annotate base/FFTCache.h @ 92:4988de098b25

...
author Chris Cannam
date Wed, 03 May 2006 16:09:16 +0000
parents c4e163f911dd
children 0c19e50bad7c
rev   line source
Chris@87 1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
Chris@87 2
Chris@87 3 /*
Chris@87 4 Sonic Visualiser
Chris@87 5 An audio file viewer and annotation editor.
Chris@87 6 Centre for Digital Music, Queen Mary, University of London.
Chris@87 7 This file copyright 2006 Chris Cannam.
Chris@87 8
Chris@87 9 This program is free software; you can redistribute it and/or
Chris@87 10 modify it under the terms of the GNU General Public License as
Chris@87 11 published by the Free Software Foundation; either version 2 of the
Chris@87 12 License, or (at your option) any later version. See the file
Chris@87 13 COPYING included with this distribution for more information.
Chris@87 14 */
Chris@87 15
Chris@87 16 #ifndef _FFT_CACHE_H_
Chris@87 17 #define _FFT_CACHE_H_
Chris@87 18
Chris@90 19 #include <cstdlib>
Chris@90 20 #include <cmath>
Chris@90 21
Chris@87 22 #include <stdint.h>
Chris@87 23
Chris@87 24 class FFTCacheBase
Chris@87 25 {
Chris@87 26 public:
Chris@87 27 virtual ~FFTCacheBase() { }
Chris@87 28
Chris@87 29 virtual size_t getWidth() const = 0;
Chris@87 30 virtual size_t getHeight() const = 0;
Chris@87 31
Chris@87 32 virtual void resize(size_t width, size_t height) = 0;
Chris@87 33 virtual void reset() = 0; // zero-fill or 1-fill as appropriate without changing size
Chris@87 34
Chris@87 35 virtual float getMagnitudeAt(size_t x, size_t y) const = 0;
Chris@87 36 virtual float getNormalizedMagnitudeAt(size_t x, size_t y) const = 0;
Chris@87 37 virtual float getPhaseAt(size_t x, size_t y) const = 0;
Chris@87 38
Chris@87 39 virtual void setNormalizationFactor(size_t x, float factor) = 0;
Chris@87 40 virtual void setMagnitudeAt(size_t x, size_t y, float mag) = 0;
Chris@87 41 virtual void setNormalizedMagnitudeAt(size_t x, size_t y, float norm) = 0;
Chris@87 42 virtual void setPhaseAt(size_t x, size_t y, float phase) = 0;
Chris@87 43
Chris@90 44 virtual void setColumnAt(size_t x, float *mags, float *phases, float factor) = 0;
Chris@90 45
Chris@90 46 bool isLocalPeak(size_t x, size_t y) const {
Chris@90 47 float mag = getMagnitudeAt(x, y);
Chris@90 48 if (y > 0 && mag < getMagnitudeAt(x, y - 1)) return false;
Chris@90 49 if (y < getHeight()-1 && mag < getMagnitudeAt(x, y + 1)) return false;
Chris@90 50 return true;
Chris@90 51 }
Chris@90 52 bool isOverThreshold(size_t x, size_t y, float threshold) const {
Chris@90 53 return getMagnitudeAt(x, y) > threshold;
Chris@90 54 }
Chris@87 55
Chris@87 56 protected:
Chris@87 57 FFTCacheBase() { }
Chris@87 58 };
Chris@87 59
Chris@87 60
Chris@87 61 /**
Chris@87 62 * For the in-memory FFT cache, we would like to cache magnitude with
Chris@87 63 * enough resolution to have gain applied afterwards and determine
Chris@87 64 * whether something is a peak or not, and also cache phase rather
Chris@87 65 * than only phase-adjusted frequency so that we don't have to
Chris@87 66 * recalculate if switching between phase and magnitude displays. At
Chris@87 67 * the same time, we don't want to take up too much memory. It's not
Chris@87 68 * expected to be accurate enough to be used as input for DSP or
Chris@87 69 * resynthesis code.
