annotate base/ViewManager.cpp @ 74:47fd14e29813

* Fix long-standing off-by-1 bug in WaveFileModel that was getting us the wrong values for almost all audio data when merging channels (channel == -1) * Implement cut, copy and paste * Make draw mode work properly in time value layer * Minor fixes to CSV import
author Chris Cannam
date Fri, 07 Apr 2006 17:50:33 +0000
parents e1aad27029e3
children 163f3428bbe0
rev   line source
Chris@49 1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
Chris@0 2
Chris@0 3 /*
Chris@52 4 Sonic Visualiser
Chris@52 5 An audio file viewer and annotation editor.
Chris@52 6 Centre for Digital Music, Queen Mary, University of London.
Chris@52 7 This file copyright 2006 Chris Cannam.
Chris@0 8
Chris@52 9 This program is free software; you can redistribute it and/or
Chris@52 10 modify it under the terms of the GNU General Public License as
Chris@52 11 published by the Free Software Foundation; either version 2 of the
Chris@52 12 License, or (at your option) any later version. See the file
Chris@52 13 COPYING included with this distribution for more information.
Chris@0 14 */
Chris@0 15
Chris@0 16 #include "ViewManager.h"
Chris@0 17 #include "AudioPlaySource.h"
Chris@0 18 #include "Model.h"
Chris@45 19 #include "CommandHistory.h"
Chris@0 20
Chris@0 21 #include <iostream>
Chris@0 22
Martin@54 23 // #define DEBUG_VIEW_MANAGER 1
Chris@0 24
Chris@0 25 ViewManager::ViewManager() :
Chris@0 26 m_playSource(0),
Chris@0 27 m_globalCentreFrame(0),
Chris@0 28 m_globalZoom(1024),
Chris@24 29 m_playbackFrame(0),
Chris@42 30 m_mainModelSampleRate(0),
Chris@0 31 m_lastLeft(0),
Chris@8 32 m_lastRight(0),
Chris@8 33 m_inProgressExclusive(true),
Chris@9 34 m_toolMode(NavigateMode),
Chris@9 35 m_playLoopMode(false),
Chris@65 36 m_playSelectionMode(false),
Chris@65 37 m_overlayMode(BasicOverlays)
Chris@0 38 {
Chris@0 39 connect(this,
Chris@0 40 SIGNAL(centreFrameChanged(void *, unsigned long, bool)),
Chris@0 41 SLOT(considerSeek(void *, unsigned long, bool)));
Chris@0 42
Chris@0 43 connect(this,
Chris@0 44 SIGNAL(zoomLevelChanged(void *, unsigned long, bool)),
Chris@0 45 SLOT(considerZoomChange(void *, unsigned long, bool)));
Chris@0 46 }
Chris@0 47
Chris@0 48 unsigned long
Chris@0 49 ViewManager::getGlobalCentreFrame() const
Chris@0 50 {
Chris@0 51 #ifdef DEBUG_VIEW_MANAGER
Chris@0 52 std::cout << "ViewManager::getGlobalCentreFrame: returning " << m_globalCentreFrame << std::endl;
Chris@0 53 #endif
Chris@0 54 return m_globalCentreFrame;
Chris@0 55 }
Chris@0 56
Chris@0 57 unsigned long
Chris@0 58 ViewManager::getGlobalZoom() const
Chris@0 59 {
Chris@0 60 #ifdef DEBUG_VIEW_MANAGER
Chris@0 61 std::cout << "ViewManager::getGlobalZoom: returning " << m_globalZoom << std::endl;
Chris@0 62 #endif
Chris@0 63 return m_globalZoom;
Chris@0 64 }
Chris@0 65
Chris@24 66 unsigned long
Chris@24 67 ViewManager::getPlaybackFrame() const
Chris@24 68 {
Chris@24 69 if (m_playSource && m_playSource->isPlaying()) {
Chris@24 70 m_playbackFrame = m_playSource->getCurrentPlayingFrame();
Chris@24 71 }
