annotate data/model/NoteModel.h @ 427:72ec275e458b

* Basic implementation of add and remove point in data editor * Improve resilience of frame - real-time - frame round-trip conversions
author Chris Cannam
date Mon, 16 Jun 2008 14:48:42 +0000
parents f5e8f12d2e58
children 7226ebac8bd3
rev   line source
Chris@147 1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
Chris@147 2
Chris@147 3 /*
Chris@147 4 Sonic Visualiser
Chris@147 5 An audio file viewer and annotation editor.
Chris@147 6 Centre for Digital Music, Queen Mary, University of London.
Chris@147 7 This file copyright 2006 Chris Cannam.
Chris@147 8
Chris@147 9 This program is free software; you can redistribute it and/or
Chris@147 10 modify it under the terms of the GNU General Public License as
Chris@147 11 published by the Free Software Foundation; either version 2 of the
Chris@147 12 License, or (at your option) any later version. See the file
Chris@147 13 COPYING included with this distribution for more information.
Chris@147 14 */
Chris@147 15
Chris@147 16 #ifndef _NOTE_MODEL_H_
Chris@147 17 #define _NOTE_MODEL_H_
Chris@147 18
Chris@147 19 #include "SparseValueModel.h"
Chris@391 20 #include "base/RealTime.h"
Chris@150 21 #include "base/PlayParameterRepository.h"
Chris@147 22
Chris@147 23 /**
Chris@147 24 * Note type for use in a SparseModel or SparseValueModel. All we
Chris@147 25 * mean by a "note" is something that has an onset time, a single
Chris@147 26 * value, and a duration. Like other points, it can also have a
Chris@147 27 * label. With this point type, the model can be thought of as
Chris@147 28 * representing a simple MIDI-type piano roll, except that the y
Chris@147 29 * coordinates (values) do not have to be discrete integers.
Chris@147 30 */
Chris@147 31
Chris@147 32 struct Note
Chris@147 33 {
Chris@147 34 public:
Chris@340 35 Note(long _frame) : frame(_frame), value(0.0f), duration(0), level(1.f) { }
Chris@340 36 Note(long _frame, float _value, size_t _duration, float _level, QString _label) :
Chris@340 37 frame(_frame), value(_value), duration(_duration), level(_level), label(_label) { }
Chris@147 38
Chris@147 39 int getDimensions() const { return 3; }
Chris@147 40
Chris@147 41 long frame;
Chris@147 42 float value;
Chris@147 43 size_t duration;
Chris@340 44 float level;
Chris@147 45 QString label;
Chris@147 46
Chris@338 47 QString getLabel() const { return label; }
Chris@338 48
Chris@314 49 void toXml(QTextStream &stream,
Chris@314 50 QString indent = "",
Chris@314 51 QString extraAttributes = "") const
Chris@147 52 {
Chris@314 53 stream <<
Chris@340 54 QString("%1<point frame=\"%2\" value=\"%3\" duration=\"%4\" level=\"%5\" label=\"%6\" %7/>\n")
Chris@340 55 .arg(indent).arg(frame).arg(value).arg(duration).arg(level).arg(label).arg(extraAttributes);
Chris@147 56 }
Chris@147 57
Chris@147 58 QString toDelimitedDataString(QString delimiter, size_t sampleRate) const
Chris@147 59 {
Chris@147 60 QStringList list;
Chris@147 61 list << RealTime::frame2RealTime(frame, sampleRate).toString().c_str();
Chris@147 62 list << QString("%1").arg(value);
Chris@340 63 list << RealTime::frame2RealTime(duration, sampleRate).toString().c_str();
Chris@340 64 list << QString("%1").arg(level);
Chris@318 65 if (label != "") list << label;
Chris@147 66 return list.join(delimiter);
Chris@147 67 }
Chris@147 68
Chris@147 69 struct Comparator {
Chris@147 70 bool operator()(const Note &p1,
Chris@147 71 const Note &p2) const {
Chris@147 72 if (p1.frame != p2.frame) return p1.frame < p2.frame;
