = "<< f << endl;
Chris@612 349
Chris@612 350 while (div) {
Chris@612 351 int d = (f / div) % 10;
Chris@612 352 out << d;
Chris@612 353 div /= 10;
Chris@612 354 }
Chris@612 355
Chris@0 356 std::string s = out.str();
Chris@0 357
Chris@843 358 // cerr << "converted " << toString() << " to " << s << endl;
Chris@612 359
Chris@0 360 return s;
Chris@0 361 }
Chris@0 362
Chris@247 363 std::string
Chris@247 364 RealTime::toSecText() const
Chris@247 365 {
Chris@247 366 if (*this < RealTime::zeroTime) return "-" + (-*this).toSecText();
Chris@247 367
Chris@247 368 std::stringstream out;
Chris@247 369
Chris@247 370 if (sec >= 3600) {
Chris@247 371 out << (sec / 3600) << ":";
Chris@247 372 }
Chris@247 373
Chris@247 374 if (sec >= 60) {
Chris@247 375 out << (sec % 3600) / 60 << ":";
Chris@247 376 }
Chris@247 377
Chris@247 378 if (sec >= 10) {
Chris@247 379 out << ((sec % 60) / 10);
Chris@247 380 }
Chris@247 381
Chris@247 382 out << (sec % 10);
Chris@247 383
Chris@247 384 if (sec < 60) {
Chris@247 385 out << "s";
Chris@247 386 }
Chris@247 387
Chris@247 388 std::string s = out.str();
Chris@247 389
Chris@247 390 return s;
Chris@247 391 }
Chris@247 392
Chris@494 393 std::string
Chris@494 394 RealTime::toXsdDuration() const
Chris@494 395 {
Chris@494 396 std::string s = "PT" + toString(false) + "S";
Chris@494 397 return s;
Chris@494 398 }
Chris@494 399
Chris@183 400 RealTime
Chris@183 401 RealTime::operator*(int m) const
Chris@183 402 {
Chris@183 403 double t = (double(nsec) / ONE_BILLION) * m;
Chris@183 404 t += sec * m;
Chris@183 405 return fromSeconds(t);
Chris@183 406 }
Chris@0 407
Chris@0 408 RealTime
Chris@0 409 RealTime::operator/(int d) const
Chris@0 410 {
Chris@0 411 int secdiv = sec / d;
Chris@0 412 int secrem = sec % d;
Chris@0 413
Chris@0 414 double nsecdiv = (double(nsec) + ONE_BILLION * double(secrem)) / d;
Chris@0 415
Chris@0 416 return RealTime(secdiv, int(nsecdiv + 0.5));
Chris@0 417 }
Chris@0 418
Chris@378 419 RealTime
Chris@378 420 RealTime::operator*(double m) const
Chris@378 421 {
Chris@378 422 double t = (double(nsec) / ONE_BILLION) * m;
Chris@378 423 t += sec * m;
Chris@378 424 return fromSeconds(t);
Chris@378 425 }
Chris@378 426
Chris@378 427 RealTime
Chris@378 428 RealTime::operator/(double d) const
Chris@378 429 {
Chris@378 430 double t = (double(nsec) / ONE_BILLION) / d;
Chris@378 431 t += sec / d;
Chris@378 432 return fromSeconds(t);
Chris@378 433 }
Chris@378 434
Chris@0 435 double
Chris@0 436 RealTime::operator/(const RealTime &r) const
Chris@0 437 {
Chris@0 438 double lTotal = double(sec) * ONE_BILLION + double(nsec);
Chris@0 439 double rTotal = double(r.sec) * ONE_BILLION + double(r.nsec);
Chris@0 440
Chris@0 441 if (rTotal == 0) return 0.0;
Chris@0 442 else return lTotal/rTotal;
Chris@0 443 }
Chris@0 444
Chris@0 445 long
Chris@0 446 RealTime::realTime2Frame(const RealTime &time, unsigned int sampleRate)
Chris@0 447 {
Chris@0 448 if (time < zeroTime) return -realTime2Frame(-time, sampleRate);
Chris@427 449 double s = time.sec + double(time.nsec + 1) / 1000000000.0;
Chris@861 450 return long(s * double(sampleRate));
Chris@0 451 }
Chris@0 452
Chris@0 453 RealTime
Chris@0 454 RealTime::frame2RealTime(long frame, unsigned int sampleRate)
Chris@0 455 {
Chris@0 456 if (frame < 0) return -frame2RealTime(-frame, sampleRate);
Chris@0 457
Chris@0 458 RealTime rt;
Chris@0 459 rt.sec = frame / long(sampleRate);
Chris@0 460 frame -= rt.sec * long(sampleRate);
Chris@427 461 rt.nsec = (int)(((double(frame) * 1000000.0) / long(sampleRate)) * 1000.0);
Chris@0 462 return rt;
Chris@0 463 }
Chris@0 464
Chris@0 465 const RealTime RealTime::zeroTime(0,0);
Chris@0 466