Chris@24 72 return m_playbackFrame;
Chris@24 73 }
Chris@24 74
Chris@24 75 void
Chris@24 76 ViewManager::setPlaybackFrame(unsigned long f)
Chris@24 77 {
Chris@24 78 if (m_playbackFrame != f) {
Chris@24 79 m_playbackFrame = f;
Chris@60 80 emit playbackFrameChanged(f);
Chris@24 81 if (m_playSource && m_playSource->isPlaying()) {
Chris@24 82 m_playSource->play(f);
Chris@24 83 }
Chris@24 84 }
Chris@24 85 }
Chris@24 86
Chris@8 87 bool
Chris@8 88 ViewManager::haveInProgressSelection() const
Chris@8 89 {
Chris@8 90 return !m_inProgressSelection.isEmpty();
Chris@8 91 }
Chris@8 92
Chris@8 93 const Selection &
Chris@8 94 ViewManager::getInProgressSelection(bool &exclusive) const
Chris@8 95 {
Chris@8 96 exclusive = m_inProgressExclusive;
Chris@8 97 return m_inProgressSelection;
Chris@8 98 }
Chris@8 99
Chris@8 100 void
Chris@8 101 ViewManager::setInProgressSelection(const Selection &selection, bool exclusive)
Chris@8 102 {
Chris@8 103 m_inProgressExclusive = exclusive;
Chris@8 104 m_inProgressSelection = selection;
Chris@8 105 if (exclusive) clearSelections();
Chris@9 106 emit inProgressSelectionChanged();
Chris@8 107 }
Chris@8 108
Chris@8 109 void
Chris@8 110 ViewManager::clearInProgressSelection()
Chris@8 111 {
Chris@8 112 m_inProgressSelection = Selection();
Chris@9 113 emit inProgressSelectionChanged();
Chris@8 114 }
Chris@8 115
Chris@34 116 const MultiSelection &
Chris@34 117 ViewManager::getSelection() const
Chris@34 118 {
Chris@34 119 return m_selections;
Chris@34 120 }
Chris@34 121
Chris@24 122 const MultiSelection::SelectionList &
Chris@8 123 ViewManager::getSelections() const
Chris@8 124 {
Chris@24 125 return m_selections.getSelections();
Chris@8 126 }
Chris@8 127
Chris@8 128 void
Chris@8 129 ViewManager::setSelection(const Selection &selection)
Chris@8 130 {
Chris@45 131 MultiSelection ms(m_selections);
Chris@45 132 ms.setSelection(selection);
Chris@45 133 setSelections(ms);
Chris@8 134 }
Chris@8 135
Chris@8 136 void
Chris@8 137 ViewManager::addSelection(const Selection &selection)
Chris@8 138 {
Chris@45 139 MultiSelection ms(m_selections);
Chris@45 140 ms.addSelection(selection);
Chris@45 141 setSelections(ms);
Chris@8 142 }
Chris@8 143
Chris@8 144 void
Chris@8 145 ViewManager::removeSelection(const Selection &selection)
Chris@8 146 {
Chris@45 147 MultiSelection ms(m_selections);
Chris@45 148 ms.removeSelection(selection);
Chris@45 149 setSelections(ms);
Chris@8 150 }
Chris@8 151
Chris@8 152 void
Chris@8 153 ViewManager::clearSelections()
Chris@8 154 {
Chris@45 155 MultiSelection ms(m_selections);
Chris@45 156 ms.clearSelections();
Chris@45 157 setSelections(ms);
Chris@45 158 }
Chris@45 159
Chris@45 160 void
Chris@45 161 ViewManager::setSelections(const MultiSelection &ms)
Chris@45 162 {
Chris@45 163 if (m_selections.getSelections() == ms.getSelections()) return;
Chris@45 164 SetSelectionCommand *command = new SetSelectionCommand(this, ms);
Chris@45 165 CommandHistory::getInstance()->addCommand(command);
Chris@45 166 }
Chris@45 167
Chris@45 168 void
