Chris@49
|
1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
|
Chris@0
|
2
|
Chris@0
|
3 /*
|
Chris@52
|
4 Sonic Visualiser
|
Chris@52
|
5 An audio file viewer and annotation editor.
|
Chris@52
|
6 Centre for Digital Music, Queen Mary, University of London.
|
Chris@0
|
7
|
Chris@52
|
8 This program is free software; you can redistribute it and/or
|
Chris@52
|
9 modify it under the terms of the GNU General Public License as
|
Chris@52
|
10 published by the Free Software Foundation; either version 2 of the
|
Chris@52
|
11 License, or (at your option) any later version. See the file
|
Chris@52
|
12 COPYING included with this distribution for more information.
|
Chris@0
|
13 */
|
Chris@0
|
14
|
Chris@0
|
15 /*
|
Chris@0
|
16 This is a modified version of a source file from the
|
Chris@0
|
17 Rosegarden MIDI and audio sequencer and notation editor.
|
Chris@17
|
18 This file copyright 2000-2006 Chris Cannam.
|
Chris@0
|
19 */
|
Chris@0
|
20
|
Chris@0
|
21 #ifndef _REAL_TIME_H_
|
Chris@0
|
22 #define _REAL_TIME_H_
|
Chris@0
|
23
|
Chris@1038
|
24 #include "BaseTypes.h"
|
Chris@1038
|
25
|
Chris@0
|
26 #include <iostream>
|
Chris@0
|
27 #include <string>
|
Chris@0
|
28
|
Chris@1040
|
29 #include <vamp-hostsdk/RealTime.h>
|
Chris@1040
|
30
|
Chris@26
|
31 struct timeval;
|
Chris@26
|
32
|
Chris@0
|
33 /**
|
Chris@0
|
34 * RealTime represents time values to nanosecond precision
|
Chris@0
|
35 * with accurate arithmetic and frame-rate conversion functions.
|
Chris@0
|
36 */
|
Chris@0
|
37
|
Chris@0
|
38 struct RealTime
|
Chris@0
|
39 {
|
Chris@0
|
40 int sec;
|
Chris@0
|
41 int nsec;
|
Chris@0
|
42
|
Chris@0
|
43 int usec() const { return nsec / 1000; }
|
Chris@0
|
44 int msec() const { return nsec / 1000000; }
|
Chris@0
|
45
|
Chris@0
|
46 RealTime(): sec(0), nsec(0) {}
|
Chris@0
|
47 RealTime(int s, int n);
|
Chris@0
|
48
|
Chris@0
|
49 RealTime(const RealTime &r) :
|
Chris@0
|
50 sec(r.sec), nsec(r.nsec) { }
|
Chris@0
|
51
|
Chris@1040
|
52 RealTime(const Vamp::RealTime &r) :
|
Chris@1040
|
53 sec(r.sec), nsec(r.nsec) { }
|
Chris@1040
|
54
|
Chris@26
|
55 static RealTime fromSeconds(double sec);
|
Chris@26
|
56 static RealTime fromMilliseconds(int msec);
|
Chris@26
|
57 static RealTime fromTimeval(const struct timeval &);
|
Chris@439
|
58 static RealTime fromXsdDuration(std::string xsdd);
|
Chris@439
|
59
|
Chris@439
|
60 double toDouble() const;
|
Chris@1040
|
61 Vamp::RealTime toVampRealTime() const { return Vamp::RealTime(sec, nsec); }
|
Chris@26
|
62
|
Chris@0
|
63 RealTime &operator=(const RealTime &r) {
|
Chris@0
|
64 sec = r.sec; nsec = r.nsec; return *this;
|
Chris@0
|
65 }
|
Chris@0
|
66
|
Chris@0
|
67 RealTime operator+(const RealTime &r) const {
|
Chris@0
|
68 return RealTime(sec + r.sec, nsec + r.nsec);
|
Chris@0
|
69 }
|
Chris@0
|
70 RealTime operator-(const RealTime &r) const {
|
Chris@0
|
71 return RealTime(sec - r.sec, nsec - r.nsec);
|
Chris@0
|
72 }
|
Chris@0
|
73 RealTime operator-() const {
|
Chris@0
|
74 return RealTime(-sec, -nsec);
|
Chris@0
|
75 }
|
Chris@0
|
76
|
Chris@0
|
77 bool operator <(const RealTime &r) const {
|
Chris@0
|
78 if (sec == r.sec) return nsec < r.nsec;
|
Chris@0
|
79 else return sec < r.sec;
|
Chris@0
|
80 }
|
Chris@0
|
81
|
Chris@0
|
82 bool operator >(const RealTime &r) const {
|
Chris@0
|
83 if (sec == r.sec) return nsec > r.nsec;
|
Chris@0
|
84 else return sec > r.sec;
|
Chris@0
|
85 }
|
Chris@0
|
86
|
Chris@0
|
87 bool operator==(const RealTime &r) const {
|
Chris@0
|
88 return (sec == r.sec && nsec == r.nsec);
