annotate base/RealTime.h @ 184:5a916fee6d2d

* Handle generator transforms (plugins whose channel count isn't dependent on number of audio inputs, as they have none) * Be less keen to suspend writing FFT data in spectrogram repaint -- only do it if we find we actually need to query the FFT data (i.e. we aren't repainting an area that hasn't been generated at all yet)
author Chris Cannam
date Tue, 10 Oct 2006 19:04:57 +0000
parents 146eb9e35baa
children 21b9b25bff48
rev   line source
Chris@49 1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
Chris@0 2
Chris@0 3 /*
Chris@52 4 Sonic Visualiser
Chris@52 5 An audio file viewer and annotation editor.
Chris@52 6 Centre for Digital Music, Queen Mary, University of London.
Chris@0 7
Chris@52 8 This program is free software; you can redistribute it and/or
Chris@52 9 modify it under the terms of the GNU General Public License as
Chris@52 10 published by the Free Software Foundation; either version 2 of the
Chris@52 11 License, or (at your option) any later version. See the file
Chris@52 12 COPYING included with this distribution for more information.
Chris@0 13 */
Chris@0 14
Chris@0 15 /*
Chris@0 16 This is a modified version of a source file from the
Chris@0 17 Rosegarden MIDI and audio sequencer and notation editor.
Chris@17 18 This file copyright 2000-2006 Chris Cannam.
Chris@0 19 */
Chris@0 20
Chris@0 21 #ifndef _REAL_TIME_H_
Chris@0 22 #define _REAL_TIME_H_
Chris@0 23
Chris@0 24 #include <iostream>
Chris@0 25 #include <string>
Chris@0 26
Chris@26 27 struct timeval;
Chris@26 28
Chris@26 29
Chris@0 30 /**
Chris@0 31 * RealTime represents time values to nanosecond precision
Chris@0 32 * with accurate arithmetic and frame-rate conversion functions.
Chris@0 33 */
Chris@0 34
Chris@0 35 struct RealTime
Chris@0 36 {
Chris@0 37 int sec;
Chris@0 38 int nsec;
Chris@0 39
Chris@0 40 int usec() const { return nsec / 1000; }
Chris@0 41 int msec() const { return nsec / 1000000; }
Chris@0 42
Chris@0 43 RealTime(): sec(0), nsec(0) {}
Chris@0 44 RealTime(int s, int n);
Chris@0 45
Chris@0 46 RealTime(const RealTime &r) :
Chris@0 47 sec(r.sec), nsec(r.nsec) { }
Chris@0 48
Chris@26 49 static RealTime fromSeconds(double sec);
Chris@26 50 static RealTime fromMilliseconds(int msec);
Chris@26 51 static RealTime fromTimeval(const struct timeval &);
Chris@26 52
Chris@0 53 RealTime &operator=(const RealTime &r) {
Chris@0 54 sec = r.sec; nsec = r.nsec; return *this;
Chris@0 55 }
Chris@0 56
Chris@0 57 RealTime operator+(const RealTime &r) const {
Chris@0 58 return RealTime(sec + r.sec, nsec + r.nsec);
Chris@0 59 }
Chris@0 60 RealTime operator-(const RealTime &r) const {
Chris@0 61 return RealTime(sec - r.sec, nsec - r.nsec);
Chris@0 62 }
Chris@0 63 RealTime operator-() const {
Chris@0 64 return RealTime(-sec, -nsec);
Chris@0 65 }
Chris@0 66
Chris@0 67 bool operator <(const RealTime &r) const {
Chris@0 68 if (sec == r.sec) return nsec < r.nsec;
Chris@0 69 else return sec < r.sec;
Chris@0 70 }
Chris@0 71
Chris@0 72 bool operator >(const RealTime &r) const {
Chris@0 73 if (sec == r.sec) return nsec > r.nsec;
Chris@0 74 else return sec > r.sec;
Chris@0 75 }
Chris@0 76
Chris@0 77 bool operator==(const RealTime &r) const {
Chris@0 78 return (sec == r.sec && nsec == r.nsec);
Chris@0 79 }
Chris@0 80
Chris@0 81 bool operator!=(const RealTime &r) const {
Chris@0 82 return !(r == *this);
Chris@0 83 }
Chris@0 84
Chris@0 85 bool operator>=(const RealTime &r) const {
Chris@0 86 if (sec == r.sec) return nsec >= r.nsec;
Chris@0 87 else return sec >= r.sec;
Chris@0 88 }
Chris@0 89
Chris@0 90 bool operator<=(const RealTime &r) const {
Chris@0 91 if (sec == r.sec) return nsec <= r.nsec;
Chris@0 92 else return sec <= r.sec;
Chris@0 93 }
Chris@0 94
Chris@183 95 RealTime operator*(int m) const;
Chris@0 96 RealTime operator/(int d) const;
Chris@0 97
Chris@0 98 // Find the fractional difference between times
Chris@0 99 //
Chris@0 100 double operator/(const RealTime &r) const;
Chris@0 101
Chris@0 102 // Return a human-readable debug-type string to full precision
Chris@121 103 // (probably not a format to show to a user directly). If align
Chris@121 104 // is true, prepend " " to the start of positive values so that
Chris@121 105 // they line up with negative ones (which start with "-").
Chris@0 106 //
Chris@121 107 std::string toString(bool align = false) const;
Chris@0 108
Chris@0 109 // Return a user-readable string to the nearest millisecond
Chris@0 110 // in a form like HH:MM:SS.mmm
Chris@0 111 //
Chris@0 112 std::string toText(bool fixedDp = false) const;
Chris@0 113
Chris@0 114 // Convenience functions for handling sample frames
Chris@0 115 //
Chris@0 116 static long realTime2Frame(const RealTime &r, unsigned int sampleRate);
Chris@0 117 static RealTime frame2RealTime(long frame, unsigned int sampleRate);
Chris@0 118
Chris@0 119 static const RealTime zeroTime;
Chris@0 120 };
Chris@0 121
Chris@0 122 std::ostream &operator<<(std::ostream &out, const RealTime &rt);
Chris@0 123
Chris@0 124 #endif