annotate base/AudioLevel.h @ 5:31c4ed2d5da6

* Hook up SV file i/o. You can now save and load sessions. Some problems -- gain is not reloaded correctly for waveforms, reloaded panes are not properly reconnected to the panner, and no doubt plenty of others.
author Chris Cannam
date Tue, 17 Jan 2006 17:45:55 +0000
parents d86891498eef
children 2fb933f88604
rev   line source
Chris@0 1 /* -*- c-basic-offset: 4 -*- vi:set ts=8 sts=4 sw=4: */
Chris@0 2
Chris@0 3 /*
Chris@0 4 A waveform viewer and audio annotation editor.
Chris@2 5 Chris Cannam, Queen Mary University of London, 2005-2006
Chris@0 6
Chris@0 7 This is experimental software. Not for distribution.
Chris@0 8 */
Chris@0 9
Chris@0 10 /*
Chris@0 11 This is a modified version of a source file from the
Chris@0 12 Rosegarden MIDI and audio sequencer and notation editor.
Chris@0 13 This file copyright 2000-2005 Chris Cannam.
Chris@0 14 */
Chris@0 15
Chris@0 16 #ifndef _AUDIO_LEVEL_H_
Chris@0 17 #define _AUDIO_LEVEL_H_
Chris@0 18
Chris@0 19 /**
Chris@0 20 * AudioLevel converts audio sample levels between various scales:
Chris@0 21 *
Chris@0 22 * - dB values (-inf -> 0dB)
Chris@0 23 * - floating-point values (-1.0 -> 1.0) such as used for a
Chris@0 24 * multiplier for gain or in floating-point WAV files
Chris@0 25 * - integer values intended to correspond to pixels on a fader
Chris@0 26 * or vu level scale.
Chris@0 27 */
Chris@0 28
Chris@0 29 class AudioLevel
Chris@0 30 {
Chris@0 31 public:
Chris@0 32
Chris@0 33 static const float DB_FLOOR;
Chris@0 34
Chris@0 35 enum FaderType {
Chris@0 36 ShortFader = 0, // -40 -> +6 dB
Chris@0 37 LongFader = 1, // -70 -> +10 dB
Chris@0 38 IEC268Meter = 2, // -70 -> 0 dB
Chris@0 39 IEC268LongMeter = 3, // -70 -> +10 dB (0dB aligns with LongFader)
Chris@0 40 PreviewLevel = 4
Chris@0 41 };
Chris@0 42
Chris@0 43 static float multiplier_to_dB(float multiplier);
Chris@0 44 static float dB_to_multiplier(float dB);
Chris@0 45
Chris@0 46 static float fader_to_dB(int level, int maxLevel, FaderType type);
Chris@0 47 static int dB_to_fader(float dB, int maxFaderLevel, FaderType type);
Chris@0 48
Chris@0 49 static float fader_to_multiplier(int level, int maxLevel, FaderType type);
Chris@0 50 static int multiplier_to_fader(float multiplier, int maxFaderLevel,
Chris@0 51 FaderType type);
Chris@0 52
Chris@0 53 // fast if "levels" doesn't change often -- for audio segment previews
Chris@0 54 static int multiplier_to_preview(float multiplier, int levels);
Chris@0 55 static float preview_to_multiplier(int level, int levels);
Chris@0 56 };
Chris@0 57
Chris@0 58
Chris@0 59 #endif
Chris@0 60