annotate base/AudioPlaySource.h @ 5:31c4ed2d5da6

* Hook up SV file i/o. You can now save and load sessions. Some problems -- gain is not reloaded correctly for waveforms, reloaded panes are not properly reconnected to the panner, and no doubt plenty of others.
author Chris Cannam
date Tue, 17 Jan 2006 17:45:55 +0000
parents d86891498eef
children 070e9e1e40ea
rev   line source
Chris@0 1 /* -*- c-basic-offset: 4 -*- vi:set ts=8 sts=4 sw=4: */
Chris@0 2
Chris@0 3 /*
Chris@0 4 A waveform viewer and audio annotation editor.
Chris@2 5 Chris Cannam, Queen Mary University of London, 2005-2006
Chris@0 6
Chris@0 7 This is experimental software. Not for distribution.
Chris@0 8 */
Chris@0 9
Chris@0 10 #ifndef _AUDIO_PLAY_SOURCE_H_
Chris@0 11 #define _AUDIO_PLAY_SOURCE_H_
Chris@0 12
Chris@0 13 /**
Chris@0 14 * Simple interface for audio playback. This should be all that the
Chris@0 15 * ViewManager needs to know about to synchronise with playback by
Chris@0 16 * sample frame, but it doesn't provide enough to determine what is
Chris@0 17 * actually being played or how. See the audioio directory for a
Chris@0 18 * concrete subclass.
Chris@0 19 */
Chris@0 20
Chris@0 21 class AudioPlaySource
Chris@0 22 {
Chris@0 23 public:
Chris@0 24 /**
Chris@0 25 * Start playing from the given frame. If playback is already
Chris@0 26 * under way, reseek to the given frame and continue.
Chris@0 27 */
Chris@0 28 virtual void play(size_t startFrame) = 0;
Chris@0 29
Chris@0 30 /**
Chris@0 31 * Stop playback.
Chris@0 32 */
Chris@0 33 virtual void stop() = 0;
Chris@0 34
Chris@0 35 /**
Chris@0 36 * Return whether playback is currently supposed to be happening.
Chris@0 37 */
Chris@0 38 virtual bool isPlaying() const = 0;
Chris@0 39
Chris@0 40 /**
Chris@0 41 * Return the frame number that is currently expected to be coming
Chris@0 42 * out of the speakers. (i.e. compensating for playback latency.)
Chris@0 43 */
Chris@0 44 virtual size_t getCurrentPlayingFrame() = 0;
Chris@0 45
Chris@0 46 /**
Chris@0 47 * Return the current (or thereabouts) output levels in the range
Chris@0 48 * 0.0 -> 1.0, for metering purposes.
Chris@0 49 */
Chris@0 50 virtual bool getOutputLevels(float &left, float &right) = 0;
Chris@0 51 };
Chris@0 52
Chris@0 53 #endif