annotate base/RealTimeSV.cpp @ 1363:39271c98cbdd 3.0-integration

Fix compiler warning, remove some debug out
author Chris Cannam
date Tue, 10 Jan 2017 16:56:48 +0000
parents a1af054d8f75
children 622d193a00dc
rev   line source
Chris@49 1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
Chris@0 2
Chris@0 3 /*
Chris@52 4 Sonic Visualiser
Chris@52 5 An audio file viewer and annotation editor.
Chris@52 6 Centre for Digital Music, Queen Mary, University of London.
Chris@0 7
Chris@52 8 This program is free software; you can redistribute it and/or
Chris@52 9 modify it under the terms of the GNU General Public License as
Chris@52 10 published by the Free Software Foundation; either version 2 of the
Chris@52 11 License, or (at your option) any later version. See the file
Chris@52 12 COPYING included with this distribution for more information.
Chris@0 13 */
Chris@0 14
Chris@0 15 /*
Chris@0 16 This is a modified version of a source file from the
Chris@0 17 Rosegarden MIDI and audio sequencer and notation editor.
Chris@17 18 This file copyright 2000-2006 Chris Cannam.
Chris@0 19 */
Chris@0 20
Chris@0 21 #include <iostream>
Chris@0 22
Chris@405 23 #include <cstdlib>
Chris@0 24 #include <sstream>
Chris@0 25
Chris@150 26 #include "RealTime.h"
Chris@0 27
Chris@843 28 #include "Debug.h"
Chris@843 29
Chris@612 30 #include "Preferences.h"
Chris@612 31
Chris@0 32 // A RealTime consists of two ints that must be at least 32 bits each.
Chris@0 33 // A signed 32-bit int can store values exceeding +/- 2 billion. This
Chris@0 34 // means we can safely use our lower int for nanoseconds, as there are
Chris@0 35 // 1 billion nanoseconds in a second and we need to handle double that
Chris@0 36 // because of the implementations of addition etc that we use.
Chris@0 37 //
Chris@0 38 // The maximum valid RealTime on a 32-bit system is somewhere around
Chris@0 39 // 68 years: 999999999 nanoseconds longer than the classic Unix epoch.
Chris@0 40
Chris@0 41 #define ONE_BILLION 1000000000
Chris@0 42
Chris@0 43 RealTime::RealTime(int s, int n) :
Chris@0 44 sec(s), nsec(n)
Chris@0 45 {
Chris@0 46 if (sec == 0) {
Chris@0 47 while (nsec <= -ONE_BILLION) { nsec += ONE_BILLION; --sec; }
Chris@0 48 while (nsec >= ONE_BILLION) { nsec -= ONE_BILLION; ++sec; }
Chris@0 49 } else if (sec < 0) {
Chris@0 50 while (nsec <= -ONE_BILLION) { nsec += ONE_BILLION; --sec; }
Chris@1268 51 while (nsec > 0 && sec < 0) { nsec -= ONE_BILLION; ++sec; }
Chris@0 52 } else {
Chris@0 53 while (nsec >= ONE_BILLION) { nsec -= ONE_BILLION; ++sec; }
Chris@1268 54 while (nsec < 0 && sec > 0) { nsec += ONE_BILLION; --sec; }
Chris@0 55 }
Chris@0 56 }
Chris@0 57
Chris@26 58 RealTime
Chris@26 59 RealTime::fromSeconds(double sec)
Chris@26 60 {
Chris@1012 61 if (sec >= 0) {
Chris@1012 62 return RealTime(int(sec), int((sec - int(sec)) * ONE_BILLION + 0.5));
Chris@1012 63 } else {
Chris@1012 64 return -fromSeconds(-sec);
Chris@1012 65 }
Chris@26 66 }
Chris@26 67
Chris@26 68 RealTime
Chris@26 69 RealTime::fromMilliseconds(int msec)
Chris@26 70 {
Chris@26 71 return RealTime(msec / 1000, (msec % 1000) * 1000000);
Chris@26 72 }
Chris@26 73
Chris@26 74 RealTime
Chris@26 75 RealTime::fromTimeval(const struct timeval &tv)
Chris@26 76 {
Chris@1038 77 return RealTime(int(tv.tv_sec), int(tv.tv_usec * 1000));
Chris@26 78 }
