annotate plugin/api/alsa/asoundlib.h @ 29:8460b3bf8f04

* Implement play mute, level and pan controls and a layer visibility control * Handle swapping the buffers in AudioCallbackPlaySource more gracefully, so that in many cases it can be done inaudibly. Still gets it wrong when playing in a noncontiguous selection. * Fix to SV file save for non-2d sparse models * Fixes to LED button drawing and AudioDial mouse functionality * Add progress bar for Ogg file import * Reshuffle PropertyContainer and its subclasses so it can be a QObject * Add layer dormancy (invisible layer permitted to free its cache space) * Optimisations to SpectrogramLayer, removing locks when reading/writing individual pixels in the cache (should be unnecessary there) -- there's still an issue here as we need a lock when reading from the model in case the model is replaced, and we don't currently have one * Several munlock() calls to make it harder to exhaust real memory if running in an RT mode with mlockall() active
author Chris Cannam
date Fri, 17 Feb 2006 18:04:26 +0000
parents da6937383da8
children
rev   line source
Chris@0 1 /* DSSI ALSA compatibility library
Chris@0 2 *
Chris@0 3 * This library provides for Mac OS X the ALSA snd_seq_event_t handling
Chris@0 4 * necessary to compile and run DSSI. It was extracted from alsa-lib 1.0.8.
Chris@0 5 */
Chris@0 6
Chris@0 7 #include <stddef.h>
Chris@0 8
Chris@0 9 #include <alsa/asoundef.h>
Chris@0 10 #include <alsa/seq_event.h>
Chris@0 11 #include <alsa/seq_midi_event.h>
Chris@0 12