annotate base/PropertyContainer.h @ 319:3ff8f571da09

* Hoist alignment model set/query up to Model, so any models can be aligned * Add Model::aboutToDelete and aboutToBeDeleted for management of models that are contained by or referred to by other models instead of only the document
author Chris Cannam
date Wed, 24 Oct 2007 15:21:38 +0000
parents 3b8008d09541
children 516819f2b97b
rev   line source
Chris@49 1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
Chris@0 2
Chris@0 3 /*
Chris@52 4 Sonic Visualiser
Chris@52 5 An audio file viewer and annotation editor.
Chris@52 6 Centre for Digital Music, Queen Mary, University of London.
Chris@202 7 This file copyright 2006 Chris Cannam and QMUL.
Chris@0 8
Chris@52 9 This program is free software; you can redistribute it and/or
Chris@52 10 modify it under the terms of the GNU General Public License as
Chris@52 11 published by the Free Software Foundation; either version 2 of the
Chris@52 12 License, or (at your option) any later version. See the file
Chris@52 13 COPYING included with this distribution for more information.
Chris@0 14 */
Chris@0 15
Chris@0 16 #ifndef _PROPERTY_CONTAINER_H_
Chris@0 17 #define _PROPERTY_CONTAINER_H_
Chris@0 18
Chris@46 19 #include "Command.h"
Chris@46 20
Chris@0 21 #include <QString>
Chris@0 22 #include <QObject>
Chris@0 23 #include <vector>
Chris@0 24
Chris@28 25 class PlayParameters;
Chris@190 26 class RangeMapper;
Chris@0 27
Chris@29 28 class PropertyContainer : public QObject
Chris@0 29 {
Chris@29 30 Q_OBJECT
Chris@29 31
Chris@0 32 public:
Chris@27 33 virtual ~PropertyContainer() { }
Chris@27 34
Chris@0 35 typedef QString PropertyName;
Chris@0 36 typedef std::vector<PropertyName> PropertyList;
Chris@0 37
Chris@0 38 enum PropertyType {
Chris@0 39 ToggleProperty, // on or off
Chris@0 40 RangeProperty, // range of integers
Chris@0 41 ValueProperty, // range of integers given string labels
Chris@277 42 ColourProperty, // colours, get/set as ColourDatabase indices
Chris@116 43 UnitsProperty, // unit from UnitDatabase, get/set unit id
Chris@0 44 InvalidProperty, // property not found!
Chris@0 45 };
Chris@0 46
Chris@0 47 /**
Chris@0 48 * Get a list of the names of all the supported properties on this
Chris@94 49 * container. These should be fixed (i.e. not internationalized).
Chris@0 50 */
Chris@0 51 virtual PropertyList getProperties() const;
Chris@0 52
Chris@0 53 /**
Chris@94 54 * Return the human-readable (and i18n'ised) name of a property.
Chris@94 55 */
Chris@94 56 virtual QString getPropertyLabel(const PropertyName &) const = 0;
Chris@94 57
Chris@94 58 /**
Chris@0 59 * Return the type of the given property, or InvalidProperty if
Chris@0 60 * the property is not supported on this container.
Chris@0 61 */
Chris@0 62 virtual PropertyType getPropertyType(const PropertyName &) const;
Chris@0 63
Chris@0 64 /**
Chris@0 65 * If this property has something in common with other properties
Chris@0 66 * on this container, return a name that can be used to group them
Chris@0 67 * (in order to save screen space, for example). e.g. "Window
Chris@0 68 * Type" and "Window Size" might both have a group name of "Window".
Chris@0 69 * If this property is not groupable, return the empty string.
Chris@0 70 */
Chris@0 71 virtual QString getPropertyGroupName(const PropertyName &) const;
Chris@0 72
Chris@0 73 /**
Chris@0 74 * Return the minimum and maximum values for the given property
Chris@0 75 * and its current value in this container. Min and/or max may be
Chris@0 76 * passed as NULL if their values are not required.
Chris@0 77 */
Chris@0 78 virtual int getPropertyRangeAndValue(const PropertyName &,
Chris@245 79 int *min, int *max, int *deflt) const;
Chris@0 80
Chris@0 81 /**
Chris@0 82 * If the given property is a ValueProperty, return the display
Chris@0 83 * label to be used for the given value for that property.
