annotate transform/RealTimeEffectModelTransformer.cpp @ 532:59dd6d1bcfb0

* Make Colour3DPlotLayer::paintDense much faster (but still not fast enough)
author Chris Cannam
date Thu, 22 Jan 2009 17:39:04 +0000
parents b6dc6c7f402c
children f84f147572b9 b4a8d8221eaf
rev   line source
Chris@320 1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
Chris@320 2
Chris@320 3 /*
Chris@320 4 Sonic Visualiser
Chris@320 5 An audio file viewer and annotation editor.
Chris@320 6 Centre for Digital Music, Queen Mary, University of London.
Chris@320 7 This file copyright 2006 Chris Cannam and QMUL.
Chris@320 8
Chris@320 9 This program is free software; you can redistribute it and/or
Chris@320 10 modify it under the terms of the GNU General Public License as
Chris@320 11 published by the Free Software Foundation; either version 2 of the
Chris@320 12 License, or (at your option) any later version. See the file
Chris@320 13 COPYING included with this distribution for more information.
Chris@320 14 */
Chris@320 15
Chris@331 16 #include "RealTimeEffectModelTransformer.h"
Chris@320 17
Chris@320 18 #include "plugin/RealTimePluginFactory.h"
Chris@320 19 #include "plugin/RealTimePluginInstance.h"
Chris@320 20 #include "plugin/PluginXml.h"
Chris@320 21
Chris@320 22 #include "data/model/Model.h"
Chris@320 23 #include "data/model/SparseTimeValueModel.h"
Chris@320 24 #include "data/model/DenseTimeValueModel.h"
Chris@320 25 #include "data/model/WritableWaveFileModel.h"
Chris@320 26 #include "data/model/WaveFileModel.h"
Chris@320 27
Chris@350 28 #include "TransformFactory.h"
Chris@350 29
Chris@320 30 #include <iostream>
Chris@320 31
Chris@350 32 RealTimeEffectModelTransformer::RealTimeEffectModelTransformer(Input in,
Chris@350 33 const Transform &transform) :
Chris@350 34 ModelTransformer(in, transform),
Chris@350 35 m_plugin(0)
Chris@320 36 {
Chris@350 37 m_units = TransformFactory::getInstance()->getTransformUnits
Chris@350 38 (transform.getIdentifier());
Chris@350 39 m_outputNo =
Chris@350 40 (transform.getOutput() == "A") ? -1 : transform.getOutput().toInt();
Chris@350 41
Chris@350 42 QString pluginId = transform.getPluginIdentifier();
Chris@350 43
Chris@350 44 if (!m_transform.getBlockSize()) m_transform.setBlockSize(1024);
Chris@320 45
Chris@331 46 // std::cerr << "RealTimeEffectModelTransformer::RealTimeEffectModelTransformer: plugin " << pluginId.toStdString() << ", output " << output << std::endl;
Chris@320 47
Chris@320 48 RealTimePluginFactory *factory =
Chris@320 49 RealTimePluginFactory::instanceFor(pluginId);
Chris@320 50
Chris@320 51 if (!factory) {
Chris@331 52 std::cerr << "RealTimeEffectModelTransformer: No factory available for plugin id \""
Chris@320 53 << pluginId.toStdString() << "\"" << std::endl;
Chris@320 54 return;
Chris@320 55 }
Chris@320 56
Chris@350 57 DenseTimeValueModel *input = getConformingInput();
Chris@320 58 if (!input) return;
Chris@320 59
Chris@320 60 m_plugin = factory->instantiatePlugin(pluginId, 0, 0,
Chris@350 61 input->getSampleRate(),
Chris@350 62 m_transform.getBlockSize(),
Chris@320 63 input->getChannelCount());
Chris@320 64
Chris@320 65 if (!m_plugin) {
Chris@331 66 std::cerr << "RealTimeEffectModelTransformer: Failed to instantiate plugin \""
Chris@320 67 << pluginId.toStdString() << "\"" << std::endl;
Chris@320 68 return;
Chris@320 69 }
Chris@320 70
Chris@350 71 TransformFactory::getInstance()->setPluginParameters(m_transform, m_plugin);
Chris@320 72
Chris@320 73 if (m_outputNo >= 0 &&
Chris@320 74 m_outputNo >= int(m_plugin->getControlOutputCount())) {
Chris@331 75 std::cerr << "RealTimeEffectModelTransformer: Plugin has fewer than desired " << m_outputNo << " control outputs" << std::endl;
Chris@320 76 return;
Chris@320 77 }
Chris@320 78
Chris@320 79 if (m_outputNo == -1) {
Chris@320 80
Chris@320 81 size_t outputChannels = m_plugin->getAudioOutputCount();