Chris@87 70 *
Chris@87 71 * This implies probably 16 bits for a normalized magnitude and at
Chris@87 72 * most 16 bits for phase.
Chris@87 73 *
Chris@87 74 * Each column's magnitudes are expected to be stored normalized
Chris@87 75 * to [0,1] with respect to the column, so the normalization
Chris@87 76 * factor should be calculated before all values in a column, and
Chris@87 77 * set appropriately.
Chris@87 78 */
Chris@87 79
Chris@87 80 class FFTMemoryCache : public FFTCacheBase
Chris@87 81 {
Chris@87 82 public:
Chris@87 83 FFTMemoryCache(); // of size zero, call resize() before using
Chris@87 84 virtual ~FFTMemoryCache();
Chris@87 85
Chris@87 86 virtual size_t getWidth() const { return m_width; }
Chris@87 87 virtual size_t getHeight() const { return m_height; }
Chris@87 88
Chris@87 89 virtual void resize(size_t width, size_t height);
Chris@87 90 virtual void reset(); // zero-fill or 1-fill as appropriate without changing size
Chris@87 91
Chris@87 92 virtual float getMagnitudeAt(size_t x, size_t y) const {
Chris@87 93 return getNormalizedMagnitudeAt(x, y) * m_factor[x];
Chris@87 94 }
Chris@87 95
Chris@87 96 virtual float getNormalizedMagnitudeAt(size_t x, size_t y) const {
Chris@87 97 return float(m_magnitude[x][y]) / 65535.0;
Chris@87 98 }
Chris@87 99
Chris@87 100 virtual float getPhaseAt(size_t x, size_t y) const {
Chris@87 101 int16_t i = (int16_t)m_phase[x][y];
Chris@87 102 return (float(i) / 32767.0) * M_PI;
Chris@87 103 }
Chris@87 104
Chris@87 105 virtual void setNormalizationFactor(size_t x, float factor) {
Chris@87 106 if (x < m_width) m_factor[x] = factor;
Chris@87 107 }
Chris@87 108
Chris@87 109 virtual void setMagnitudeAt(size_t x, size_t y, float mag) {
Chris@87 110 // norm factor must already be set
Chris@87 111 setNormalizedMagnitudeAt(x, y, mag / m_factor[x]);
Chris@87 112 }
Chris@87 113
Chris@87 114 virtual void setNormalizedMagnitudeAt(size_t x, size_t y, float norm) {
Chris@87 115 if (x < m_width && y < m_height) {
Chris@87 116 m_magnitude[x][y] = uint16_t(norm * 65535.0);
Chris@87 117 }
Chris@87 118 }
Chris@87 119
Chris@87 120 virtual void setPhaseAt(size_t x, size_t y, float phase) {
Chris@87 121 // phase in range -pi -> pi
Chris@87 122 if (x < m_width && y < m_height) {
Chris@87 123 m_phase[x][y] = uint16_t(int16_t((phase * 32767) / M_PI));
Chris@87 124 }
Chris@87 125 }
Chris@87 126
Chris@90 127 virtual void setColumnAt(size_t x, float *mags, float *phases, float factor) {
Chris@90 128 setNormalizationFactor(x, factor);
Chris@90 129 for (size_t y = 0; y < m_height; ++y) {
Chris@90 130 setMagnitudeAt(x, y, mags[y]);
Chris@90 131 setPhaseAt(x, y, phases[y]);
Chris@90 132 }
Chris@87 133 }
Chris@90 134
Chris@87 135 private:
Chris@87 136 size_t m_width;
Chris@87 137 size_t m_height;
Chris@87 138 uint16_t **m_magnitude;
Chris@87 139 uint16_t **m_phase;
Chris@87 140 float *m_factor;
Chris@90 141
Chris@87 142 void resize(uint16_t **&, size_t, size_t);
Chris@87 143 };
Chris@87 144
Chris@87 145 #endif