Chris@45 169 ViewManager::signalSelectionChange()
Chris@45 170 {
Chris@24 171 emit selectionChanged();
Chris@8 172 }
Chris@8 173
Chris@45 174 ViewManager::SetSelectionCommand::SetSelectionCommand(ViewManager *vm,
Chris@45 175 const MultiSelection &ms) :
Chris@45 176 m_vm(vm),
Chris@45 177 m_oldSelection(vm->m_selections),
Chris@45 178 m_newSelection(ms)
Chris@45 179 {
Chris@45 180 }
Chris@45 181
Chris@45 182 ViewManager::SetSelectionCommand::~SetSelectionCommand() { }
Chris@45 183
Chris@45 184 void
Chris@45 185 ViewManager::SetSelectionCommand::execute()
Chris@45 186 {
Chris@45 187 m_vm->m_selections = m_newSelection;
Chris@45 188 m_vm->signalSelectionChange();
Chris@45 189 }
Chris@45 190
Chris@45 191 void
Chris@45 192 ViewManager::SetSelectionCommand::unexecute()
Chris@45 193 {
Chris@45 194 m_vm->m_selections = m_oldSelection;
Chris@45 195 m_vm->signalSelectionChange();
Chris@45 196 }
Chris@45 197
Chris@45 198 QString
Chris@45 199 ViewManager::SetSelectionCommand::getName() const
Chris@45 200 {
Chris@45 201 if (m_newSelection.getSelections().empty()) return tr("Clear Selection");
Chris@45 202 else return tr("Select");
Chris@45 203 }
Chris@45 204
Chris@9 205 Selection
Chris@36 206 ViewManager::getContainingSelection(size_t frame, bool defaultToFollowing) const
Chris@9 207 {
Chris@24 208 return m_selections.getContainingSelection(frame, defaultToFollowing);
Chris@9 209 }
Chris@9 210
Chris@8 211 void
Chris@8 212 ViewManager::setToolMode(ToolMode mode)
Chris@8 213 {
Chris@8 214 m_toolMode = mode;
Chris@8 215
Chris@8 216 emit toolModeChanged();
Chris@8 217 }
Chris@8 218
Chris@0 219 void
Chris@9 220 ViewManager::setPlayLoopMode(bool mode)
Chris@9 221 {
Chris@9 222 m_playLoopMode = mode;
Chris@9 223
Chris@9 224 emit playLoopModeChanged();
Chris@9 225 }
Chris@9 226
Chris@9 227 void
Chris@9 228 ViewManager::setPlaySelectionMode(bool mode)
Chris@9 229 {
Chris@9 230 m_playSelectionMode = mode;
Chris@9 231
Chris@9 232 emit playSelectionModeChanged();
Chris@9 233 }
Chris@9 234
Chris@40 235 size_t
Chris@40 236 ViewManager::getPlaybackSampleRate() const
Chris@40 237 {
Chris@40 238 if (m_playSource) {
Chris@40 239 return m_playSource->getTargetSampleRate();
Chris@40 240 }
Chris@40 241 return 0;
Chris@40 242 }
Chris@40 243
Chris@9 244 void
Chris@0 245 ViewManager::setAudioPlaySource(AudioPlaySource *source)
Chris@0 246 {
Chris@0 247 if (!m_playSource) {
Chris@0 248 QTimer::singleShot(100, this, SLOT(checkPlayStatus()));
Chris@0 249 }
Chris@0 250 m_playSource = source;
Chris@0 251 }
Chris@0 252
Chris@0 253 void
Chris@10 254 ViewManager::playStatusChanged(bool playing)
Chris@10 255 {
Chris@10 256 checkPlayStatus();
Chris@10 257 }
Chris@10 258
Chris@10 259 void
Chris@0 260 ViewManager::checkPlayStatus()
Chris@0 261 {
Chris@0 262 if (m_playSource && m_playSource->isPlaying()) {
Chris@0 263
Chris@0 264 float left = 0, right = 0;
Chris@0 265 if (m_playSource->getOutputLevels(left, right)) {
Chris@0 266 if (left != m_lastLeft || right != m_lastRight) {
Chris@0 267 emit outputLevelsChanged(left, right);
Chris@0 268 m_lastLeft = left;