Chris@0 79
Chris@439 80 RealTime
Chris@439 81 RealTime::fromXsdDuration(std::string xsdd)
Chris@439 82 {
Chris@439 83 RealTime t;
Chris@439 84
Chris@439 85 int year = 0, month = 0, day = 0, hour = 0, minute = 0;
Chris@439 86 double second = 0.0;
Chris@439 87
Chris@1298 88 char *loc = setlocale(LC_NUMERIC, 0);
Chris@1298 89 (void)setlocale(LC_NUMERIC, "C"); // avoid strtod expecting ,-separator in DE
Chris@1298 90
Chris@439 91 int i = 0;
Chris@439 92
Chris@439 93 const char *s = xsdd.c_str();
Chris@1038 94 int len = int(xsdd.length());
Chris@439 95
Chris@439 96 bool negative = false, afterT = false;
Chris@439 97
Chris@439 98 while (i < len) {
Chris@439 99
Chris@439 100 if (s[i] == '-') {
Chris@439 101 if (i == 0) negative = true;
Chris@439 102 ++i;
Chris@439 103 continue;
Chris@439 104 }
Chris@439 105
Chris@439 106 double value = 0.0;
Chris@439 107 char *eptr = 0;
Chris@439 108
Chris@439 109 if (isdigit(s[i]) || s[i] == '.') {
Chris@439 110 value = strtod(&s[i], &eptr);
Chris@1038 111 i = int(eptr - s);
Chris@439 112 }
Chris@439 113
Chris@439 114 if (i == len) break;
Chris@439 115
Chris@439 116 switch (s[i]) {
Chris@439 117 case 'Y': year = int(value + 0.1); break;
Chris@439 118 case 'D': day = int(value + 0.1); break;
Chris@439 119 case 'H': hour = int(value + 0.1); break;
Chris@439 120 case 'M':
Chris@439 121 if (afterT) minute = int(value + 0.1);
Chris@439 122 else month = int(value + 0.1);
Chris@439 123 break;
Chris@439 124 case 'S':
Chris@439 125 second = value;
Chris@439 126 break;
Chris@439 127 case 'T': afterT = true; break;
Chris@439 128 };
Chris@439 129
Chris@439 130 ++i;
Chris@439 131 }
Chris@439 132
Chris@439 133 if (year > 0) {
Chris@843 134 cerr << "WARNING: This xsd:duration (\"" << xsdd << "\") contains a non-zero year.\nWith no origin and a limited data size, I will treat a year as exactly 31556952\nseconds and you should expect overflow and/or poor results." << endl;
Chris@439 135 t = t + RealTime(year * 31556952, 0);
Chris@439 136 }
Chris@439 137
Chris@439 138 if (month > 0) {
Chris@843 139 cerr << "WARNING: This xsd:duration (\"" << xsdd << "\") contains a non-zero month.\nWith no origin and a limited data size, I will treat a month as exactly 2629746\nseconds and you should expect overflow and/or poor results." << endl;
Chris@439 140 t = t + RealTime(month * 2629746, 0);
Chris@439 141 }
Chris@439 142
Chris@439 143 if (day > 0) {
Chris@439 144 t = t + RealTime(day * 86400, 0);
Chris@439 145 }
Chris@439 146
Chris@439 147 if (hour > 0) {
Chris@439 148 t = t + RealTime(hour * 3600, 0);
Chris@439 149 }
Chris@439 150
Chris@439 151 if (minute > 0) {
Chris@439 152 t = t + RealTime(minute * 60, 0);
Chris@439 153 }
Chris@439 154
Chris@439 155 t = t + fromSeconds(second);
Chris@439 156
Chris@1298 157 setlocale(LC_NUMERIC, loc);
Chris@1298 158
Chris@928 159 if (negative) {
Chris@928 160 return -t;
Chris@928 161 } else {
Chris@928 162 return t;
Chris@928 163 }
Chris@439 164 }
Chris@439 165
Chris@439 166 double
Chris@439 167 RealTime::toDouble() const
Chris@439 168 {
Chris@439 169 double d = sec;
Chris@439 170 d += double(nsec) / double(ONE_BILLION);
Chris@439 171 return d;
Chris@439 172 }
Chris@439 173
Chris@0 174 std::ostream &operator<<(std::ostream &out, const RealTime &rt)
Chris@0 175 {
Chris@0 176 if (rt < RealTime::zeroTime) {
