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2 /* -*- c-basic-offset: 4 -*- vi:set ts=8 sts=4 sw=4: */
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3
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4 /*
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5 A waveform viewer and audio annotation editor.
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6 Chris Cannam, Queen Mary University of London, 2005-2006
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7
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8 This is experimental software. Not for distribution.
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9 */
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10
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11 #ifndef _VIEWER_H_
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12 #define _VIEWER_H_
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13
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14 #include "PropertyContainer.h"
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15 #include "XmlExportable.h"
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16
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17 #include <QObject>
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18 #include <QRect>
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19 #include <QXmlAttributes>
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20
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21 class ZoomConstraint;
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22 class Model;
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23 class QPainter;
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24 class View;
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25
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26 /**
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27 * The base class for visual representations of the data found in a
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28 * Model. Layers are expected to be able to draw themselves onto a
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29 * View, and may also be editable.
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30 */
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31
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32 class Layer : public QObject,
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33 public PropertyContainer,
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34 public XmlExportable
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35 {
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36 Q_OBJECT
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37
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38 public:
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39 Layer(View *w);
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40 virtual ~Layer();
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41
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42 virtual const Model *getModel() const = 0;
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43 virtual const ZoomConstraint *getZoomConstraint() const { return 0; }
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44 virtual void paint(QPainter &, QRect) const = 0;
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45
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46 enum VerticalPosition {
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47 PositionTop, PositionMiddle, PositionBottom
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48 };
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49 virtual VerticalPosition getPreferredTimeRulerPosition() const {
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50 return PositionMiddle;
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51 }
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52 virtual VerticalPosition getPreferredFrameCountPosition() const {
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53 return PositionBottom;
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54 }
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55
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56 virtual QString getPropertyContainerName() const {
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57 return objectName();
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58 }
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59
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60 virtual int getVerticalScaleWidth(QPainter &) const { return 0; }
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61 virtual void paintVerticalScale(QPainter &, QRect) const { }
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62
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63 //!!! I don't like these. The layer should return a structured
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64 //string-based description list and the pane should render it
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65 //itself.
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66
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67 virtual QRect getFeatureDescriptionRect(QPainter &, QPoint) const {
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68 return QRect(0, 0, 0, 0);
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69 }
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70 virtual void paintLocalFeatureDescription(QPainter &, QRect, QPoint) const {
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71 }
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72
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73 //!!! We also need a method (like the vertical scale method) for
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74 //drawing additional scales like a colour scale. That is, unless
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75 //all applicable layers can actually do this from
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76 //paintVerticalScale as well?
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77
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78 // Select mode:
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79 //
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80 //!!! Next, a method that gets the frame of the nearest feature in
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81 //a particular snap direction. This would be used for selection
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82 //mode, where we're selecting from the waveform based on feature
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83 //location. Do we need multi-select on features as well? This is
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84 //an issue; if you select a feature are you selecting that feature
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85 //(in which case what do you do with it?) or a section of the
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86 //underlying waveform?
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87
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88 virtual int getNearestFeatureFrame(int frame,
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89 size_t &resolution,
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90 bool snapRight = true) const {
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91 resolution = 1;
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92 return frame;
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93 }
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94
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95 // Paint and edit modes:
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96 //
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97 // Layer needs to get actual mouse events, I guess. Paint mode is
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98 // probably the easier.
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99
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100 // Text mode:
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101 //
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102 // Label nearest feature. We need to get the feature coordinates
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103 // and current label from the layer, and then the pane can pop up
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104 // a little text entry dialog at the right location. Or we edit
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105 // in place? Probably the dialog is easier.
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106
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107 /**
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108 * This should return true if the view can safely be scrolled
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109 * automatically by the widget (simply copying the existing data
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110 * and then refreshing the exposed area) without altering its
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111 * meaning. For the widget as a whole this is usually not
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112 * possible because of invariant (non-scrolling) material
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113 * displayed over the top, but the widget may be able to optimise
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114 * scrolling better if it is known that individual views can be
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115 * scrolled safely in this way.
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116 */
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117 virtual bool isLayerScrollable() const { return true; }
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118
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119 /**
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120 * Return the proportion of background work complete in drawing
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121 * this view, as a percentage -- in most cases this will be the
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122 * value returned by pointer from a call to the underlying model's
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123 * isReady(int *) call. The widget may choose to show a progress
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124 * meter if it finds that this returns < 100 at any given moment.
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125 */
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126 virtual int getCompletion() const { return 100; }
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127
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128 virtual void setObjectName(const QString &name);
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129
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130 /**
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131 * Convert the layer's data (though not those of the model it
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132 * refers to) into an XML string for file output. This class
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133 * implements the basic name/type/model-id output; subclasses will
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134 * typically call this superclass implementation with extra
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135 * attributes describing their particular properties.
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136 */
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137 virtual QString toXmlString(QString indent = "",
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138 QString extraAttributes = "") const;
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139
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140 /**
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141 * Set the particular properties of a layer (those specific to the
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142 * subclass) from a set of XML attributes. This is the effective
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143 * inverse of the toXmlString method.
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144 */
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145 virtual void setProperties(const QXmlAttributes &) = 0;
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146
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147 signals:
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148 void modelChanged();
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149 void modelCompletionChanged();
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150 void modelChanged(size_t startFrame, size_t endFrame);
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151 void modelReplaced();
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152
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153 void layerParametersChanged();
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154 void layerNameChanged();
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155
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156 protected:
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157 View *m_view;
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158 };
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159
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160 #endif
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161
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