Chris@147 73 if (p1.value != p2.value) return p1.value < p2.value;
Chris@147 74 if (p1.duration != p2.duration) return p1.duration < p2.duration;
Chris@340 75 if (p1.level != p2.level) return p1.level < p2.level;
Chris@147 76 return p1.label < p2.label;
Chris@147 77 }
Chris@147 78 };
Chris@147 79
Chris@147 80 struct OrderComparator {
Chris@147 81 bool operator()(const Note &p1,
Chris@147 82 const Note &p2) const {
Chris@147 83 return p1.frame < p2.frame;
Chris@147 84 }
Chris@147 85 };
Chris@147 86 };
Chris@147 87
Chris@147 88
Chris@147 89 class NoteModel : public SparseValueModel<Note>
Chris@147 90 {
Chris@423 91 Q_OBJECT
Chris@423 92
Chris@147 93 public:
Chris@147 94 NoteModel(size_t sampleRate, size_t resolution,
Chris@256 95 bool notifyOnAdd = true) :
Chris@256 96 SparseValueModel<Note>(sampleRate, resolution,
Chris@256 97 notifyOnAdd),
Chris@256 98 m_valueQuantization(0)
Chris@256 99 {
Chris@391 100 PlayParameterRepository::getInstance()->addPlayable(this);
Chris@256 101 }
Chris@256 102
Chris@256 103 NoteModel(size_t sampleRate, size_t resolution,
Chris@147 104 float valueMinimum, float valueMaximum,
Chris@147 105 bool notifyOnAdd = true) :
Chris@147 106 SparseValueModel<Note>(sampleRate, resolution,
Chris@147 107 valueMinimum, valueMaximum,
Chris@147 108 notifyOnAdd),
Chris@147 109 m_valueQuantization(0)
Chris@147 110 {
Chris@391 111 PlayParameterRepository::getInstance()->addPlayable(this);
Chris@391 112 }
Chris@391 113
Chris@391 114 virtual ~NoteModel()
Chris@391 115 {
Chris@391 116 PlayParameterRepository::getInstance()->removePlayable(this);
Chris@147 117 }
Chris@147 118
Chris@147 119 float getValueQuantization() const { return m_valueQuantization; }
Chris@147 120 void setValueQuantization(float q) { m_valueQuantization = q; }
Chris@147 121
Chris@147 122 /**
Chris@147 123 * Notes have a duration, so this returns all points that span any
Chris@147 124 * of the given range (as well as the usual additional few before
Chris@147 125 * and after). Consequently this can be very slow (optimised data
Chris@147 126 * structures still to be done!).
Chris@147 127 */
Chris@147 128 virtual PointList getPoints(long start, long end) const;
Chris@147 129
Chris@147 130 /**
Chris@147 131 * Notes have a duration, so this returns all points that span the
Chris@147 132 * given frame. Consequently this can be very slow (optimised
Chris@147 133 * data structures still to be done!).
Chris@147 134 */
Chris@147 135 virtual PointList getPoints(long frame) const;
Chris@147 136
Chris@345 137 QString getTypeName() const { return tr("Note"); }
Chris@345 138
Chris@391 139 virtual bool canPlay() const { return true; }
Chris@391 140
Chris@391 141 virtual QString getDefaultPlayPluginId() const
Chris@391 142 {
Chris@391 143 return "dssi:_builtin:sample_player";
Chris@391 144 }
Chris@391 145
Chris@391 146 virtual QString getDefaultPlayPluginConfiguration() const
Chris@391 147 {
Chris@391 148 return "<plugin program=\"piano\"/>";
Chris@391 149 }
Chris@391 150
Chris@288 151 virtual void toXml(QTextStream &out,
Chris@288 152 QString indent = "",
Chris@288 153 QString extraAttributes = "") const
Chris@147 154 {
Chris@318 155 std::cerr << "NoteModel::toXml: extraAttributes = \""
Chris@318 156 << extraAttributes.toStdString() << std::endl;
Chris@318 157
Chris@314 158 SparseValueModel<Note>::toXml
Chris@288 159 (out,
Chris@288 160 indent,
Chris@147 161 QString("%1 valueQuantization=\"%2\"")
Chris@147 162 .arg(extraAttributes).arg(m_valueQuantization));
Chris@147 163 }
Chris@147 164
Chris@424 165 /**
Chris@424 166 * TabularModel methods.
