annotate base/PropertyContainer.h @ 141:4f26f623a8bc

* Finish preferences dialog (as far as it's going at the moment) and connect it up * Fix Parzen window shape (was triangular!) * Various fixes to spectrogram draw coordinates in smoothing mode etc * Draw C keys in grey on the piano
author Chris Cannam
date Fri, 21 Jul 2006 16:03:42 +0000
parents e4acb520ad2a
children 60ba218a54bb
rev   line source
Chris@49 1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
Chris@0 2
Chris@0 3 /*
Chris@52 4 Sonic Visualiser
Chris@52 5 An audio file viewer and annotation editor.
Chris@52 6 Centre for Digital Music, Queen Mary, University of London.
Chris@52 7 This file copyright 2006 Chris Cannam.
Chris@0 8
Chris@52 9 This program is free software; you can redistribute it and/or
Chris@52 10 modify it under the terms of the GNU General Public License as
Chris@52 11 published by the Free Software Foundation; either version 2 of the
Chris@52 12 License, or (at your option) any later version. See the file
Chris@52 13 COPYING included with this distribution for more information.
Chris@0 14 */
Chris@0 15
Chris@0 16 #ifndef _PROPERTY_CONTAINER_H_
Chris@0 17 #define _PROPERTY_CONTAINER_H_
Chris@0 18
Chris@46 19 #include "Command.h"
Chris@46 20
Chris@0 21 #include <QString>
Chris@0 22 #include <QObject>
Chris@0 23 #include <vector>
Chris@0 24
Chris@28 25 class PlayParameters;
Chris@0 26
Chris@29 27 class PropertyContainer : public QObject
Chris@0 28 {
Chris@29 29 Q_OBJECT
Chris@29 30
Chris@0 31 public:
Chris@27 32 virtual ~PropertyContainer() { }
Chris@27 33
Chris@0 34 typedef QString PropertyName;
Chris@0 35 typedef std::vector<PropertyName> PropertyList;
Chris@0 36
Chris@0 37 enum PropertyType {
Chris@0 38 ToggleProperty, // on or off
Chris@0 39 RangeProperty, // range of integers
Chris@0 40 ValueProperty, // range of integers given string labels
Chris@0 41 ColourProperty, // colours, get/set as qRgb
Chris@116 42 UnitsProperty, // unit from UnitDatabase, get/set unit id
Chris@0 43 InvalidProperty, // property not found!
Chris@0 44 };
Chris@0 45
Chris@0 46 /**
Chris@0 47 * Get a list of the names of all the supported properties on this
Chris@94 48 * container. These should be fixed (i.e. not internationalized).
Chris@0 49 */
Chris@0 50 virtual PropertyList getProperties() const;
Chris@0 51
Chris@0 52 /**
Chris@94 53 * Return the human-readable (and i18n'ised) name of a property.
Chris@94 54 */
Chris@94 55 virtual QString getPropertyLabel(const PropertyName &) const = 0;
Chris@94 56
Chris@94 57 /**
Chris@0 58 * Return the type of the given property, or InvalidProperty if
Chris@0 59 * the property is not supported on this container.
Chris@0 60 */
Chris@0 61 virtual PropertyType getPropertyType(const PropertyName &) const;
Chris@0 62
Chris@0 63 /**
Chris@0 64 * If this property has something in common with other properties
Chris@0 65 * on this container, return a name that can be used to group them
Chris@0 66 * (in order to save screen space, for example). e.g. "Window
Chris@0 67 * Type" and "Window Size" might both have a group name of "Window".
Chris@0 68 * If this property is not groupable, return the empty string.
Chris@0 69 */
Chris@0 70 virtual QString getPropertyGroupName(const PropertyName &) const;
Chris@0 71
Chris@0 72 /**
Chris@0 73 * Return the minimum and maximum values for the given property
Chris@0 74 * and its current value in this container. Min and/or max may be
Chris@0 75 * passed as NULL if their values are not required.
Chris@0 76 */
Chris@0 77 virtual int getPropertyRangeAndValue(const PropertyName &,
Chris@0 78 int *min, int *max) const;
Chris@0 79
Chris@0 80 /**
Chris@0 81 * If the given property is a ValueProperty, return the display
Chris@0 82 * label to be used for the given value for that property.
Chris@0 83 */
Chris@0 84 virtual QString getPropertyValueLabel(const PropertyName &,
Chris@0 85 int value) const;
Chris@0 86
Chris@29 87 virtual QString getPropertyContainerName() const = 0;
Chris@29 88 virtual QString getPropertyContainerIconName() const = 0;
Chris@29 89
Chris@29 90 virtual PlayParameters *getPlayParameters() { return 0; }
Chris@29 91
Chris@29 92 signals:
Chris@141 93 void propertyChanged(PropertyContainer::PropertyName);
Chris@29 94
Chris@29 95 public slots:
Chris@0 96 /**
Chris@0 97 * Set a property. This is used for all property types. For
Chris@0 98 * boolean properties, zero is false and non-zero true; for
Chris@0 99 * colours, the integer value should be treated as a qRgb.
Chris@0 100 */
Chris@0 101 virtual void setProperty(const PropertyName &, int value);
Chris@46 102
Chris@46 103 /**
Chris@46 104 * Set a property using a command, supporting undo and redo.
Chris@136 105 * The default implementation should work for most subclasses.
Chris@46 106 */
Chris@46 107 virtual void setPropertyWithCommand(const PropertyName &, int value);
Chris@46 108
Chris@46 109 protected:
Chris@46 110
Chris@46 111 class SetPropertyCommand : public Command
Chris@46 112 {
Chris@46 113 public:
Chris@46 114 SetPropertyCommand(PropertyContainer *pc, const PropertyName &pn, int);
Chris@46 115 virtual ~SetPropertyCommand() { }
Chris@46 116
Chris@46 117 virtual void execute();
Chris@46 118 virtual void unexecute();
Chris@46 119 virtual QString getName() const;
Chris@46 120
Chris@46 121 protected:
Chris@46 122 PropertyContainer *m_pc;
Chris@46 123 PropertyName m_pn;
Chris@46 124 int m_value;
Chris@46 125 int m_oldValue;
Chris@46 126 };
Chris@0 127 };
Chris@0 128
Chris@0 129 #endif