|
Chris@0
|
89 }
|
Chris@0
|
90
|
Chris@0
|
91 bool operator!=(const RealTime &r) const {
|
Chris@0
|
92 return !(r == *this);
|
Chris@0
|
93 }
|
Chris@0
|
94
|
Chris@0
|
95 bool operator>=(const RealTime &r) const {
|
Chris@0
|
96 if (sec == r.sec) return nsec >= r.nsec;
|
Chris@0
|
97 else return sec >= r.sec;
|
Chris@0
|
98 }
|
Chris@0
|
99
|
Chris@0
|
100 bool operator<=(const RealTime &r) const {
|
Chris@0
|
101 if (sec == r.sec) return nsec <= r.nsec;
|
Chris@0
|
102 else return sec <= r.sec;
|
Chris@0
|
103 }
|
Chris@0
|
104
|
Chris@183
|
105 RealTime operator*(int m) const;
|
Chris@0
|
106 RealTime operator/(int d) const;
|
Chris@0
|
107
|
Chris@378
|
108 RealTime operator*(double m) const;
|
Chris@378
|
109 RealTime operator/(double d) const;
|
Chris@378
|
110
|
Chris@350
|
111 /**
|
Chris@350
|
112 * Return the ratio of two times.
|
Chris@350
|
113 */
|
Chris@0
|
114 double operator/(const RealTime &r) const;
|
Chris@0
|
115
|
Chris@350
|
116 /**
|
Chris@350
|
117 * Return a human-readable debug-type string to full precision
|
Chris@350
|
118 * (probably not a format to show to a user directly). If align
|
Chris@350
|
119 * is true, prepend " " to the start of positive values so that
|
Chris@350
|
120 * they line up with negative ones (which start with "-").
|
Chris@350
|
121 */
|
Chris@121
|
122 std::string toString(bool align = false) const;
|
Chris@0
|
123
|
Chris@350
|
124 /**
|
Chris@350
|
125 * Convert a string as obtained from toString back to a RealTime
|
Chris@350
|
126 * object.
|
Chris@350
|
127 */
|
Chris@350
|
128 static RealTime fromString(std::string);
|
Chris@350
|
129
|
Chris@350
|
130 /**
|
Chris@350
|
131 * Return a user-readable string to the nearest millisecond, in a
|
Chris@350
|
132 * form like HH:MM:SS.mmm
|
Chris@350
|
133 */
|
Chris@0
|
134 std::string toText(bool fixedDp = false) const;
|
Chris@0
|
135
|
Chris@350
|
136 /**
|
Chris@612
|
137 * Return a user-readable string in which seconds are divided into
|
Chris@612
|
138 * frames (presumably at a lower frame rate than audio rate,
|
Chris@612
|
139 * e.g. 24 or 25 video frames), in a form like HH:MM:SS:FF. fps
|
Chris@612
|
140 * gives the number of frames per second, and must be integral
|
Chris@612
|
141 * (29.97 not supported).
|
Chris@612
|
142 */
|
Chris@612
|
143 std::string toFrameText(int fps) const;
|
Chris@612
|
144
|
Chris@612
|
145 /**
|
Chris@350
|
146 * Return a user-readable string to the nearest second, in a form
|
Chris@350
|
147 * like "6s" (for less than a minute) or "2:21" (for more).
|
Chris@350
|
148 */
|
Chris@247
|
149 std::string toSecText() const;
|
Chris@247
|
150
|
Chris@350
|
151 /**
|
Chris@494
|
152 * Return a string in xsd:duration format.
|
Chris@494
|
153 */
|
Chris@494
|
154 std::string toXsdDuration() const;
|
Chris@494
|
155
|
Chris@494
|
156 /**
|
Chris@350
|
157 * Convert a RealTime into a sample frame at the given sample rate.
|
Chris@350
|
158 */
|
Chris@1040
|
159 static sv_frame_t realTime2Frame(const RealTime &r, sv_samplerate_t sampleRate);
|
Chris@350
|
160
|
Chris@350
|
161 /**
|
Chris@350
|
162 * Convert a sample frame at the given sample rate into a RealTime.
|
Chris@350
|
163 */
|
Chris@1040
|
164 static RealTime frame2RealTime(sv_frame_t frame, sv_samplerate_t sampleRate);
|
Chris@0
|
165
|
Chris@0
|
166 static const RealTime zeroTime;
|
Chris@0
|
167 };
|
Chris@0
|
168
|
Chris@0
|
169 std::ostream &operator<<(std::ostream &out, const RealTime &rt);
|
Chris@0
|
170
|
Chris@0
|
171 #endif
|