annotate base/PropertyContainer.h @ 5:31c4ed2d5da6

* Hook up SV file i/o. You can now save and load sessions. Some problems -- gain is not reloaded correctly for waveforms, reloaded panes are not properly reconnected to the panner, and no doubt plenty of others.
author Chris Cannam
date Tue, 17 Jan 2006 17:45:55 +0000
parents d86891498eef
children 070e9e1e40ea
rev   line source
Chris@0 1 /* -*- c-basic-offset: 4 -*- vi:set ts=8 sts=4 sw=4: */
Chris@0 2
Chris@0 3 /*
Chris@0 4 A waveform viewer and audio annotation editor.
Chris@2 5 Chris Cannam, Queen Mary University of London, 2005-2006
Chris@0 6
Chris@0 7 This is experimental software. Not for distribution.
Chris@0 8 */
Chris@0 9
Chris@0 10 #ifndef _PROPERTY_CONTAINER_H_
Chris@0 11 #define _PROPERTY_CONTAINER_H_
Chris@0 12
Chris@0 13 #include <QString>
Chris@0 14 #include <QObject>
Chris@0 15 #include <vector>
Chris@0 16
Chris@0 17 class Playable;
Chris@0 18
Chris@0 19 class PropertyContainer
Chris@0 20 {
Chris@0 21 public:
Chris@0 22 typedef QString PropertyName;
Chris@0 23 typedef std::vector<PropertyName> PropertyList;
Chris@0 24
Chris@0 25 enum PropertyType {
Chris@0 26 ToggleProperty, // on or off
Chris@0 27 RangeProperty, // range of integers
Chris@0 28 ValueProperty, // range of integers given string labels
Chris@0 29 ColourProperty, // colours, get/set as qRgb
Chris@0 30 InvalidProperty, // property not found!
Chris@0 31 };
Chris@0 32
Chris@0 33 /**
Chris@0 34 * Get a list of the names of all the supported properties on this
Chris@0 35 * container. Note that these should already have been
Chris@0 36 * internationalized with a call to tr() or equivalent. If the
Chris@0 37 * container needs to test for equality with string literals
Chris@0 38 * subsequently, it must be sure to call tr() again on the strings
Chris@0 39 * in order to ensure they match.
Chris@0 40 */
Chris@0 41 virtual PropertyList getProperties() const;
Chris@0 42
Chris@0 43 /**
Chris@0 44 * Return the type of the given property, or InvalidProperty if
Chris@0 45 * the property is not supported on this container.
Chris@0 46 */
Chris@0 47 virtual PropertyType getPropertyType(const PropertyName &) const;
Chris@0 48
Chris@0 49 /**
Chris@0 50 * If this property has something in common with other properties
Chris@0 51 * on this container, return a name that can be used to group them
Chris@0 52 * (in order to save screen space, for example). e.g. "Window
Chris@0 53 * Type" and "Window Size" might both have a group name of "Window".
Chris@0 54 * If this property is not groupable, return the empty string.
Chris@0 55 */
Chris@0 56 virtual QString getPropertyGroupName(const PropertyName &) const;
Chris@0 57
Chris@0 58 /**
Chris@0 59 * Return the minimum and maximum values for the given property
Chris@0 60 * and its current value in this container. Min and/or max may be
Chris@0 61 * passed as NULL if their values are not required.
Chris@0 62 */
Chris@0 63 virtual int getPropertyRangeAndValue(const PropertyName &,
Chris@0 64 int *min, int *max) const;
Chris@0 65
Chris@0 66 /**
Chris@0 67 * If the given property is a ValueProperty, return the display
Chris@0 68 * label to be used for the given value for that property.
Chris@0 69 */
Chris@0 70 virtual QString getPropertyValueLabel(const PropertyName &,
Chris@0 71 int value) const;
Chris@0 72
Chris@0 73 /**
Chris@0 74 * Set a property. This is used for all property types. For
Chris@0 75 * boolean properties, zero is false and non-zero true; for
Chris@0 76 * colours, the integer value should be treated as a qRgb.
Chris@0 77 */
Chris@0 78 virtual void setProperty(const PropertyName &, int value);
Chris@0 79
Chris@0 80 virtual QString getPropertyContainerName() const = 0;
Chris@0 81 virtual QString getPropertyContainerIconName() const = 0;
Chris@0 82
Chris@0 83 Playable *getPlayable() const { return 0; }
Chris@0 84 };
Chris@0 85
Chris@0 86 #endif