annotate base/PlayParameters.cpp @ 9:73d85d19919f

* Add play-selection and looping modes. Looping seems to work OK, but the plain play-selection is miscalculating current frame number to feed back to the GUI. * Cache selection rectanges wherever possible in View::paintEvent.
author Chris Cannam
date Tue, 24 Jan 2006 16:20:58 +0000
parents d86891498eef
children 8460b3bf8f04
rev   line source
Chris@0 1 /* -*- c-basic-offset: 4 -*- vi:set ts=8 sts=4 sw=4: */
Chris@0 2
Chris@0 3 /*
Chris@0 4 A waveform viewer and audio annotation editor.
Chris@2 5 Chris Cannam, Queen Mary University of London, 2005-2006
Chris@0 6
Chris@0 7 This is experimental software. Not for distribution.
Chris@0 8 */
Chris@0 9
Chris@0 10 #include "PlayParameters.h"
Chris@0 11
Chris@0 12 void
Chris@0 13 PlayParameters::setPlayMuted(bool muted)
Chris@0 14 {
Chris@0 15 m_playMuted = muted;
Chris@0 16 emit playParametersChanged();
Chris@0 17 }
Chris@0 18
Chris@0 19
Chris@0 20 void
Chris@0 21 PlayParameters::setPlayPan(float pan)
Chris@0 22 {
Chris@0 23 m_playPan = pan;
Chris@0 24 emit playParametersChanged();
Chris@0 25 }
Chris@0 26
Chris@0 27
Chris@0 28 void
Chris@0 29 PlayParameters::setPlayGain(float gain)
Chris@0 30 {
Chris@0 31 m_playGain = gain;
Chris@0 32 emit playParametersChanged();
Chris@0 33 }
Chris@0 34
Chris@0 35