annotate transform/RealTimeEffectModelTransformer.cpp @ 1830:5f8fbbde08ff audio-source-refactor

Use shared_ptr for plugin instances throughout
author Chris Cannam
date Fri, 20 Mar 2020 16:30:33 +0000
parents fd7f127ecd89
children
rev   line source
Chris@320 1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
Chris@320 2
Chris@320 3 /*
Chris@320 4 Sonic Visualiser
Chris@320 5 An audio file viewer and annotation editor.
Chris@320 6 Centre for Digital Music, Queen Mary, University of London.
Chris@320 7 This file copyright 2006 Chris Cannam and QMUL.
Chris@320 8
Chris@320 9 This program is free software; you can redistribute it and/or
Chris@320 10 modify it under the terms of the GNU General Public License as
Chris@320 11 published by the Free Software Foundation; either version 2 of the
Chris@320 12 License, or (at your option) any later version. See the file
Chris@320 13 COPYING included with this distribution for more information.
Chris@320 14 */
Chris@320 15
Chris@331 16 #include "RealTimeEffectModelTransformer.h"
Chris@320 17
Chris@320 18 #include "plugin/RealTimePluginFactory.h"
Chris@320 19 #include "plugin/RealTimePluginInstance.h"
Chris@320 20 #include "plugin/PluginXml.h"
Chris@320 21
Chris@320 22 #include "data/model/Model.h"
Chris@320 23 #include "data/model/SparseTimeValueModel.h"
Chris@320 24 #include "data/model/DenseTimeValueModel.h"
Chris@320 25 #include "data/model/WritableWaveFileModel.h"
Chris@320 26 #include "data/model/WaveFileModel.h"
Chris@320 27
Chris@350 28 #include "TransformFactory.h"
Chris@350 29
Chris@320 30 #include <iostream>
Chris@320 31
Chris@350 32 RealTimeEffectModelTransformer::RealTimeEffectModelTransformer(Input in,
Chris@850 33 const Transform &t) :
Chris@850 34 ModelTransformer(in, t),
Chris@1582 35 m_plugin(nullptr)
Chris@320 36 {
Chris@850 37 Transform transform(t);
Chris@850 38 if (!transform.getBlockSize()) {
Chris@850 39 transform.setBlockSize(1024);
Chris@850 40 m_transforms[0] = transform;
Chris@850 41 }
Chris@850 42
Chris@350 43 m_units = TransformFactory::getInstance()->getTransformUnits
Chris@350 44 (transform.getIdentifier());
Chris@350 45 m_outputNo =
Chris@350 46 (transform.getOutput() == "A") ? -1 : transform.getOutput().toInt();
Chris@350 47
Chris@350 48 QString pluginId = transform.getPluginIdentifier();
Chris@350 49
Chris@1496 50 SVDEBUG << "RealTimeEffectModelTransformer::RealTimeEffectModelTransformer: plugin " << pluginId << ", output " << transform.getOutput() << endl;
Chris@320 51
Chris@320 52 RealTimePluginFactory *factory =
Chris@1429 53 RealTimePluginFactory::instanceFor(pluginId);
Chris@320 54
Chris@320 55 if (!factory) {
Chris@1496 56 SVCERR << "RealTimeEffectModelTransformer: No factory available for plugin id \""
Chris@1496 57 << pluginId << "\"" << endl;
Chris@1429 58 return;
Chris@320 59 }
Chris@320 60
Chris@1740 61 auto input = ModelById::getAs<DenseTimeValueModel>(getInputModel());
Chris@1740 62 if (!input) {
Chris@1740 63 SVCERR << "RealTimeEffectModelTransformer: Input is absent or of wrong type" << endl;
Chris@1740 64 return;
Chris@1740 65 }
Chris@320 66
Chris@320 67 m_plugin = factory->instantiatePlugin(pluginId, 0, 0,
