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1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
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2
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3 /*
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4 Sonic Visualiser
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5 An audio file viewer and annotation editor.
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6 Centre for Digital Music, Queen Mary, University of London.
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7
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8 This program is free software; you can redistribute it and/or
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9 modify it under the terms of the GNU General Public License as
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10 published by the Free Software Foundation; either version 2 of the
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11 License, or (at your option) any later version. See the file
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12 COPYING included with this distribution for more information.
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13 */
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14
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15 /*
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16 This is a modified version of a source file from the
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17 Rosegarden MIDI and audio sequencer and notation editor.
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18 This file copyright 2000-2006 Chris Cannam.
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19 */
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20
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21 #ifndef _REAL_TIME_H_
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22 #define _REAL_TIME_H_
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23
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24 //#include "vamp-sdk/RealTime.h"
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25 //using Vamp::RealTime;
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26
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27 //#ifdef NOT_DEFINED
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28
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29 #include <iostream>
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30 #include <string>
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31
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32 struct timeval;
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33
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34
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35 /**
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36 * RealTime represents time values to nanosecond precision
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37 * with accurate arithmetic and frame-rate conversion functions.
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38 */
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39
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40 struct RealTime
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41 {
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42 int sec;
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43 int nsec;
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44
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45 int usec() const { return nsec / 1000; }
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46 int msec() const { return nsec / 1000000; }
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47
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48 RealTime(): sec(0), nsec(0) {}
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49 RealTime(int s, int n);
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50
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51 RealTime(const RealTime &r) :
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52 sec(r.sec), nsec(r.nsec) { }
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53
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54 static RealTime fromSeconds(double sec);
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55 static RealTime fromMilliseconds(int msec);
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56 static RealTime fromTimeval(const struct timeval &);
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57
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58 RealTime &operator=(const RealTime &r) {
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59 sec = r.sec; nsec = r.nsec; return *this;
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60 }
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61
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62 RealTime operator+(const RealTime &r) const {
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63 return RealTime(sec + r.sec, nsec + r.nsec);
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64 }
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65 RealTime operator-(const RealTime &r) const {
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66 return RealTime(sec - r.sec, nsec - r.nsec);
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67 }
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68 RealTime operator-() const {
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69 return RealTime(-sec, -nsec);
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70 }
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71
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72 bool operator <(const RealTime &r) const {
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73 if (sec == r.sec) return nsec < r.nsec;
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74 else return sec < r.sec;
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75 }
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76
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77 bool operator >(const RealTime &r) const {
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78 if (sec == r.sec) return nsec > r.nsec;
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79 else return sec > r.sec;
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80 }
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81
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82 bool operator==(const RealTime &r) const {
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83 return (sec == r.sec && nsec == r.nsec);
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84 }
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85
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86 bool operator!=(const RealTime &r) const {
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87 return !(r == *this);
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88 }
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89
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90 bool operator>=(const RealTime &r) const {
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91 if (sec == r.sec) return nsec >= r.nsec;
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92 else return sec >= r.sec;
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93 }
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94
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95 bool operator<=(const RealTime &r) const {
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96 if (sec == r.sec) return nsec <= r.nsec;
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97 else return sec <= r.sec;
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98 }
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99
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100 RealTime operator/(int d) const;
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101
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102 // Find the fractional difference between times
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103 //
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104 double operator/(const RealTime &r) const;
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105
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106 // Return a human-readable debug-type string to full precision
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107 // (probably not a format to show to a user directly). If align
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108 // is true, prepend " " to the start of positive values so that
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109 // they line up with negative ones (which start with "-").
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110 //
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111 std::string toString(bool align = false) const;
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112
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113 // Return a user-readable string to the nearest millisecond
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114 // in a form like HH:MM:SS.mmm
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115 //
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116 std::string toText(bool fixedDp = false) const;
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117
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118 // Convenience functions for handling sample frames
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119 //
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120 static long realTime2Frame(const RealTime &r, unsigned int sampleRate);
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121 static RealTime frame2RealTime(long frame, unsigned int sampleRate);
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122
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123 static const RealTime zeroTime;
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124 };
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125
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126 std::ostream &operator<<(std::ostream &out, const RealTime &rt);
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127
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128 //#endif
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129
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130 #endif
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