Chris@0 177 out << "-";
Chris@0 178 } else {
Chris@0 179 out << " ";
Chris@0 180 }
Chris@0 181
Chris@0 182 int s = (rt.sec < 0 ? -rt.sec : rt.sec);
Chris@0 183 int n = (rt.nsec < 0 ? -rt.nsec : rt.nsec);
Chris@0 184
Chris@0 185 out << s << ".";
Chris@0 186
Chris@0 187 int nn(n);
Chris@0 188 if (nn == 0) out << "00000000";
Chris@0 189 else while (nn < (ONE_BILLION / 10)) {
Chris@0 190 out << "0";
Chris@0 191 nn *= 10;
Chris@0 192 }
Chris@0 193
Chris@0 194 out << n << "R";
Chris@0 195 return out;
Chris@0 196 }
Chris@0 197
Chris@0 198 std::string
Chris@121 199 RealTime::toString(bool align) const
Chris@0 200 {
Chris@0 201 std::stringstream out;
Chris@0 202 out << *this;
Chris@0 203
Chris@0 204 std::string s = out.str();
Chris@0 205
Chris@121 206 if (!align && *this >= RealTime::zeroTime) {
Chris@121 207 // remove leading " "
Chris@121 208 s = s.substr(1, s.length() - 1);
Chris@121 209 }
Chris@121 210
Chris@0 211 // remove trailing R
Chris@0 212 return s.substr(0, s.length() - 1);
Chris@0 213 }
Chris@0 214
Chris@350 215 RealTime
Chris@350 216 RealTime::fromString(std::string s)
Chris@350 217 {
Chris@350 218 bool negative = false;
Chris@957 219 int section = 0;
Chris@350 220 std::string ssec, snsec;
Chris@350 221
Chris@350 222 for (size_t i = 0; i < s.length(); ++i) {
Chris@350 223
Chris@350 224 char c = s[i];
Chris@350 225 if (isspace(c)) continue;
Chris@350 226
Chris@350 227 if (section == 0) {
Chris@350 228
Chris@350 229 if (c == '-') negative = true;
Chris@350 230 else if (isdigit(c)) { section = 1; ssec += c; }
Chris@350 231 else if (c == '.') section = 2;
Chris@350 232 else break;
Chris@350 233
Chris@350 234 } else if (section == 1) {
Chris@350 235
Chris@350 236 if (c == '.') section = 2;
Chris@350 237 else if (isdigit(c)) ssec += c;
Chris@350 238 else break;
Chris@350 239
Chris@350 240 } else if (section == 2) {
Chris@350 241
Chris@350 242 if (isdigit(c)) snsec += c;
Chris@350 243 else break;
Chris@350 244 }
Chris@350 245 }
Chris@350 246
Chris@350 247 while (snsec.length() < 8) snsec += '0';
Chris@350 248
Chris@350 249 int sec = atoi(ssec.c_str());
Chris@350 250 int nsec = atoi(snsec.c_str());
Chris@350 251 if (negative) sec = -sec;
Chris@350 252
Chris@690 253 // SVDEBUG << "RealTime::fromString: string " << s << " -> "
Chris@687 254 // << sec << " sec, " << nsec << " nsec" << endl;
Chris@350 255
Chris@350 256 return RealTime(sec, nsec);
Chris@350 257 }
Chris@350 258
Chris@0 259 std::string
Chris@0 260 RealTime::toText(bool fixedDp) const
Chris@0 261 {
Chris@247 262 if (*this < RealTime::zeroTime) return "-" + (-*this).toText(fixedDp);
Chris@0 263
Chris@612 264 Preferences *p = Preferences::getInstance();
Chris@1070 265 bool hms = true;
Chris@1070 266
Chris@612 267 if (p) {
Chris@1070 268 hms = p->getShowHMS();
Chris@612 269 int fps = 0;
Chris@612 270 switch (p->getTimeToTextMode()) {
Chris@612 271 case Preferences::TimeToTextMs: break;
Chris@612 272 case Preferences::TimeToTextUs: fps = 1000000; break;
Chris@612 273 case Preferences::TimeToText24Frame: fps = 24; break;
Chris@612 274 case Preferences::TimeToText25Frame: fps = 25; break;
Chris@612 275 case Preferences::TimeToText30Frame: fps = 30; break;
Chris@612 276 case Preferences::TimeToText50Frame: fps = 50; break;
Chris@612 277 case Preferences::TimeToText60Frame: fps = 60; break;