Chris@350 68 input->getSampleRate(),
Chris@850 69 transform.getBlockSize(),
Chris@320 70 input->getChannelCount());
Chris@320 71
Chris@320 72 if (!m_plugin) {
Chris@1496 73 SVCERR << "RealTimeEffectModelTransformer: Failed to instantiate plugin \""
Chris@1496 74 << pluginId << "\"" << endl;
Chris@1429 75 return;
Chris@320 76 }
Chris@320 77
Chris@850 78 TransformFactory::getInstance()->setPluginParameters(transform, m_plugin);
Chris@320 79
Chris@320 80 if (m_outputNo >= 0 &&
Chris@320 81 m_outputNo >= int(m_plugin->getControlOutputCount())) {
Chris@843 82 cerr << "RealTimeEffectModelTransformer: Plugin has fewer than desired " << m_outputNo << " control outputs" << endl;
Chris@320 83 return;
Chris@320 84 }
Chris@320 85
Chris@320 86 if (m_outputNo == -1) {
Chris@320 87
Chris@1039 88 int outputChannels = (int)m_plugin->getAudioOutputCount();
Chris@320 89 if (outputChannels > input->getChannelCount()) {
Chris@320 90 outputChannels = input->getChannelCount();
Chris@320 91 }
Chris@320 92
Chris@1740 93 auto model = std::make_shared<WritableWaveFileModel>
Chris@320 94 (input->getSampleRate(), outputChannels);
Chris@320 95
Chris@1752 96 m_outputs.push_back(ModelById::add(model));
Chris@320 97
Chris@320 98 } else {
Chris@1429 99
Chris@1740 100 auto model = std::make_shared<SparseTimeValueModel>
Chris@1740 101 (input->getSampleRate(), transform.getBlockSize(),
Chris@1740 102 0.0, 0.0, false);
Chris@350 103 if (m_units != "") model->setScaleUnits(m_units);
Chris@320 104
Chris@1752 105 m_outputs.push_back(ModelById::add(model));
Chris@320 106 }
Chris@320 107 }
Chris@320 108
Chris@331 109 RealTimeEffectModelTransformer::~RealTimeEffectModelTransformer()
Chris@320 110 {
Chris@320 111 }
Chris@320 112
Chris@320 113 void
Chris@331 114 RealTimeEffectModelTransformer::run()
Chris@320 115 {
Chris@1740 116 if (m_outputs.empty()) {
Chris@1740 117 abandon();
Chris@1496 118 return;
Chris@1496 119 }
Chris@1740 120
Chris@1740 121 bool ready = false;
Chris@1740 122 while (!ready && !m_abandoned) {
Chris@1740 123 { // scope so as to release input shared_ptr before sleeping
Chris@1740 124 auto input = ModelById::getAs<DenseTimeValueModel>(getInputModel());
Chris@1740 125 if (!input) {
Chris@1740 126 abandon();
Chris@1740 127 return;
Chris@1740 128 }
Chris@1740 129 ready = input->isReady();
Chris@1740 130 }
Chris@1740 131 if (!ready) {
Chris@1740 132 SVDEBUG << "RealTimeEffectModelTransformer::run: Waiting for input model to be ready..." << endl;
Chris@1740 133 usleep(500000);
Chris@1740 134 }
Chris@1740 135 }
Chris@1740 136 if (m_abandoned) return;
Chris@1740 137
Chris@1740 138 auto input = ModelById::getAs<DenseTimeValueModel>(getInputModel());
Chris@1740 139 if (!input) {
Chris@1740 140 abandon();
Chris@1496 141 return;
Chris@1496 142 }
Chris@1740 143
Chris@1755 144 sv_samplerate_t sampleRate;
Chris@1755 145 int channelCount;
Chris@1755 146 sv_frame_t startFrame;
Chris@1755 147 sv_frame_t endFrame;
Chris@1755 148
Chris@1755 149 { // scope so as not to have this borrowed pointer retained around
Chris@1755 150 // the edges of the process loop
Chris@1755 151 auto input = ModelById::getAs<DenseTimeValueModel>(getInputModel());