Chris@320 82 if (outputChannels > input->getChannelCount()) {
Chris@320 83 outputChannels = input->getChannelCount();
Chris@320 84 }
Chris@320 85
Chris@320 86 WritableWaveFileModel *model = new WritableWaveFileModel
Chris@320 87 (input->getSampleRate(), outputChannels);
Chris@320 88
Chris@320 89 m_output = model;
Chris@320 90
Chris@320 91 } else {
Chris@320 92
Chris@320 93 SparseTimeValueModel *model = new SparseTimeValueModel
Chris@350 94 (input->getSampleRate(), m_transform.getBlockSize(), 0.0, 0.0, false);
Chris@320 95
Chris@350 96 if (m_units != "") model->setScaleUnits(m_units);
Chris@320 97
Chris@320 98 m_output = model;
Chris@320 99 }
Chris@320 100 }
Chris@320 101
Chris@331 102 RealTimeEffectModelTransformer::~RealTimeEffectModelTransformer()
Chris@320 103 {
Chris@320 104 delete m_plugin;
Chris@320 105 }
Chris@320 106
Chris@320 107 DenseTimeValueModel *
Chris@350 108 RealTimeEffectModelTransformer::getConformingInput()
Chris@320 109 {
Chris@320 110 DenseTimeValueModel *dtvm =
Chris@320 111 dynamic_cast<DenseTimeValueModel *>(getInputModel());
Chris@320 112 if (!dtvm) {
Chris@350 113 std::cerr << "RealTimeEffectModelTransformer::getConformingInput: WARNING: Input model is not conformable to DenseTimeValueModel" << std::endl;
Chris@320 114 }
Chris@320 115 return dtvm;
Chris@320 116 }
Chris@320 117
Chris@320 118 void
Chris@331 119 RealTimeEffectModelTransformer::run()
Chris@320 120 {
Chris@350 121 DenseTimeValueModel *input = getConformingInput();
Chris@320 122 if (!input) return;
Chris@320 123
Chris@497 124 while (!input->isReady() && !m_abandoned) {
Chris@331 125 std::cerr << "RealTimeEffectModelTransformer::run: Waiting for input model to be ready..." << std::endl;
Chris@497 126 usleep(500000);
Chris@320 127 }
Chris@497 128 if (m_abandoned) return;
Chris@320 129
Chris@320 130 SparseTimeValueModel *stvm = dynamic_cast<SparseTimeValueModel *>(m_output);
Chris@320 131 WritableWaveFileModel *wwfm = dynamic_cast<WritableWaveFileModel *>(m_output);
Chris@320 132 if (!stvm && !wwfm) return;
Chris@320 133
Chris@320 134 if (stvm && (m_outputNo >= int(m_plugin->getControlOutputCount()))) return;
Chris@320 135
Chris@320 136 size_t sampleRate = input->getSampleRate();
Chris@320 137 size_t channelCount = input->getChannelCount();
Chris@350 138 if (!wwfm && m_input.getChannel() != -1) channelCount = 1;
Chris@320 139
Chris@320 140 long blockSize = m_plugin->getBufferSize();
Chris@320 141
Chris@320 142 float **inbufs = m_plugin->getAudioInputBuffers();
Chris@320 143
Chris@350 144 long startFrame = m_input.getModel()->getStartFrame();
Chris@350 145 long endFrame = m_input.getModel()->getEndFrame();
Chris@320 146
Chris@350 147 RealTime contextStartRT = m_transform.getStartTime();
Chris@350 148 RealTime contextDurationRT = m_transform.getDuration();
Chris@350 149
Chris@350 150 long contextStart =
Chris@350 151 RealTime::realTime2Frame(contextStartRT, sampleRate);
Chris@350 152
Chris@350 153 long contextDuration =
Chris@350 154 RealTime::realTime2Frame(contextDurationRT, sampleRate);
Chris@320 155
Chris@320 156 if (contextStart == 0 || contextStart < startFrame) {
Chris@320 157 contextStart = startFrame;
Chris@320 158 }
Chris@320 159
Chris@320 160 if (contextDuration == 0) {
Chris@320 161 contextDuration = endFrame - contextStart;
Chris@320 162 }
Chris@320 163 if (contextStart + contextDuration > endFrame) {
Chris@320 164 contextDuration = endFrame - contextStart;
Chris@320 165 }
Chris@320 166
Chris@414 167 if (wwfm) {
Chris@414 168 wwfm->setStartFrame(contextStart);
Chris@414 169 }
Chris@320 170
Chris@320 171 long blockFrame = contextStart;
Chris@320 172
Chris@320 173 long prevCompletion = 0;
Chris@320 174
Chris@320 175 long latency = m_plugin->getLatency();
Chris@320 176
Chris@320 177 while (blockFrame < contextStart + contextDuration + latency &&
Chris@320 178 !m_abandoned) {