Chris@612 278 }
Chris@1070 279 if (fps != 0) return toFrameText(fps, hms);
Chris@612 280 }
Chris@612 281
Chris@1070 282 return toMSText(fixedDp, hms);
Chris@1070 283 }
Chris@0 284
Chris@1070 285 static void
Chris@1070 286 writeSecPart(std::stringstream &out, bool hms, int sec)
Chris@1070 287 {
Chris@1070 288 if (hms) {
Chris@1031 289 if (sec >= 3600) {
Chris@1031 290 out << (sec / 3600) << ":";
Chris@1031 291 }
Chris@1031 292
Chris@1031 293 if (sec >= 60) {
Chris@1070 294 int minutes = (sec % 3600) / 60;
Chris@1070 295 if (sec >= 3600 && minutes < 10) out << "0";
Chris@1070 296 out << minutes << ":";
Chris@1031 297 }
Chris@1031 298
Chris@1031 299 if (sec >= 10) {
Chris@1031 300 out << ((sec % 60) / 10);
Chris@1031 301 }
Chris@1031 302
Chris@1031 303 out << (sec % 10);
Chris@1031 304
Chris@1031 305 } else {
Chris@1031 306 out << sec;
Chris@0 307 }
Chris@1070 308 }
Chris@1070 309
Chris@1070 310 std::string
Chris@1070 311 RealTime::toMSText(bool fixedDp, bool hms) const
Chris@1070 312 {
Chris@1070 313 if (*this < RealTime::zeroTime) return "-" + (-*this).toMSText(fixedDp, hms);
Chris@1070 314
Chris@1070 315 std::stringstream out;
Chris@1070 316
Chris@1070 317 writeSecPart(out, hms, sec);
Chris@0 318
Chris@0 319 int ms = msec();
Chris@0 320
Chris@0 321 if (ms != 0) {
Chris@0 322 out << ".";
Chris@0 323 out << (ms / 100);
Chris@0 324 ms = ms % 100;
Chris@0 325 if (ms != 0) {
Chris@0 326 out << (ms / 10);
Chris@0 327 ms = ms % 10;
Chris@0 328 } else if (fixedDp) {
Chris@0 329 out << "0";
Chris@0 330 }
Chris@0 331 if (ms != 0) {
Chris@0 332 out << ms;
Chris@0 333 } else if (fixedDp) {
Chris@0 334 out << "0";
Chris@0 335 }
Chris@0 336 } else if (fixedDp) {
Chris@0 337 out << ".000";
Chris@0 338 }
Chris@0 339
Chris@612 340 std::string s = out.str();
Chris@0 341
Chris@612 342 return s;
Chris@612 343 }
Chris@612 344
Chris@612 345 std::string
Chris@1070 346 RealTime::toFrameText(int fps, bool hms) const
Chris@612 347 {
Chris@1070 348 if (*this < RealTime::zeroTime) return "-" + (-*this).toFrameText(fps, hms);
Chris@1031 349
Chris@612 350 std::stringstream out;
Chris@612 351
Chris@1070 352 writeSecPart(out, hms, sec);
Chris@1031 353
Chris@1070 354 // avoid rounding error if fps does not divide into ONE_BILLION
Chris@1070 355 int64_t fbig = nsec;
Chris@1070 356 fbig *= fps;
Chris@1070 357 int f = int(fbig / ONE_BILLION);
Chris@612 358
Chris@612 359 int div = 1;
Chris@612 360 int n = fps - 1;
Chris@612 361 while ((n = n / 10)) {
Chris@612 362 div *= 10;
Chris@612 363 }
Chris@612 364
Chris@612 365 out << ":";
Chris@612 366
Chris@843 367 // cerr << "div = " << div << ", f = "<< f << endl;
Chris@612 368
Chris@612 369 while (div) {
Chris@612 370 int d = (f / div) % 10;
Chris@612 371 out << d;
Chris@612 372 div /= 10;
Chris@612 373 }
Chris@612 374
Chris@0 375 std::string s = out.str();
Chris@0 376
Chris@843 377 // cerr << "converted " << toString() << " to " << s << endl;
Chris@612 378
Chris@0 379 return s;
Chris@0 380 }
Chris@0 381
Chris@247 382 std::string
Chris@247 383 RealTime::toSecText() const
Chris@247 384 {
Chris@247 385 if (*this < RealTime::zeroTime) return "-" + (-*this).toSecText();
Chris@247 386
Chris@247 387 std::stringstream out;
Chris@247 388
Chris@1070 389 writeSecPart(out, true, sec);
Chris@247 390
