annotate base/PlayParameterRepository.cpp @ 56:2157fa46c1e7

* Add plugin parameter dialog, and use it to set up parameters for feature extraction plugins via a semi-opaque (translucent?) configurationXml string which is associated with a given transform instance. This is not yet saved to and restored from the SV file properly. * Remove no-longer-relevant BeatDetect and BeatDetectionFunction transforms (replaced a long time ago with the beat detector plugin).
author Chris Cannam
date Wed, 22 Mar 2006 17:38:29 +0000
parents d397ea0a79f5
children 7439f1696314
rev   line source
Chris@49 1 /* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
Chris@28 2
Chris@28 3 /*
Chris@52 4 Sonic Visualiser
Chris@52 5 An audio file viewer and annotation editor.
Chris@52 6 Centre for Digital Music, Queen Mary, University of London.
Chris@52 7 This file copyright 2006 Chris Cannam.
Chris@28 8
Chris@52 9 This program is free software; you can redistribute it and/or
Chris@52 10 modify it under the terms of the GNU General Public License as
Chris@52 11 published by the Free Software Foundation; either version 2 of the
Chris@52 12 License, or (at your option) any later version. See the file
Chris@52 13 COPYING included with this distribution for more information.
Chris@28 14 */
Chris@28 15
Chris@28 16 #include "PlayParameterRepository.h"
Chris@28 17 #include "PlayParameters.h"
Chris@28 18
Chris@30 19 //!!! shouldn't be including this here -- restructure needed
Chris@30 20 #include "audioio/AudioGenerator.h"
Chris@30 21
Chris@29 22 #include <iostream>
Chris@29 23
Chris@28 24 PlayParameterRepository *
Chris@28 25 PlayParameterRepository::m_instance = new PlayParameterRepository;
Chris@28 26
Chris@28 27 PlayParameterRepository *
Chris@28 28 PlayParameterRepository::instance()
Chris@28 29 {
Chris@28 30 return m_instance;
Chris@28 31 }
Chris@28 32
Chris@28 33 PlayParameterRepository::~PlayParameterRepository()
Chris@28 34 {
Chris@28 35 }
Chris@28 36
Chris@30 37 void
Chris@30 38 PlayParameterRepository::addModel(const Model *model)
Chris@30 39 {
Chris@30 40 if (!getPlayParameters(model)) {
Chris@30 41
Chris@30 42 // Give all models the same type of play parameters for the
Chris@30 43 // moment, provided they can be played at all
Chris@30 44
Chris@30 45 if (AudioGenerator::canPlay(model)) {
Chris@30 46
Chris@30 47 std::cerr << "PlayParameterRepository: Adding play parameters for " << model << std::endl;
Chris@30 48
Chris@30 49 m_playParameters[model] = new PlayParameters;
Chris@30 50
Chris@30 51 connect(m_playParameters[model], SIGNAL(playParametersChanged()),
Chris@30 52 this, SLOT(playParametersChanged()));
Chris@30 53
Chris@30 54 } else {
Chris@30 55
Chris@30 56 std::cerr << "PlayParameterRepository: Model " << model << " not playable" << std::endl;
Chris@30 57 }
Chris@30 58 }
Chris@30 59 }
Chris@30 60
Chris@30 61 void
Chris@30 62 PlayParameterRepository::removeModel(const Model *model)
Chris@30 63 {
Chris@30 64 delete m_playParameters[model];
Chris@30 65 m_playParameters.erase(model);
Chris@30 66 }
Chris@30 67
Chris@28 68 PlayParameters *
Chris@30 69 PlayParameterRepository::getPlayParameters(const Model *model) const
Chris@28 70 {
Chris@30 71 if (m_playParameters.find(model) == m_playParameters.end()) return 0;
Chris@30 72 return m_playParameters.find(model)->second;
Chris@28 73 }
Chris@28 74
Chris@28 75 void
Chris@29 76 PlayParameterRepository::playParametersChanged()
Chris@29 77 {
Chris@29 78 emit playParametersChanged(dynamic_cast<PlayParameters *>(sender()));
Chris@29 79 }
Chris@29 80
Chris@29 81 void
Chris@28 82 PlayParameterRepository::clear()
Chris@28 83 {
Chris@30 84 std::cerr << "PlayParameterRepository: PlayParameterRepository::clear" << std::endl;
Chris@28 85 while (!m_playParameters.empty()) {
Chris@28 86 delete m_playParameters.begin()->second;
Chris@28 87 m_playParameters.erase(m_playParameters.begin());
Chris@28 88 }
Chris@28 89 }
Chris@28 90