annotate base/PlayParameters.h @ 15:47500c27ac26

* Add getXForFrame / getFrameForX in preference to using the zoom level everywhere
author Chris Cannam
date Mon, 30 Jan 2006 13:19:42 +0000
parents d86891498eef
children 4b16526b011b
rev   line source
Chris@0 1 /* -*- c-basic-offset: 4 -*- vi:set ts=8 sts=4 sw=4: */
Chris@0 2
Chris@0 3 /*
Chris@0 4 A waveform viewer and audio annotation editor.
Chris@2 5 Chris Cannam, Queen Mary University of London, 2005-2006
Chris@0 6
Chris@0 7 This is experimental software. Not for distribution.
Chris@0 8 */
Chris@0 9
Chris@0 10 #ifndef _PLAYABLE_H_
Chris@0 11 #define _PLAYABLE_H_
Chris@0 12
Chris@0 13 #include <QObject>
Chris@0 14
Chris@0 15 class PlayParameters : virtual public QObject
Chris@0 16 {
Chris@0 17 Q_OBJECT
Chris@0 18
Chris@0 19 public:
Chris@0 20 PlayParameters() : m_playMuted(false), m_playPan(0.0), m_playGain(1.0) { }
Chris@0 21
Chris@0 22 virtual bool isPlayMuted() const { return m_playMuted; }
Chris@0 23 virtual void setPlayMuted(bool muted);
Chris@0 24
Chris@0 25 virtual float getPlayPan() const { return m_playPan; } // -1.0 -> 1.0
Chris@0 26 virtual void setPlayPan(float pan);
Chris@0 27
Chris@0 28 virtual float getPlayGain() const { return m_playGain; }
Chris@0 29 virtual void setPlayGain(float gain);
Chris@0 30
Chris@0 31 signals:
Chris@0 32 void playParametersChanged();
Chris@0 33
Chris@0 34 protected:
Chris@0 35 bool m_playMuted;
Chris@0 36 float m_playPan;
Chris@0 37 float m_playGain;
Chris@0 38 };
Chris@0 39
Chris@0 40 #endif
Chris@0 41
Chris@0 42
Chris@0 43
Chris@0 44