Chris@0 84 */
Chris@0 85 virtual QString getPropertyValueLabel(const PropertyName &,
Chris@0 86 int value) const;
Chris@0 87
Chris@190 88 /**
Chris@190 89 * If the given property is a RangeProperty, return a new
Chris@190 90 * RangeMapper object mapping its integer range onto an underlying
Chris@190 91 * floating point value range for human-intelligible display, if
Chris@190 92 * appropriate. The RangeMapper should be allocated with new, and
Chris@190 93 * the caller takes responsibility for deleting it. Return NULL
Chris@190 94 * (as in the default implementation) if there is no such mapping.
Chris@190 95 */
Chris@190 96 virtual RangeMapper *getNewPropertyRangeMapper(const PropertyName &) const;
Chris@190 97
Chris@29 98 virtual QString getPropertyContainerName() const = 0;
Chris@29 99 virtual QString getPropertyContainerIconName() const = 0;
Chris@29 100
Chris@29 101 virtual PlayParameters *getPlayParameters() { return 0; }
Chris@29 102
Chris@29 103 signals:
Chris@141 104 void propertyChanged(PropertyContainer::PropertyName);
Chris@224 105
Chris@29 106 public slots:
Chris@0 107 /**
Chris@0 108 * Set a property. This is used for all property types. For
Chris@0 109 * boolean properties, zero is false and non-zero true; for
Chris@277 110 * colours, the integer value is an index into the colours in the
Chris@277 111 * global ColourDatabase.
Chris@0 112 */
Chris@0 113 virtual void setProperty(const PropertyName &, int value);
Chris@46 114
Chris@46 115 /**
Chris@46 116 * Set a property using a command, supporting undo and redo.
Chris@136 117 * The default implementation should work for most subclasses.
Chris@46 118 */
Chris@46 119 virtual void setPropertyWithCommand(const PropertyName &, int value);
Chris@46 120
Chris@199 121 /**
Chris@199 122 * Set a property using a fuzzy match. Compare nameString with
Chris@199 123 * the property labels and underlying names, and if it matches one
Chris@199 124 * (with preference given to labels), try to convert valueString
Chris@199 125 * appropriately and set it. The valueString should contain a
Chris@199 126 * value label for value properties, a mapped value for range
Chris@199 127 * properties, "on" or "off" for toggle properties, a colour or
Chris@199 128 * unit name, or the underlying integer value for the property.
Chris@199 129 *
Chris@199 130 * Note that as property and value labels may be translatable, the
Chris@199 131 * results of this function may vary by locale. It is intended
Chris@199 132 * for handling user-originated strings, _not_ persistent storage.
Chris@199 133 *
Chris@199 134 * The default implementation should work for most subclasses.
Chris@199 135 */
Chris@199 136 virtual void setProperty(QString nameString, QString valueString);
Chris@199 137
Chris@199 138 /**
Chris@199 139 * As above, but using a command.
Chris@199 140 */
Chris@199 141 virtual void setPropertyWithCommand(QString nameString, QString valueString);
Chris@199 142
Chris@46 143 protected:
Chris@46 144
Chris@46 145 class SetPropertyCommand : public Command
Chris@46 146 {
Chris@46 147 public:
Chris@46 148 SetPropertyCommand(PropertyContainer *pc, const PropertyName &pn, int);
Chris@46 149 virtual ~SetPropertyCommand() { }
Chris@46 150
Chris@46 151 virtual void execute();
Chris@46 152 virtual void unexecute();
Chris@46 153 virtual QString getName() const;
Chris@46 154
Chris@46 155 protected:
Chris@46 156 PropertyContainer *m_pc;
Chris@46 157 PropertyName m_pn;
Chris@46 158 int m_value;
Chris@46 159 int m_oldValue;
Chris@46 160 };
Chris@199 161
Chris@199 162 virtual bool convertPropertyStrings(QString nameString, QString valueString,
Chris@199 163 PropertyName &name, int &value);
Chris@0 164 };
Chris@0 165
Chris@0 166 #endif