Chris@247 391 if (sec < 60) {
Chris@247 392 out << "s";
Chris@247 393 }
Chris@247 394
Chris@247 395 std::string s = out.str();
Chris@247 396
Chris@247 397 return s;
Chris@247 398 }
Chris@247 399
Chris@494 400 std::string
Chris@494 401 RealTime::toXsdDuration() const
Chris@494 402 {
Chris@494 403 std::string s = "PT" + toString(false) + "S";
Chris@494 404 return s;
Chris@494 405 }
Chris@494 406
Chris@183 407 RealTime
Chris@183 408 RealTime::operator*(int m) const
Chris@183 409 {
Chris@183 410 double t = (double(nsec) / ONE_BILLION) * m;
Chris@183 411 t += sec * m;
Chris@183 412 return fromSeconds(t);
Chris@183 413 }
Chris@0 414
Chris@0 415 RealTime
Chris@0 416 RealTime::operator/(int d) const
Chris@0 417 {
Chris@0 418 int secdiv = sec / d;
Chris@0 419 int secrem = sec % d;
Chris@0 420
Chris@0 421 double nsecdiv = (double(nsec) + ONE_BILLION * double(secrem)) / d;
Chris@0 422
Chris@0 423 return RealTime(secdiv, int(nsecdiv + 0.5));
Chris@0 424 }
Chris@0 425
Chris@378 426 RealTime
Chris@378 427 RealTime::operator*(double m) const
Chris@378 428 {
Chris@378 429 double t = (double(nsec) / ONE_BILLION) * m;
Chris@378 430 t += sec * m;
Chris@378 431 return fromSeconds(t);
Chris@378 432 }
Chris@378 433
Chris@378 434 RealTime
Chris@378 435 RealTime::operator/(double d) const
Chris@378 436 {
Chris@378 437 double t = (double(nsec) / ONE_BILLION) / d;
Chris@378 438 t += sec / d;
Chris@378 439 return fromSeconds(t);
Chris@378 440 }
Chris@378 441
Chris@0 442 double
Chris@0 443 RealTime::operator/(const RealTime &r) const
Chris@0 444 {
Chris@0 445 double lTotal = double(sec) * ONE_BILLION + double(nsec);
Chris@0 446 double rTotal = double(r.sec) * ONE_BILLION + double(r.nsec);
Chris@0 447
Chris@0 448 if (rTotal == 0) return 0.0;
Chris@0 449 else return lTotal/rTotal;
Chris@0 450 }
Chris@0 451
Chris@1040 452 static RealTime
Chris@1040 453 frame2RealTime_i(sv_frame_t frame, sv_frame_t iSampleRate)
Chris@1040 454 {
Chris@1040 455 if (frame < 0) return -frame2RealTime_i(-frame, iSampleRate);
Chris@1040 456
Chris@1262 457 int sec = int(frame / iSampleRate);
Chris@1040 458 frame -= sec * iSampleRate;
Chris@1262 459 int nsec = int((double(frame) / double(iSampleRate)) * ONE_BILLION + 0.5);
Chris@1262 460 // Use ctor here instead of setting data members directly to
Chris@1262 461 // ensure nsec > ONE_BILLION is handled properly. It's extremely
Chris@1262 462 // unlikely, but not impossible.
Chris@1262 463 return RealTime(sec, nsec);
Chris@1040 464 }
Chris@1040 465
Chris@1038 466 sv_frame_t
Chris@1040 467 RealTime::realTime2Frame(const RealTime &time, sv_samplerate_t sampleRate)
Chris@0 468 {
Chris@0 469 if (time < zeroTime) return -realTime2Frame(-time, sampleRate);
Chris@1262 470 double s = time.sec + double(time.nsec) / 1000000000.0;
Chris@1262 471 return sv_frame_t(s * sampleRate + 0.5);
Chris@0 472 }
Chris@0 473
Chris@0 474 RealTime
Chris@1040 475 RealTime::frame2RealTime(sv_frame_t frame, sv_samplerate_t sampleRate)
Chris@0 476 {
Chris@1040 477 if (sampleRate == double(int(sampleRate))) {
Chris@1040 478 return frame2RealTime_i(frame, int(sampleRate));
Chris@1040 479 }
Chris@0 480
Chris@1040 481 double sec = double(frame) / sampleRate;
Chris@1040 482 return fromSeconds(sec);
Chris@0 483 }
Chris@0 484
Chris@0 485 const RealTime RealTime::zeroTime(0,0);
Chris@0 486