Chris@320 179
Chris@320 180 long completion =
Chris@320 181 (((blockFrame - contextStart) / blockSize) * 99) /
Chris@320 182 ((contextDuration) / blockSize);
Chris@320 183
Chris@320 184 long got = 0;
Chris@320 185
Chris@320 186 if (channelCount == 1) {
Chris@320 187 if (inbufs && inbufs[0]) {
Chris@320 188 got = input->getData
Chris@350 189 (m_input.getChannel(), blockFrame, blockSize, inbufs[0]);
Chris@320 190 while (got < blockSize) {
Chris@320 191 inbufs[0][got++] = 0.0;
Chris@320 192 }
Chris@320 193 }
Chris@320 194 for (size_t ch = 1; ch < m_plugin->getAudioInputCount(); ++ch) {
Chris@320 195 for (long i = 0; i < blockSize; ++i) {
Chris@320 196 inbufs[ch][i] = inbufs[0][i];
Chris@320 197 }
Chris@320 198 }
Chris@320 199 } else {
Chris@429 200 if (inbufs && inbufs[0]) {
Chris@429 201 got = input->getData(0, channelCount - 1,
Chris@429 202 blockFrame, blockSize,
Chris@429 203 inbufs);
Chris@429 204 while (got < blockSize) {
Chris@429 205 for (size_t ch = 0; ch < channelCount; ++ch) {
Chris@429 206 inbufs[ch][got] = 0.0;
Chris@429 207 }
Chris@429 208 ++got;
Chris@320 209 }
Chris@429 210 }
Chris@320 211 for (size_t ch = channelCount; ch < m_plugin->getAudioInputCount(); ++ch) {
Chris@320 212 for (long i = 0; i < blockSize; ++i) {
Chris@320 213 inbufs[ch][i] = inbufs[ch % channelCount][i];
Chris@320 214 }
Chris@320 215 }
Chris@320 216 }
Chris@320 217
Chris@320 218 /*
Chris@320 219 std::cerr << "Input for plugin: " << m_plugin->getAudioInputCount() << " channels "<< std::endl;
Chris@320 220
Chris@320 221 for (size_t ch = 0; ch < m_plugin->getAudioInputCount(); ++ch) {
Chris@320 222 std::cerr << "Input channel " << ch << std::endl;
Chris@320 223 for (size_t i = 0; i < 100; ++i) {
Chris@320 224 std::cerr << inbufs[ch][i] << " ";
Chris@320 225 if (isnan(inbufs[ch][i])) {
Chris@320 226 std::cerr << "\n\nWARNING: NaN in audio input" << std::endl;
Chris@320 227 }
Chris@320 228 }
Chris@320 229 }
Chris@320 230 */
Chris@320 231
Chris@320 232 m_plugin->run(Vamp::RealTime::frame2RealTime(blockFrame, sampleRate));
Chris@320 233
Chris@320 234 if (stvm) {
Chris@320 235
Chris@320 236 float value = m_plugin->getControlOutputValue(m_outputNo);
Chris@320 237
Chris@320 238 long pointFrame = blockFrame;
Chris@320 239 if (pointFrame > latency) pointFrame -= latency;
Chris@320 240 else pointFrame = 0;
Chris@320 241
Chris@320 242 stvm->addPoint(SparseTimeValueModel::Point
Chris@320 243 (pointFrame, value, ""));
Chris@320 244
Chris@320 245 } else if (wwfm) {
Chris@320 246
Chris@320 247 float **outbufs = m_plugin->getAudioOutputBuffers();
Chris@320 248
Chris@320 249 if (outbufs) {
Chris@320 250
Chris@320 251 if (blockFrame >= latency) {
Chris@320 252 long writeSize = std::min
Chris@320 253 (blockSize,
Chris@320 254 contextStart + contextDuration + latency - blockFrame);
Chris@320 255 wwfm->addSamples(outbufs, writeSize);
Chris@320 256 } else if (blockFrame + blockSize >= latency) {
Chris@320 257 long offset = latency - blockFrame;
Chris@320 258 long count = blockSize - offset;
Chris@320 259 float **tmp = new float *[channelCount];
Chris@320 260 for (size_t c = 0; c < channelCount; ++c) {
Chris@320 261 tmp[c] = outbufs[c] + offset;
Chris@320 262 }
Chris@320 263 wwfm->addSamples(tmp, count);
Chris@320 264 delete[] tmp;
Chris@320 265 }
Chris@320 266 }
Chris@320 267 }
Chris@320 268
Chris@320 269 if (blockFrame == contextStart || completion > prevCompletion) {
Chris@320 270 if (stvm) stvm->setCompletion(completion);
Chris@320 271 if (wwfm) wwfm->setCompletion(completion);
Chris@320 272 prevCompletion = completion;
Chris@320 273 }
Chris@320 274
Chris@320 275 blockFrame += blockSize;
Chris@320 276 }
Chris@320 277
Chris@320 278 if (m_abandoned) return;
Chris@320 279
Chris@320 280 if (stvm) stvm->setCompletion(100);
Chris@320 281 if (wwfm) wwfm->setCompletion(100);
Chris@320 282 }
Chris@320 283