annotate base/PropertyContainer.h @ 29:8460b3bf8f04

* Implement play mute, level and pan controls and a layer visibility control * Handle swapping the buffers in AudioCallbackPlaySource more gracefully, so that in many cases it can be done inaudibly. Still gets it wrong when playing in a noncontiguous selection. * Fix to SV file save for non-2d sparse models * Fixes to LED button drawing and AudioDial mouse functionality * Add progress bar for Ogg file import * Reshuffle PropertyContainer and its subclasses so it can be a QObject * Add layer dormancy (invisible layer permitted to free its cache space) * Optimisations to SpectrogramLayer, removing locks when reading/writing individual pixels in the cache (should be unnecessary there) -- there's still an issue here as we need a lock when reading from the model in case the model is replaced, and we don't currently have one * Several munlock() calls to make it harder to exhaust real memory if running in an RT mode with mlockall() active
author Chris Cannam
date Fri, 17 Feb 2006 18:04:26 +0000
parents 4b16526b011b
children 5364a9d338a2
rev   line source
Chris@0 1 /* -*- c-basic-offset: 4 -*- vi:set ts=8 sts=4 sw=4: */
Chris@0 2
Chris@0 3 /*
Chris@0 4 A waveform viewer and audio annotation editor.
Chris@2 5 Chris Cannam, Queen Mary University of London, 2005-2006
Chris@0 6
Chris@0 7 This is experimental software. Not for distribution.
Chris@0 8 */
Chris@0 9
Chris@0 10 #ifndef _PROPERTY_CONTAINER_H_
Chris@0 11 #define _PROPERTY_CONTAINER_H_
Chris@0 12
Chris@0 13 #include <QString>
Chris@0 14 #include <QObject>
Chris@0 15 #include <vector>
Chris@0 16
Chris@28 17 class PlayParameters;
Chris@0 18
Chris@29 19 class PropertyContainer : public QObject
Chris@0 20 {
Chris@29 21 Q_OBJECT
Chris@29 22
Chris@0 23 public:
Chris@27 24 virtual ~PropertyContainer() { }
Chris@27 25
Chris@0 26 typedef QString PropertyName;
Chris@0 27 typedef std::vector<PropertyName> PropertyList;
Chris@0 28
Chris@0 29 enum PropertyType {
Chris@0 30 ToggleProperty, // on or off
Chris@0 31 RangeProperty, // range of integers
Chris@0 32 ValueProperty, // range of integers given string labels
Chris@0 33 ColourProperty, // colours, get/set as qRgb
Chris@0 34 InvalidProperty, // property not found!
Chris@0 35 };
Chris@0 36
Chris@0 37 /**
Chris@0 38 * Get a list of the names of all the supported properties on this
Chris@0 39 * container. Note that these should already have been
Chris@0 40 * internationalized with a call to tr() or equivalent. If the
Chris@0 41 * container needs to test for equality with string literals
Chris@0 42 * subsequently, it must be sure to call tr() again on the strings
Chris@0 43 * in order to ensure they match.
Chris@0 44 */
Chris@0 45 virtual PropertyList getProperties() const;
Chris@0 46
Chris@0 47 /**
Chris@0 48 * Return the type of the given property, or InvalidProperty if
Chris@0 49 * the property is not supported on this container.
Chris@0 50 */
Chris@0 51 virtual PropertyType getPropertyType(const PropertyName &) const;
Chris@0 52
Chris@0 53 /**
Chris@0 54 * If this property has something in common with other properties
Chris@0 55 * on this container, return a name that can be used to group them
Chris@0 56 * (in order to save screen space, for example). e.g. "Window
Chris@0 57 * Type" and "Window Size" might both have a group name of "Window".
Chris@0 58 * If this property is not groupable, return the empty string.
Chris@0 59 */
Chris@0 60 virtual QString getPropertyGroupName(const PropertyName &) const;
Chris@0 61
Chris@0 62 /**
Chris@0 63 * Return the minimum and maximum values for the given property
Chris@0 64 * and its current value in this container. Min and/or max may be
Chris@0 65 * passed as NULL if their values are not required.
Chris@0 66 */
Chris@0 67 virtual int getPropertyRangeAndValue(const PropertyName &,
Chris@0 68 int *min, int *max) const;
Chris@0 69
Chris@0 70 /**
Chris@0 71 * If the given property is a ValueProperty, return the display
Chris@0 72 * label to be used for the given value for that property.
Chris@0 73 */
Chris@0 74 virtual QString getPropertyValueLabel(const PropertyName &,
Chris@0 75 int value) const;
Chris@0 76
Chris@29 77 virtual QString getPropertyContainerName() const = 0;
Chris@29 78 virtual QString getPropertyContainerIconName() const = 0;
Chris@29 79
Chris@29 80 virtual PlayParameters *getPlayParameters() { return 0; }
Chris@29 81
Chris@29 82 signals:
Chris@29 83 void propertyChanged(PropertyName);
Chris@29 84
Chris@29 85 public slots:
Chris@0 86 /**
Chris@0 87 * Set a property. This is used for all property types. For
Chris@0 88 * boolean properties, zero is false and non-zero true; for
Chris@0 89 * colours, the integer value should be treated as a qRgb.
Chris@0 90 */
Chris@0 91 virtual void setProperty(const PropertyName &, int value);
Chris@0 92 };
Chris@0 93
Chris@0 94 #endif