Chris@1755 152 if (!input) {
Chris@1755 153 abandon();
Chris@1755 154 return;
Chris@1755 155 }
Chris@1755 156
Chris@1755 157 sampleRate = input->getSampleRate();
Chris@1755 158 channelCount = input->getChannelCount();
Chris@1755 159 startFrame = input->getStartFrame();
Chris@1755 160 endFrame = input->getEndFrame();
Chris@1755 161 }
Chris@1755 162
Chris@1740 163 auto stvm = ModelById::getAs<SparseTimeValueModel>(m_outputs[0]);
Chris@1740 164 auto wwfm = ModelById::getAs<WritableWaveFileModel>(m_outputs[0]);
Chris@320 165
Chris@1496 166 if (!stvm && !wwfm) {
Chris@1496 167 return;
Chris@1496 168 }
Chris@320 169
Chris@1496 170 if (stvm && (m_outputNo >= int(m_plugin->getControlOutputCount()))) {
Chris@1496 171 return;
Chris@1496 172 }
Chris@320 173
Chris@350 174 if (!wwfm && m_input.getChannel() != -1) channelCount = 1;
Chris@320 175
Chris@1039 176 sv_frame_t blockSize = m_plugin->getBufferSize();
Chris@320 177
Chris@320 178 float **inbufs = m_plugin->getAudioInputBuffers();
Chris@320 179
Chris@850 180 Transform transform = m_transforms[0];
Chris@320 181
Chris@850 182 RealTime contextStartRT = transform.getStartTime();
Chris@850 183 RealTime contextDurationRT = transform.getDuration();
Chris@350 184
Chris@1039 185 sv_frame_t contextStart =
Chris@350 186 RealTime::realTime2Frame(contextStartRT, sampleRate);
Chris@350 187
Chris@1039 188 sv_frame_t contextDuration =
Chris@350 189 RealTime::realTime2Frame(contextDurationRT, sampleRate);
Chris@320 190
Chris@320 191 if (contextStart == 0 || contextStart < startFrame) {
Chris@320 192 contextStart = startFrame;
Chris@320 193 }
Chris@320 194
Chris@320 195 if (contextDuration == 0) {
Chris@320 196 contextDuration = endFrame - contextStart;
Chris@320 197 }
Chris@320 198 if (contextStart + contextDuration > endFrame) {
Chris@320 199 contextDuration = endFrame - contextStart;
Chris@320 200 }
Chris@320 201
Chris@414 202 if (wwfm) {
Chris@414 203 wwfm->setStartFrame(contextStart);
Chris@414 204 }
Chris@320 205
Chris@1039 206 sv_frame_t blockFrame = contextStart;
Chris@320 207
Chris@1039 208 int prevCompletion = 0;
Chris@320 209
Chris@1039 210 sv_frame_t latency = m_plugin->getLatency();
Chris@320 211
Chris@320 212 while (blockFrame < contextStart + contextDuration + latency &&
Chris@320 213 !m_abandoned) {
Chris@320 214
Chris@1429 215 int completion = int
Chris@1429 216 ((((blockFrame - contextStart) / blockSize) * 99) /
Chris@1039 217 (1 + ((contextDuration) / blockSize)));
Chris@320 218
Chris@1429 219 sv_frame_t got = 0;
Chris@320 220
Chris@1755 221 auto input = ModelById::getAs<DenseTimeValueModel>(getInputModel());
Chris@1755 222 if (!input) {
Chris@1755 223 abandon();
Chris@1755 224 return;
Chris@1755 225 }
Chris@1755 226
Chris@1429 227 if (channelCount == 1) {
Chris@320 228 if (inbufs && inbufs[0]) {
Chris@1096 229 auto data = input->getData
Chris@1096 230 (m_input.getChannel(), blockFrame, blockSize);
Chris@1096 231 got = data.size();
Chris@1096 232 for (sv_frame_t i = 0; i < got; ++i) {
Chris@1096 233 inbufs[0][i] = data[i];
Chris@1096 234 }
Chris@320 235 while (got < blockSize) {
Chris@1096 236 inbufs[0][got++] = 0.f;
Chris@320 237 }