Chris@0 269 m_lastRight = right;
Chris@0 270 }
Chris@0 271 }
Chris@0 272
Chris@24 273 m_playbackFrame = m_playSource->getCurrentPlayingFrame();
Chris@0 274
Chris@0 275 #ifdef DEBUG_VIEW_MANAGER
Chris@24 276 std::cout << "ViewManager::checkPlayStatus: Playing, frame " << m_playbackFrame << ", levels " << m_lastLeft << "," << m_lastRight << std::endl;
Chris@0 277 #endif
Chris@0 278
Chris@24 279 emit playbackFrameChanged(m_playbackFrame);
Chris@0 280
Chris@0 281 QTimer::singleShot(20, this, SLOT(checkPlayStatus()));
Chris@0 282
Chris@0 283 } else {
Chris@0 284
Chris@0 285 QTimer::singleShot(100, this, SLOT(checkPlayStatus()));
Chris@0 286
Chris@0 287 if (m_lastLeft != 0.0 || m_lastRight != 0.0) {
Chris@0 288 emit outputLevelsChanged(0.0, 0.0);
Chris@0 289 m_lastLeft = 0.0;
Chris@0 290 m_lastRight = 0.0;
Chris@0 291 }
Chris@0 292
Chris@0 293 #ifdef DEBUG_VIEW_MANAGER
Chris@0 294 // std::cout << "ViewManager::checkPlayStatus: Not playing" << std::endl;
Chris@0 295 #endif
Chris@0 296 }
Chris@0 297 }
Chris@0 298
Chris@8 299 bool
Chris@8 300 ViewManager::isPlaying() const
Chris@8 301 {
Chris@8 302 return m_playSource && m_playSource->isPlaying();
Chris@8 303 }
Chris@8 304
Chris@0 305 void
Chris@0 306 ViewManager::considerSeek(void *p, unsigned long f, bool locked)
Chris@0 307 {
Chris@0 308 if (locked) {
Chris@0 309 m_globalCentreFrame = f;
Chris@0 310 }
Chris@0 311
Chris@0 312 #ifdef DEBUG_VIEW_MANAGER
Chris@0 313 std::cout << "ViewManager::considerSeek(" << p << ", " << f << ", " << locked << ")" << std::endl;
Chris@0 314 #endif
Chris@0 315
Chris@0 316 if (p == this || !locked) return;
Chris@0 317
Chris@0 318 if (m_playSource && m_playSource->isPlaying()) {
Chris@0 319 unsigned long playFrame = m_playSource->getCurrentPlayingFrame();
Chris@0 320 unsigned long diff = std::max(f, playFrame) - std::min(f, playFrame);
Chris@0 321 if (diff > 20000) {
Chris@24 322 m_playbackFrame = f;
Chris@0 323 m_playSource->play(f);
Chris@0 324 #ifdef DEBUG_VIEW_MANAGER
Chris@0 325 std::cout << "ViewManager::considerSeek: reseeking from " << playFrame << " to " << f << std::endl;
Chris@0 326 #endif
Chris@0 327 }
Chris@24 328 } else {
Chris@24 329 m_playbackFrame = f; //!!! only if that view is in scroll mode?
Chris@0 330 }
Chris@0 331 }
Chris@0 332
Chris@0 333 void
Chris@0 334 ViewManager::considerZoomChange(void *p, unsigned long z, bool locked)
Chris@0 335 {
Chris@0 336 if (locked) {
Chris@0 337 m_globalZoom = z;
Chris@0 338 }
Chris@0 339
Chris@0 340 #ifdef DEBUG_VIEW_MANAGER
Chris@0 341 std::cout << "ViewManager::considerZoomChange(" << p << ", " << z << ", " << locked << ")" << std::endl;
Chris@0 342 #endif
Chris@0 343 }
Chris@0 344
Chris@65 345 void
Chris@65 346 ViewManager::setOverlayMode(OverlayMode mode)
Chris@65 347 {
Chris@65 348 if (m_overlayMode != mode) {
Chris@65 349 m_overlayMode = mode;
Chris@65 350 emit overlayModeChanged();
Chris@65 351 }
Chris@65 352 }
Chris@65 353
Chris@0 354 #ifdef INCLUDE_MOCFILES
Chris@0 355 #include "ViewManager.moc.cpp"
Chris@0 356 #endif
Chris@0 357