annotate base/RealTime.h @ 167:665342c6ec57

* Add a bit of resistance to pane dragging so as to make it harder to inadvertently drag in the other axis from the one you intended
author Chris Cannam
date Fri, 22 Sep 2006 16:46:10 +0000
parents 3c1d5ef43baa
children 146eb9e35baa
rev   line source
Chris@49 1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
Chris@0 2
Chris@0 3 /*
Chris@52 4 Sonic Visualiser
Chris@52 5 An audio file viewer and annotation editor.
Chris@52 6 Centre for Digital Music, Queen Mary, University of London.
Chris@0 7
Chris@52 8 This program is free software; you can redistribute it and/or
Chris@52 9 modify it under the terms of the GNU General Public License as
Chris@52 10 published by the Free Software Foundation; either version 2 of the
Chris@52 11 License, or (at your option) any later version. See the file
Chris@52 12 COPYING included with this distribution for more information.
Chris@0 13 */
Chris@0 14
Chris@0 15 /*
Chris@0 16 This is a modified version of a source file from the
Chris@0 17 Rosegarden MIDI and audio sequencer and notation editor.
Chris@17 18 This file copyright 2000-2006 Chris Cannam.
Chris@0 19 */
Chris@0 20
Chris@0 21 #ifndef _REAL_TIME_H_
Chris@0 22 #define _REAL_TIME_H_
Chris@0 23
Chris@0 24 #include <iostream>
Chris@0 25 #include <string>
Chris@0 26
Chris@26 27 struct timeval;
Chris@26 28
Chris@26 29
Chris@0 30 /**
Chris@0 31 * RealTime represents time values to nanosecond precision
Chris@0 32 * with accurate arithmetic and frame-rate conversion functions.
Chris@0 33 */
Chris@0 34
Chris@0 35 struct RealTime
Chris@0 36 {
Chris@0 37 int sec;
Chris@0 38 int nsec;
Chris@0 39
Chris@0 40 int usec() const { return nsec / 1000; }
Chris@0 41 int msec() const { return nsec / 1000000; }
Chris@0 42
Chris@0 43 RealTime(): sec(0), nsec(0) {}
Chris@0 44 RealTime(int s, int n);
Chris@0 45
Chris@0 46 RealTime(const RealTime &r) :
Chris@0 47 sec(r.sec), nsec(r.nsec) { }
Chris@0 48
Chris@26 49 static RealTime fromSeconds(double sec);
Chris@26 50 static RealTime fromMilliseconds(int msec);
Chris@26 51 static RealTime fromTimeval(const struct timeval &);
Chris@26 52
Chris@0 53 RealTime &operator=(const RealTime &r) {
Chris@0 54 sec = r.sec; nsec = r.nsec; return *this;
Chris@0 55 }
Chris@0 56
Chris@0 57 RealTime operator+(const RealTime &r) const {
Chris@0 58 return RealTime(sec + r.sec, nsec + r.nsec);
Chris@0 59 }
Chris@0 60 RealTime operator-(const RealTime &r) const {
Chris@0 61 return RealTime(sec - r.sec, nsec - r.nsec);
Chris@0 62 }
Chris@0 63 RealTime operator-() const {
Chris@0 64 return RealTime(-sec, -nsec);
Chris@0 65 }
Chris@0 66
Chris@0 67 bool operator <(const RealTime &r) const {
Chris@0 68 if (sec == r.sec) return nsec < r.nsec;
Chris@0 69 else return sec < r.sec;
Chris@0 70 }
Chris@0 71
Chris@0 72 bool operator >(const RealTime &r) const {
Chris@0 73 if (sec == r.sec) return nsec > r.nsec;
Chris@0 74 else return sec > r.sec;
Chris@0 75 }
Chris@0 76
Chris@0 77 bool operator==(const RealTime &r) const {
Chris@0 78 return (sec == r.sec && nsec == r.nsec);
Chris@0 79 }
Chris@0 80
Chris@0 81 bool operator!=(const RealTime &r) const {
Chris@0 82 return !(r == *this);
Chris@0 83 }
Chris@0 84
Chris@0 85 bool operator>=(const RealTime &r) const {
Chris@0 86 if (sec == r.sec) return nsec >= r.nsec;
Chris@0 87 else return sec >= r.sec;
Chris@0 88 }
Chris@0 89
Chris@0 90 bool operator<=(const RealTime &r) const {
Chris@0 91 if (sec == r.sec) return nsec <= r.nsec;
Chris@0 92 else return sec <= r.sec;
Chris@0 93 }
Chris@0 94
Chris@0 95 RealTime operator/(int d) const;
Chris@0 96
Chris@0 97 // Find the fractional difference between times
Chris@0 98 //
Chris@0 99 double operator/(const RealTime &r) const;
Chris@0 100
Chris@0 101 // Return a human-readable debug-type string to full precision
Chris@121 102 // (probably not a format to show to a user directly). If align
Chris@121 103 // is true, prepend " " to the start of positive values so that
Chris@121 104 // they line up with negative ones (which start with "-").
Chris@0 105 //
Chris@121 106 std::string toString(bool align = false) const;
Chris@0 107
Chris@0 108 // Return a user-readable string to the nearest millisecond
Chris@0 109 // in a form like HH:MM:SS.mmm
Chris@0 110 //
Chris@0 111 std::string toText(bool fixedDp = false) const;
Chris@0 112
Chris@0 113 // Convenience functions for handling sample frames
Chris@0 114 //
Chris@0 115 static long realTime2Frame(const RealTime &r, unsigned int sampleRate);
Chris@0 116 static RealTime frame2RealTime(long frame, unsigned int sampleRate);
Chris@0 117
Chris@0 118 static const RealTime zeroTime;
Chris@0 119 };
Chris@0 120
Chris@0 121 std::ostream &operator<<(std::ostream &out, const RealTime &rt);
Chris@0 122
Chris@0 123 #endif