Chris@975 238 for (int ch = 1; ch < (int)m_plugin->getAudioInputCount(); ++ch) {
Chris@1039 239 for (sv_frame_t i = 0; i < blockSize; ++i) {
Chris@975 240 inbufs[ch][i] = inbufs[0][i];
Chris@975 241 }
Chris@320 242 }
Chris@320 243 }
Chris@1429 244 } else {
Chris@429 245 if (inbufs && inbufs[0]) {
Chris@1096 246 auto data = input->getMultiChannelData
Chris@1096 247 (0, channelCount - 1, blockFrame, blockSize);
Chris@1096 248 if (!data.empty()) got = data[0].size();
Chris@1096 249 for (int ch = 0; ch < channelCount; ++ch) {
Chris@1096 250 for (sv_frame_t i = 0; i < got; ++i) {
Chris@1096 251 inbufs[ch][i] = data[ch][i];
Chris@1096 252 }
Chris@1096 253 }
Chris@429 254 while (got < blockSize) {
Chris@930 255 for (int ch = 0; ch < channelCount; ++ch) {
Chris@429 256 inbufs[ch][got] = 0.0;
Chris@429 257 }
Chris@429 258 ++got;
Chris@320 259 }
Chris@975 260 for (int ch = channelCount; ch < (int)m_plugin->getAudioInputCount(); ++ch) {
Chris@1039 261 for (sv_frame_t i = 0; i < blockSize; ++i) {
Chris@975 262 inbufs[ch][i] = inbufs[ch % channelCount][i];
Chris@975 263 }
Chris@320 264 }
Chris@320 265 }
Chris@1429 266 }
Chris@320 267
Chris@1040 268 m_plugin->run(RealTime::frame2RealTime(blockFrame, sampleRate));
Chris@320 269
Chris@320 270 if (stvm) {
Chris@320 271
Chris@320 272 float value = m_plugin->getControlOutputValue(m_outputNo);
Chris@320 273
Chris@1039 274 sv_frame_t pointFrame = blockFrame;
Chris@320 275 if (pointFrame > latency) pointFrame -= latency;
Chris@320 276 else pointFrame = 0;
Chris@320 277
Chris@1651 278 stvm->add(Event(pointFrame, value, ""));
Chris@320 279
Chris@320 280 } else if (wwfm) {
Chris@320 281
Chris@320 282 float **outbufs = m_plugin->getAudioOutputBuffers();
Chris@320 283
Chris@320 284 if (outbufs) {
Chris@320 285
Chris@320 286 if (blockFrame >= latency) {
Chris@1039 287 sv_frame_t writeSize = std::min
Chris@320 288 (blockSize,
Chris@320 289 contextStart + contextDuration + latency - blockFrame);
Chris@320 290 wwfm->addSamples(outbufs, writeSize);
Chris@320 291 } else if (blockFrame + blockSize >= latency) {
Chris@1039 292 sv_frame_t offset = latency - blockFrame;
Chris@1039 293 sv_frame_t count = blockSize - offset;
Chris@320 294 float **tmp = new float *[channelCount];
Chris@930 295 for (int c = 0; c < channelCount; ++c) {
Chris@320 296 tmp[c] = outbufs[c] + offset;
Chris@320 297 }
Chris@320 298 wwfm->addSamples(tmp, count);
Chris@320 299 delete[] tmp;
Chris@320 300 }
Chris@320 301 }
Chris@320 302 }
Chris@320 303
Chris@1429 304 if (blockFrame == contextStart || completion > prevCompletion) {
Chris@1133 305 // This setCompletion is probably misusing the completion
Chris@1133 306 // terminology, just as it was for WritableWaveFileModel
Chris@1429 307 if (stvm) stvm->setCompletion(completion);
Chris@1429 308 if (wwfm) wwfm->setWriteProportion(completion);
Chris@1429 309 prevCompletion = completion;
Chris@1429 310 }
Chris@320 311
Chris@1429 312 blockFrame += blockSize;
Chris@320 313 }
Chris@320 314
Chris@320 315 if (m_abandoned) return;
Chris@320 316
Chris@320 317 if (stvm) stvm->setCompletion(100);
Chris@1133 318 if (wwfm) wwfm->writeComplete();
Chris@320 319 }
Chris@320 320