annotate base/PropertyContainer.h @ 7:49a95b174050

* Add more icons and rationalise menu options to the usual set (on the File menu) * Fixes to import/export of dense 3-D data sets and imported models
author Chris Cannam
date Thu, 19 Jan 2006 17:59:11 +0000
parents d86891498eef
children 070e9e1e40ea
rev   line source
Chris@0 1 /* -*- c-basic-offset: 4 -*- vi:set ts=8 sts=4 sw=4: */
Chris@0 2
Chris@0 3 /*
Chris@0 4 A waveform viewer and audio annotation editor.
Chris@2 5 Chris Cannam, Queen Mary University of London, 2005-2006
Chris@0 6
Chris@0 7 This is experimental software. Not for distribution.
Chris@0 8 */
Chris@0 9
Chris@0 10 #ifndef _PROPERTY_CONTAINER_H_
Chris@0 11 #define _PROPERTY_CONTAINER_H_
Chris@0 12
Chris@0 13 #include <QString>
Chris@0 14 #include <QObject>
Chris@0 15 #include <vector>
Chris@0 16
Chris@0 17 class Playable;
Chris@0 18
Chris@0 19 class PropertyContainer
Chris@0 20 {
Chris@0 21 public:
Chris@0 22 typedef QString PropertyName;
Chris@0 23 typedef std::vector<PropertyName> PropertyList;
Chris@0 24
Chris@0 25 enum PropertyType {
Chris@0 26 ToggleProperty, // on or off
Chris@0 27 RangeProperty, // range of integers
Chris@0 28 ValueProperty, // range of integers given string labels
Chris@0 29 ColourProperty, // colours, get/set as qRgb
Chris@0 30 InvalidProperty, // property not found!
Chris@0 31 };
Chris@0 32
Chris@0 33 /**
Chris@0 34 * Get a list of the names of all the supported properties on this
Chris@0 35 * container. Note that these should already have been
Chris@0 36 * internationalized with a call to tr() or equivalent. If the
Chris@0 37 * container needs to test for equality with string literals
Chris@0 38 * subsequently, it must be sure to call tr() again on the strings
Chris@0 39 * in order to ensure they match.
Chris@0 40 */
Chris@0 41 virtual PropertyList getProperties() const;
Chris@0 42
Chris@0 43 /**
Chris@0 44 * Return the type of the given property, or InvalidProperty if
Chris@0 45 * the property is not supported on this container.
Chris@0 46 */
Chris@0 47 virtual PropertyType getPropertyType(const PropertyName &) const;
Chris@0 48
Chris@0 49 /**
Chris@0 50 * If this property has something in common with other properties
Chris@0 51 * on this container, return a name that can be used to group them
Chris@0 52 * (in order to save screen space, for example). e.g. "Window
Chris@0 53 * Type" and "Window Size" might both have a group name of "Window".
Chris@0 54 * If this property is not groupable, return the empty string.
Chris@0 55 */
Chris@0 56 virtual QString getPropertyGroupName(const PropertyName &) const;
Chris@0 57
Chris@0 58 /**
Chris@0 59 * Return the minimum and maximum values for the given property
Chris@0 60 * and its current value in this container. Min and/or max may be
Chris@0 61 * passed as NULL if their values are not required.
Chris@0 62 */
Chris@0 63 virtual int getPropertyRangeAndValue(const PropertyName &,
Chris@0 64 int *min, int *max) const;
Chris@0 65
Chris@0 66 /**
Chris@0 67 * If the given property is a ValueProperty, return the display
Chris@0 68 * label to be used for the given value for that property.
Chris@0 69 */
Chris@0 70 virtual QString getPropertyValueLabel(const PropertyName &,
Chris@0 71 int value) const;
Chris@0 72
Chris@0 73 /**
Chris@0 74 * Set a property. This is used for all property types. For
Chris@0 75 * boolean properties, zero is false and non-zero true; for
Chris@0 76 * colours, the integer value should be treated as a qRgb.
Chris@0 77 */
Chris@0 78 virtual void setProperty(const PropertyName &, int value);
Chris@0 79
Chris@0 80 virtual QString getPropertyContainerName() const = 0;
Chris@0 81 virtual QString getPropertyContainerIconName() const = 0;
Chris@0 82
Chris@0 83 Playable *getPlayable() const { return 0; }
Chris@0 84 };
Chris@0 85
Chris@0 86 #endif