Chris@424 167 */
Chris@424 168
Chris@424 169 virtual int getColumnCount() const
Chris@424 170 {
Chris@424 171 return 6;
Chris@424 172 }
Chris@424 173
Chris@424 174 virtual QString getHeading(int column) const
Chris@424 175 {
Chris@424 176 switch (column) {
Chris@424 177 case 0: return tr("Time");
Chris@424 178 case 1: return tr("Frame");
Chris@424 179 case 2: return tr("Pitch");
Chris@424 180 case 3: return tr("Duration");
Chris@424 181 case 4: return tr("Level");
Chris@424 182 case 5: return tr("Label");
Chris@424 183 default: return tr("Unknown");
Chris@424 184 }
Chris@424 185 }
Chris@424 186
Chris@424 187 virtual QVariant getData(int row, int column, int role) const
Chris@424 188 {
Chris@425 189 if (column < 2) {
Chris@425 190 return SparseValueModel<Note>::getData
Chris@425 191 (row, column, role);
Chris@425 192 }
Chris@425 193
Chris@424 194 PointListIterator i = getPointListIteratorForRow(row);
Chris@424 195 if (i == m_points.end()) return QVariant();
Chris@424 196
Chris@424 197 switch (column) {
Chris@424 198 case 2:
Chris@424 199 if (role == Qt::EditRole || role == SortRole) return i->value;
Chris@424 200 else return QString("%1 %2").arg(i->value).arg(getScaleUnits());
Chris@424 201 case 3: return int(i->duration);
Chris@424 202 case 4: return i->level;
Chris@424 203 case 5: return i->label;
Chris@424 204 default: return QVariant();
Chris@424 205 }
Chris@424 206 }
Chris@424 207
Chris@424 208 virtual Command *getSetDataCommand(int row, int column, const QVariant &value, int role)
Chris@424 209 {
Chris@425 210 if (column < 2) {
Chris@425 211 return SparseValueModel<Note>::getSetDataCommand
Chris@425 212 (row, column, value, role);
Chris@425 213 }
Chris@425 214
Chris@424 215 if (role != Qt::EditRole) return false;
Chris@424 216 PointListIterator i = getPointListIteratorForRow(row);
Chris@424 217 if (i == m_points.end()) return false;
Chris@424 218 EditCommand *command = new EditCommand(this, tr("Edit Data"));
Chris@424 219
Chris@424 220 Point point(*i);
Chris@424 221 command->deletePoint(point);
Chris@424 222
Chris@424 223 switch (column) {
Chris@424 224 case 0: case 1: point.frame = value.toInt(); break;
Chris@424 225 case 2: point.value = value.toDouble(); break;
Chris@424 226 case 3: point.duration = value.toInt(); break;
Chris@424 227 case 4: point.level = value.toDouble(); break;
Chris@424 228 case 5: point.label = value.toString(); break;
Chris@424 229 }
Chris@424 230
Chris@424 231 command->addPoint(point);
Chris@424 232 return command->finish();
Chris@424 233 }
Chris@424 234
Chris@424 235 virtual bool isColumnTimeValue(int column) const
Chris@424 236 {
Chris@424 237 return (column < 2);
Chris@424 238 }
Chris@424 239
Chris@424 240 virtual SortType getSortType(int column) const
Chris@424 241 {
Chris@424 242 if (column == 5) return SortAlphabetical;
Chris@424 243 return SortNumeric;
Chris@424 244 }
Chris@424 245
Chris@147 246 protected:
Chris@147 247 float m_valueQuantization;
Chris@147 248 };
Chris@147 249
Chris@147 250 #endif